Spaxware Insta TP Forward
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Spaxware Insta TP Forward

Steal a Brainrotxenuniverslxenuniversl 12.7K views 3.7K executesUpdated Oct 3, 2025
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Lua Script•398 lines (13435 chars)
-- Spaxware: TP Forward UI
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")

-- Create main UI container
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "SpaxwareTPForward"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui

-- Create toggle button (always visible at top of screen)
local ToggleButton = Instance.new("TextButton")
ToggleButton.Name = "ToggleButton"
ToggleButton.Size = UDim2.new(0.1, 0, 0.04, 0)
ToggleButton.Position = UDim2.new(0.45, 0, 0.01, 0)
ToggleButton.BackgroundColor3 = Color3.new(0, 0, 0)
ToggleButton.Text = "ON"
ToggleButton.TextColor3 = Color3.fromRGB(0, 1, 0) -- Green when ON
ToggleButton.Font = Enum.Font.GothamBold
ToggleButton.TextSize = 14
ToggleButton.Parent = ScreenGui

local ToggleCorner = Instance.new("UICorner")
ToggleCorner.CornerRadius = UDim.new(0, 8)
ToggleCorner.Parent = ToggleButton

-- Create main UI window
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainWindow"
MainFrame.Size = UDim2.new(0, 250, 0, 200) -- Slightly taller to fit new elements
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -100)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 80, 50)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui

-- Add rounded corners
local Corner = Instance.new("UICorner")
Corner.CornerRadius = UDim.new(0, 12)
Corner.Parent = MainFrame

-- Title text
local Title = Instance.new("TextLabel")
Title.Name = "Title"
Title.Size = UDim2.new(0.8, 0, 0.15, 0)
Title.Position = UDim2.new(0.1, 0, 0.05, 0)
Title.BackgroundTransparency = 1
Title.Text = "Spaxware: TP Forward"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.Parent = MainFrame

-- Distance input box
local DistanceInput = Instance.new("TextBox")
DistanceInput.Name = "DistanceInput"
DistanceInput.Size = UDim2.new(0.5, 0, 0.15, 0)
DistanceInput.Position = UDim2.new(0.1, 0, 0.25, 0)
DistanceInput.BackgroundColor3 = Color3.fromRGB(40, 100, 60)
DistanceInput.TextColor3 = Color3.new(1, 1, 1)
DistanceInput.PlaceholderText = "Distance (1-100)"
DistanceInput.Text = "50"
DistanceInput.Font = Enum.Font.Gotham
DistanceInput.TextSize = 14
DistanceInput.Parent = MainFrame

local InputCorner = Instance.new("UICorner")
InputCorner.CornerRadius = UDim.new(0, 8)
InputCorner.Parent = DistanceInput

-- Set button
local SetButton = Instance.new("TextButton")
SetButton.Name = "SetButton"
SetButton.Size = UDim2.new(0.25, 0, 0.15, 0)
SetButton.Position = UDim2.new(0.65, 0, 0.25, 0)
SetButton.BackgroundColor3 = Color3.fromRGB(50, 110, 70)
SetButton.Text = "Set"
SetButton.TextColor3 = Color3.new(1, 1, 1)
SetButton.Font = Enum.Font.GothamBold
SetButton.TextSize = 14
SetButton.Parent = MainFrame

local SetCorner = Instance.new("UICorner")
SetCorner.CornerRadius = UDim.new(0, 8)
SetCorner.Parent = SetButton

-- Max text label
local MaxLabel = Instance.new("TextLabel")
MaxLabel.Name = "MaxLabel"
MaxLabel.Size = UDim2.new(0.7, 0, 0.08, 0)
MaxLabel.Position = UDim2.new(0.15, 0, 0.42, 0)
MaxLabel.BackgroundTransparency = 1
MaxLabel.Text = "Max 100"
MaxLabel.TextColor3 = Color3.new(1, 1, 1)
MaxLabel.Font = Enum.Font.Gotham
MaxLabel.TextSize = 12
MaxLabel.Parent = MainFrame

-- TP Forward button
local TPButton = Instance.new("TextButton")
TPButton.Name = "TPButton"
TPButton.Size = UDim2.new(0.8, 0, 0.2, 0)
TPButton.Position = UDim2.new(0.1, 0, 0.55, 0)
TPButton.BackgroundColor3 = Color3.fromRGB(40, 100, 60)
TPButton.Text = "TP Forward🚀"
TPButton.TextColor3 = Color3.new(1, 1, 1)
TPButton.Font = Enum.Font.GothamBold
TPButton.TextSize = 16
TPButton.Parent = MainFrame

local TPCorner = Instance.new("UICorner")
TPCorner.CornerRadius = UDim.new(0, 12)
TPCorner.Parent = TPButton

-- Discord link at bottom
local DiscordLink = Instance.new("TextLabel")
DiscordLink.Name = "DiscordLink"
DiscordLink.Size = UDim2.new(0.8, 0, 0.1, 0)
DiscordLink.Position = UDim2.new(0.1, 0, 0.8, 0)
DiscordLink.BackgroundTransparency = 1
DiscordLink.Text = "discord.gg/RhMQvJFz"
DiscordLink.TextColor3 = Color3.new(1, 1, 1)
DiscordLink.Font = Enum.Font.Gotham
DiscordLink.TextSize = 14
DiscordLink.Parent = MainFrame

-- Toggle functionality
local UIVisible = true
local TeleportDistance = 50 -- Default distance

-- Dark rainbow background for toggle button
local function updateRainbowBackground()
    local time = tick()
    local r = math.sin(time * 2) * 0.2 + 0.3
    local g = math.sin(time * 2 + 2) * 0.2 + 0.3
    local b = math.sin(time * 2 + 4) * 0.2 + 0.3
    ToggleButton.BackgroundColor3 = Color3.new(r, g, b)
end

-- Connect to render step for rainbow effect
RunService.Heartbeat:Connect(updateRainbowBackground)

ToggleButton.MouseButton1Click:Connect(function()
    UIVisible = not UIVisible
    MainFrame.Visible = UIVisible
    
    if UIVisible then
        ToggleButton.Text = "ON"
        ToggleButton.TextColor3 = Color3.fromRGB(0, 1, 0) -- Green
    else
        ToggleButton.Text = "OFF"
        ToggleButton.TextColor3 = Color3.fromRGB(1, 0, 0) -- Red
    end
end)

-- Set button functionality
SetButton.MouseButton1Click:Connect(function()
    local input = tonumber(DistanceInput.Text)
    
    if not input then
        ShowNotification("Please enter a valid number", 3, Color3.fromRGB(1, 0, 0))
        return
    end
    
    if input > 100 then
        ShowNotification("Error: Max amount reached, Please enter an amount that is between 1-100.", 5, Color3.fromRGB(1, 0, 0))
        return
    end
    
    if input < 1 then
        ShowNotification("Error: Please enter an amount that is at least 1.", 5, Color3.fromRGB(1, 0, 0))
        return
    end
    
    TeleportDistance = input
    ShowNotification("Edited successfully!📝", 3, Color3.fromRGB(0, 1, 0))
end)

-- Create black screen overlay
local function createBlackScreen()
    local BlackScreen = Instance.new("Frame")
    BlackScreen.Name = "BlackScreen"
    BlackScreen.Size = UDim2.new(1, 0, 1, 0)
    BlackScreen.Position = UDim2.new(0, 0, 0, 0)
    BlackScreen.BackgroundColor3 = Color3.new(0, 0, 0)
    BlackScreen.BackgroundTransparency = 0
    BlackScreen.ZIndex = 10
    BlackScreen.Parent = ScreenGui
    
    -- Teleporting text
    local TeleportText = Instance.new("TextLabel")
    TeleportText.Name = "TeleportText"
    TeleportText.Size = UDim2.new(0.8, 0, 0.2, 0)
    TeleportText.Position = UDim2.new(0.1, 0, 0.4, 0)
    TeleportText.BackgroundTransparency = 1
    TeleportText.Text = "Teleporting Forward..."
    TeleportText.TextColor3 = Color3.new(1, 1, 1)
    TeleportText.Font = Enum.Font.GothamBold
    TeleportText.TextSize = 24
    TeleportText.Parent = BlackScreen
    
    -- Subtext
    local SubText = Instance.new("TextLabel")
    SubText.Name = "SubText"
    SubText.Size = UDim2.new(0.8, 0, 0.1, 0)
    SubText.Position = UDim2.new(0.1, 0, 0.55, 0)
    SubText.BackgroundTransparency = 1
    SubText.Text = "This shouldn't take long"
    SubText.TextColor3 = Color3.new(0.8, 0.8, 0.8)
    SubText.Font = Enum.Font.Gotham
    SubText.TextSize = 16
    SubText.Parent = BlackScreen
    
    -- Cancel button
    local CancelButton = Instance.new("TextButton")
    CancelButton.Name = "CancelButton"
    CancelButton.Size = UDim2.new(0.4, 0, 0.1, 0)
    CancelButton.Position = UDim2.new(0.3, 0, 0.7, 0)
    CancelButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
    CancelButton.Text = "Cancel TP"
    CancelButton.TextColor3 = Color3.new(1, 1, 1)
    CancelButton.Font = Enum.Font.GothamBold
    CancelButton.TextSize = 16
    CancelButton.Parent = BlackScreen
    
    local CancelCorner = Instance.new("UICorner")
    CancelCorner.CornerRadius = UDim.new(0, 8)
    CancelCorner.Parent = CancelButton
    
    -- Rainbow text animation
    local rainbowConnection
    rainbowConnection = RunService.Heartbeat:Connect(function()
        local time = tick()
        local r = math.sin(time * 2) * 0.5 + 0.5
        local g = math.sin(time * 2 + 2) * 0.5 + 0.5
        local b = math.sin(time * 2 + 4) * 0.5 + 0.5
        TeleportText.TextColor3 = Color3.new(r, g, b)
    end)
    
    return BlackScreen, rainbowConnection, CancelButton
end

-- TP Forward functionality
TPButton.MouseButton1Click:Connect(function()
    local character = LocalPlayer.Character
    if not character then
        ShowNotification("No character found", 3, Color3.fromRGB(1, 0, 0))
        return
    end
    
    local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
    if not humanoidRootPart then
        ShowNotification("HumanoidRootPart not found", 3, Color3.fromRGB(1, 0, 0))
        return
    end
    
    -- Create black screen
    local BlackScreen, rainbowConnection, CancelButton = createBlackScreen()
    local teleportCancelled = false
    
    -- Cancel button functionality
    CancelButton.MouseButton1Click:Connect(function()
        teleportCancelled = true
        if BlackScreen then
            BlackScreen:Destroy()
        end
        if rainbowConnection then
            rainbowConnection:Disconnect()
        end
        ShowNotification("Teleport cancelled", 3, Color3.fromRGB(1, 0.5, 0))
    end)
    
    -- Perform teleportation after a short delay
    task.spawn(function()
        -- Wait a moment to show the black screen
        task.wait(0.5)
        
        if teleportCancelled then
            return
        end
        
        -- Calculate new position
        local currentPosition = humanoidRootPart.Position
        local lookVector = humanoidRootPart.CFrame.LookVector
        local newPosition = currentPosition + (lookVector * TeleportDistance)
        
        -- Try to teleport
        local success = pcall(function()
            humanoidRootPart.CFrame = CFrame.new(newPosition)
        end)
        
        -- Remove black screen
        if BlackScreen then
            BlackScreen:Destroy()
        end
        if rainbowConnection then
            rainbowConnection:Disconnect()
        end
        
        -- Show result notification
        if success and not teleportCancelled then
            ShowNotification("TP Forward success!", 3, Color3.fromRGB(0, 1, 0))
        else
            ShowNotification("TP Forward failed, please try again or wait until fix.", 5, Color3.fromRGB(1, 0, 0))
        end
    end)
end)

-- Simple and reliable dragging system
local dragging = false
local dragOffset = Vector2.new(0, 0)

local function startDrag(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        local mouseLocation = Vector2.new(input.Position.X, input.Position.Y)
        local guiLocation = Vector2.new(MainFrame.AbsolutePosition.X, MainFrame.AbsolutePosition.Y)
        dragOffset = guiLocation - mouseLocation
        
        -- Capture the input even if it moves outside the frame
        local connection
        connection = input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
                connection:Disconnect()
            end
        end)
    end
end

local function updateDrag(input)
    if dragging then
        local mouseLocation = Vector2.new(input.Position.X, input.Position.Y)
        MainFrame.Position = UDim2.new(
            0, mouseLocation.X + dragOffset.X,
            0, mouseLocation.Y + dragOffset.Y
        )
    end
end

-- Connect input events to the entire frame for dragging
MainFrame.InputBegan:Connect(startDrag)
MainFrame.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        updateDrag(input)
    end
end)

-- Also allow dragging from the title
Title.InputBegan:Connect(startDrag)
Title.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        updateDrag(input)
    end
end)

-- Notification function
local function ShowNotification(Message, Duration, Color)
    Duration = Duration or 3
    Color = Color or Color3.fromRGB(30, 80, 50)
    
    local Notif = Instance.new("Frame")
    Notif.Name = "Notification"
    Notif.Size = UDim2.new(0.4, 0, 0, 40)
    Notif.Position = UDim2.new(0.3, 0, 0.1, 0)
    Notif.BackgroundColor3 = Color
    Notif.ZIndex = 20
    Notif.Parent = ScreenGui
    
    local NotifCorner = Instance.new("UICorner")
    NotifCorner.CornerRadius = UDim.new(0, 8)
    NotifCorner.Parent = Notif
    
    local NotifText = Instance.new("TextLabel")
    NotifText.Text = Message
    NotifText.Size = UDim2.new(0.9, 0, 0.8, 0)
    NotifText.Position = UDim2.new(0.05, 0, 0.1, 0)
    NotifText.BackgroundTransparency = 1
    NotifText.TextColor3 = Color3.new(1, 1, 1)
    NotifText.Font = Enum.Font.Gotham
    NotifText.TextSize = 16
    NotifText.TextXAlignment = Enum.TextXAlignment.Left
    NotifText.Parent = Notif
    
    -- Auto-remove after delay
    task.delay(Duration, function()
        if Notif and Notif.Parent then
            Notif:Destroy()
        end
    end)
end

-- Show initial notification
ShowNotification("Spaxware: TP Forward loaded! Set distance and press TP Forward.", 5)

Features & Information

Instant tp forward (requires quantum cloner — probs patched because all tp forwards have stopped working so idk try it for yourself but once again it’s probably patched.)

Community Comments (1)

MrpickIeMrpickIeOct 3, 2025

br br batapim tralalalero tralala

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