
Key Required

local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local Window = WindUI:CreateWindow({
Title = "Steal a object show | Mia hub",
Icon = "door-open",
Author = "MiaHub",
Folder = "MiaHub",
})
local StealTab = Window:Tab({
Title = "Stealing Tab",
Icon = "bird",
Locked = false,
})
local Button = StealTab:Button({
Title = "Teleport to Plot",
Desc = "teleports to your plot",
Locked = false,
Callback = function()
local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Wait until the character and plot are loaded
local function teleportToOwnPlot()
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local plotsFolder = workspace:WaitForChild("Plots")
local plot = plotsFolder:FindFirstChild(player.Name)
if plot and plot:IsA("BasePart") then
-- Plot is a Part
hrp.CFrame = plot.CFrame + Vector3.new(0, 5, 0)
elseif plot and plot:IsA("Model") and plot.PrimaryPart then
-- Plot is a Model with a PrimaryPart set
hrp.CFrame = plot.PrimaryPart.CFrame + Vector3.new(0, 5, 0)
else
warn("Plot for player not found or improperly set up.")
end
end
-- Call function
teleportToOwnPlot()
end
})
local Button = StealTab:Button({
Title = "Instant prompt",
Desc = "no matter if the promp has cd.. its instant ",
Locked = false,
Callback = function()
-- Instant ProximityPrompt
game:GetService("RunService").RenderStepped:Connect(function()
for _, prompt in ipairs(workspace:GetDescendants()) do
if prompt:IsA("ProximityPrompt") then
prompt.HoldDuration = 0
end
end
end)
end
})
local PlayerTab = Window:Tab({
Title = "Player Tab",
Icon = "bird",
Locked = false,
})
local noclipConnection
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local Toggle = PlayerTab:Toggle({
Title = "Noclip",
Desc = "oo u can now noclip through walls i see",
Icon = "bird",
Type = "Checkbox",
Default = false,
Callback = function(state)
if state then
-- Enable noclip
noclipConnection = game:GetService("RunService").Stepped:Connect(function()
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
end
end
end)
else
-- Disable noclip
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
-- Restore collisions
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
end
end
})
www
nice job bro
Naughty boy