
Key Required VerifiedUniversal
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
local player = game:GetService("Players").LocalPlayer
local shop = player.PlayerGui:FindFirstChild("Main") and player.PlayerGui.Main:FindFirstChild("CoinsShop")
local Window = Fluent:CreateWindow({
Title = game:GetService("MarketplaceService"):GetProductInfo(109983668079237).Name .. " 〢 Stellar",
SubTitle = "discord.gg/FmMuvkaWvG",
TabWidth = 160,
Size = UDim2.fromOffset(520, 400),
Acrylic = false,
Theme = "Darker",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Updates = Window:AddTab({ Title = "Home", Icon = "home" }),
Main = Window:AddTab({ Title = "Main", Icon = "rocket" }),
Server = Window:AddTab({ Title = "Server", Icon = "server" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }),
}
local plotName
for _, plot in ipairs(workspace.Plots:GetChildren()) do
if plot:FindFirstChild("YourBase", true).Enabled then
plotName = plot.Name
break
end
end
local remainingTime = workspace.Plots[plotName].Purchases.PlotBlock.Main.BillboardGui.RemainingTime
local rtp = Tabs.Main:AddParagraph({ Title = "Lock Time: " .. remainingTime.Text })
task.spawn(function()
while true do
rtp:SetTitle("Lock Time: " .. remainingTime.Text)
task.wait(0.25)
end
end)
Tabs.Main:AddButton({
Title = "Steal",
Description = "Spam if not working (teleports you to middle)",
Callback = function()
local player = game.Players.LocalPlayer
local pos = CFrame.new(0, -500, 0)
local startT = os.clock()
while os.clock() - startT < 1 do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = pos
end
task.wait()
end
end
})
local SpeedSlider = Tabs.Main:AddSlider("Slider", {
Title = "Speed Boost",
Default = 0,
Min = 0,
Max = 6,
Rounding = 1,
})
Tabs.Main:AddParagraph({
Title = "Use Speed Coil/Invisibility Cloak For Higher Speed",
})
local currentSpeed = 0
SpeedSlider:OnChanged(function(Value)
currentSpeed = tonumber(Value) or 0
end)
local function sSpeed(character)
local hum = character:WaitForChild("Humanoid")
local hb = game:GetService("RunService").Heartbeat
task.spawn(function()
while character and hum and hum.Parent do
if currentSpeed > 0 and hum.MoveDirection.Magnitude > 0 then
character:TranslateBy(hum.MoveDirection * currentSpeed * hb:Wait() * 10)
end
task.wait()
end
end)
end
local function onCharacterAdded(character)
sSpeed(character)
end
player.CharacterAdded:Connect(onCharacterAdded)
if player.Character then
onCharacterAdded(player.Character)
end
Tabs.Main:AddButton({
Title = "Invisible",
Description = "Use Invisibility Cloak",
Callback = function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local cloak = character:FindFirstChild("Invisibility Cloak")
if cloak and cloak:GetAttribute("SpeedModifier") == 2 then
cloak.Parent = workspace
else
Fluent:Notify({ Title = "Stellar", Content = "Use Invisibility Cloak First", Duration = 2 })
end
end
})
-- ESP
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local espEnabled = false
local espInstances = {}
local function createESP(player)
if not espEnabled then return end
if player == Players.LocalPlayer then return end
local character = player.Character
if not character then return end
local humanoidRootPart = character:WaitForChild("HumanoidRootPart", 10)
if not humanoidRootPart then return end
local billboard = Instance.new("BillboardGui")
billboard.Name = "ESP_" .. player.Name
billboard.AlwaysOnTop = true
billboard.Size = UDim2.new(0, 200, 0, 30)
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.Adornee = humanoidRootPart
billboard.Parent = humanoidRootPart
local textLabel = Instance.new("TextLabel")
textLabel.Name = "NameLabel"
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = player.DisplayName
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
textLabel.TextStrokeTransparency = 0
textLabel.TextScaled = true
textLabel.Font = Enum.Font.GothamBold
textLabel.Parent = billboard
espInstances[player] = billboard
local function onCharacterAdded(newCharacter)
if billboard then billboard:Destroy() end
humanoidRootPart = newCharacter:WaitForChild("HumanoidRootPart", 10)
if humanoidRootPart and espEnabled then
billboard.Adornee = humanoidRootPart
billboard.Parent = humanoidRootPart
end
end
player.CharacterAdded:Connect(onCharacterAdded)
end
local function removeESP(player)
local espInstance = espInstances[player]
if espInstance then
espInstance:Destroy()
espInstances[player] = nil
end
end
local function toggleESP(enable)
espEnabled = enable
if enable then
for _, player in ipairs(Players:GetPlayers()) do
if player ~= Players.LocalPlayer then
coroutine.wrap(function()
createESP(player)
end)()
end
end
else
for player, espInstance in pairs(espInstances) do
if espInstance then
espInstance:Destroy()
end
end
espInstances = {}
end
end
local function initPlayerConnections()
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if player ~= Players.LocalPlayer and espEnabled then
task.wait(1)
createESP(player)
end
end)
end)
Players.PlayerRemoving:Connect(removeESP)
end
initPlayerConnections()
local RaritySettings = {
["Legendary"] = {
Color = Color3.new(1, 1, 0),
Size = UDim2.new(0, 150, 0, 50)
},
["Mythic"] = {
Color = Color3.new(1, 0, 0),
Size = UDim2.new(0, 150, 0, 50)
},
["Brainrot God"] = {
Color = Color3.new(0.5, 0, 0.5),
Size = UDim2.new(0, 180, 0, 60)
},
["Secret"] = {
Color = Color3.new(0, 0, 0),
Size = UDim2.new(0, 200, 0, 70)
}
}
local MutationSettings = {
["Gold"] = {
Color = Color3.fromRGB(255, 215, 0),
Size = UDim2.new(0, 120, 0, 30)
},
["Diamond"] = {
Color = Color3.fromRGB(0, 191, 255),
Size = UDim2.new(0, 120, 0, 30)
},
["Rainbow"] = {
Color = Color3.fromRGB(255, 192, 203),
Size = UDim2.new(0, 120, 0, 30)
},
["Bloodrot"] = {
Color = Color3.fromRGB(139, 0, 0),
Size = UDim2.new(0, 120, 0, 30)
}
}
local activeESP = {}
local activeLockTimeEsp = false
local lteInstances = {}
local function updatelock()
if not activeLockTimeEsp then
for _, instance in pairs(lteInstances) do
if instance then
instance:Destroy()
end
end
lteInstances = {}
return
end
for _, plot in pairs(workspace.Plots:GetChildren()) do
local timeLabel = plot:FindFirstChild("Purchases", true) and
plot.Purchases:FindFirstChild("PlotBlock", true) and
plot.Purchases.PlotBlock.Main:FindFirstChild("BillboardGui", true) and
plot.Purchases.PlotBlock.Main.BillboardGui:FindFirstChild("RemainingTime", true)
if timeLabel and timeLabel:IsA("TextLabel") then
local espName = "LockTimeESP_" .. plot.Name
local existingBillboard = plot:FindFirstChild(espName)
local isUnlocked = timeLabel.Text == "0s"
local displayText = isUnlocked and "Unlocked" or ("Lock: " .. timeLabel.Text)
local textColor
if plot.Name == plotName then
textColor = isUnlocked and Color3.fromRGB(0, 255, 0)
or Color3.fromRGB(0, 255, 0)
else
textColor = isUnlocked and Color3.fromRGB(220, 20, 60)
or Color3.fromRGB(255, 255, 0)
end
if not existingBillboard then
local billboard = Instance.new("BillboardGui")
billboard.Name = espName
billboard.Size = UDim2.new(0, 200, 0, 30)
billboard.StudsOffset = Vector3.new(0, 5, 0)
billboard.AlwaysOnTop = true
billboard.Adornee = plot.Purchases.PlotBlock.Main
local label = Instance.new("TextLabel")
label.Text = displayText
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextScaled = true
label.TextColor3 = textColor
label.TextStrokeColor3 = Color3.new(0, 0, 0)
label.TextStrokeTransparency = 0
label.Font = Enum.Font.SourceSansBold
label.Parent = billboard
billboard.Parent = plot
lteInstances[plot.Name] = billboard
else
existingBillboard.TextLabel.Text = displayText
existingBillboard.TextLabel.TextColor3 = textColor
end
end
end
end
local function updateRESP()
for _, plot in pairs(workspace.Plots:GetChildren()) do
if plot.Name ~= plotName then
for _, child in pairs(plot:GetDescendants()) do
if child.Name == "Rarity" and child:IsA("TextLabel") and RaritySettings[child.Text] then
local parentModel = child.Parent.Parent
local espName = child.Text.."_ESP"
local mutationEspName = "Mutation_ESP"
local existingBillboard = parentModel:FindFirstChild(espName)
local existingMutationBillboard = parentModel:FindFirstChild(mutationEspName)
if activeESP[child.Text] then
if not existingBillboard then
local settings = RaritySettings[child.Text]
local billboard = Instance.new("BillboardGui")
billboard.Name = espName
billboard.Size = settings.Size
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.AlwaysOnTop = true
local label = Instance.new("TextLabel")
label.Text = child.Parent.DisplayName.Text
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextScaled = true
label.TextColor3 = settings.Color
label.TextStrokeColor3 = Color3.new(0, 0, 0)
label.TextStrokeTransparency = 0
label.Font = Enum.Font.SourceSansBold
label.Parent = billboard
billboard.Parent = parentModel
end
local mutation = child.Parent:FindFirstChild("Mutation")
if mutation and mutation:IsA("TextLabel") and MutationSettings[mutation.Text] then
local mutationSettings = MutationSettings[mutation.Text]
if not existingMutationBillboard then
local mutationBillboard = Instance.new("BillboardGui")
mutationBillboard.Name = mutationEspName
mutationBillboard.Size = mutationSettings.Size
mutationBillboard.StudsOffset = Vector3.new(0, 6, 0)
mutationBillboard.AlwaysOnTop = true
local mutationLabel = Instance.new("TextLabel")
mutationLabel.Text = mutation.Text
mutationLabel.Size = UDim2.new(1, 0, 1, 0)
mutationLabel.BackgroundTransparency = 1
mutationLabel.TextScaled = true
mutationLabel.TextColor3 = mutationSettings.Color
mutationLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
mutationLabel.TextStrokeTransparency = 0
mutationLabel.Font = Enum.Font.SourceSansBold
mutationLabel.Parent = mutationBillboard
mutationBillboard.Parent = parentModel
else
existingMutationBillboard.TextLabel.Text = mutation.Text
existingMutationBillboard.TextLabel.TextColor3 = mutationSettings.Color
end
elseif existingMutationBillboard then
existingMutationBillboard:Destroy()
end
else
if existingBillboard then
existingBillboard:Destroy()
end
if existingMutationBillboard then
existingMutationBillboard:Destroy()
end
end
end
end
end
end
end
local MultiDropdown = Tabs.Main:AddDropdown("MultiDropdown", {
Title = "Esp",
Values = {"Lock", "Players", "Legendary", "Mythic", "Brainrot God", "Secret",},
Multi = true,
Default = {},
})
MultiDropdown:OnChanged(function(Value)
if Value["Players"] then
toggleESP(true)
else
toggleESP(false)
end
activeESP["Legendary"] = Value["Legendary"] or false
activeESP["Mythic"] = Value["Mythic"] or false
activeESP["Brainrot God"] = Value["Brainrot God"] or false
activeESP["Secret"] = Value["Secret"] or false
activeLockTimeEsp = Value["Lock"] or false
updatelock()
updateRESP()
end)
task.spawn(function()
while true do
task.wait(0.25)
if activeLockTimeEsp then
updatelock()
end
if next(activeESP) ~= nil then
updateRESP()
end
end
end)
Tabs.Main:AddKeybind("Keybind", {
Title = "Steal Keybind",
Mode = "Toggle",
Default = "G",
Callback = function(Value)
local player = game.Players.LocalPlayer
local pos = CFrame.new(0, -500, 0)
local startT = os.clock()
while os.clock() - startT < 1 do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = pos
end
task.wait()
end
end,
})
Tabs.Main:AddKeybind("Keybind", {
Title = "Shop",
Mode = "Toggle",
Default = "F",
Description = "Opens/Closes shop",
Callback = function(Value)
shop.Visible = Value
shop.Position = Value and UDim2.new(0.5, 0, 0.5, 0) or UDim2.new(0.5, 0, 1.5, 0)
end,
})
-- SERVER
local petModels = game:GetService("ReplicatedStorage").Models.Animals:GetChildren()
local petNames = {}
for _, pet in ipairs(petModels) do
table.insert(petNames, pet.Name)
end
local MultiDropdown = Tabs.Server:AddDropdown("MultiDropdown", {
Title = "Pet Finder",
Values = petNames,
Multi = true,
Default = {},
})
local function getOwner(plot)
local text = plot:FindFirstChild("PlotSign") and
plot.PlotSign:FindFirstChild("SurfaceGui") and
plot.PlotSign.SurfaceGui.Frame.TextLabel.Text or "Unknown"
return text:match("^(.-)'s Base") or text
end
local myPlotName
for _, plot in ipairs(workspace.Plots:GetChildren()) do
if plot:FindFirstChild("YourBase", true).Enabled then
myPlotName = plot.Name
break
end
end
local Rparagraph = Tabs.Server:AddParagraph({
Title = "No pets selected",
})
local SelectedPets = {}
local isRunning = false
local lnt = 0
local nc = 5
MultiDropdown:OnChanged(function(SelectedPetss)
SelectedPets = {}
for petName, isSelected in pairs(SelectedPetss) do
if isSelected then
table.insert(SelectedPets, petName)
end
end
if not isRunning and #SelectedPets > 0 then
isRunning = true
task.spawn(function()
local lastResults = {}
while #SelectedPets > 0 do
local counts = {}
local found = false
local newPetsFound = false
for _, plot in pairs(workspace.Plots:GetChildren()) do
if plot.Name ~= myPlotName then
local owner = getOwner(plot)
for _, v in pairs(plot:GetDescendants()) do
if v.Name == "DisplayName" and table.find(SelectedPets, v.Text) then
counts[owner] = counts[owner] or {}
counts[owner][v.Text] = (counts[owner][v.Text] or 0) + 1
found = true
if not lastResults[owner] or not lastResults[owner][v.Text] then
newPetsFound = true
end
end
end
end
end
if found then
local resultText = ""
for owner, pets in pairs(counts) do
for name, count in pairs(pets) do
resultText = resultText .. name.." x"..count.." | Owner: "..owner.."\n"
if newPetsFound and (os.time() - lnt) > nc then
Fluent:Notify({
Title = "Pet Finder",
Content = "Found "..name.." x"..count.." Owner: "..owner,
Duration = 2
})
lnt = os.time()
end
end
end
Rparagraph:SetTitle(resultText)
else
Rparagraph:SetTitle("No selected pets found")
end
lastResults = counts
task.wait(0.5)
end
isRunning = false
Rparagraph:SetTitle("No pets selected")
end)
elseif #SelectedPets == 0 then
Rparagraph:SetTitle("No pets selected")
end
end)
Tabs.Server:AddSection("Other")
Tabs.Server:AddButton({
Title = "Server Hop",
Description = "Joins a Different Server",
Callback = function()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
table.insert(AllIDs, actualHour)
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
local Site;
if foundAnything == "" then
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for _,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("NotSameServers.json")
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
task.wait()
pcall(function()
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
task.wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
end)
task.wait(4)
end
end
end
end
function Teleport()
while task.wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
Teleport()
end
})
Tabs.Server:AddButton({
Title = "Rejoin",
Description = "Rejoins The Same Server",
Callback = function()
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer
ts:TeleportToPlaceInstance(game.PlaceId, game.JobId, p)
end
})
local Timer = Tabs.Updates:AddParagraph({ Title = "Time: 00:00:00" })
local st = os.time()
task.spawn(function()
while true do
local et = os.difftime(os.time(), st)
Timer:SetTitle(string.format("Time: %02d:%02d:%02d", math.floor(et / 3600), math.floor((et % 3600) / 60), et % 60))
task.wait(1)
end
end)
Tabs.Updates:AddButton({
Title = "Discord Server",
Description = "Copies Discord Invite Link",
Callback = function()
setclipboard("https://discord.gg/FmMuvkaWvG")
Fluent:Notify({ Title = "Stellar", Content = "Copied Successfully", Duration = 2 })
end
})
Tabs.Updates:AddButton({
Title = "Run Infinite Yield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end
})
game:GetService('Players').LocalPlayer.Idled:Connect(function()
game:GetService('VirtualUser'):CaptureController()
game:GetService('VirtualUser'):ClickButton2(Vector2.new())
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
SaveManager:SetLibrary(Fluent)
SaveManager:BuildConfigSection(Tabs.Settings)
SaveManager:LoadAutoloadConfig()
Window:SelectTab(1)


![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/script/0-1753093706828.png)
bruh
yessir ur script got leak
it was already open source but stealing the whole script and renaming it is crazy
@xyzzreal correct sigma
nothing basically works