
Keyless

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local TweenService = game:GetService("TweenService")
local TextChatService = game:GetService("TextChatService")
local player = Players.LocalPlayer
-- Target Moderators to watch
local MODERATORS = {
["FilipZielonyPL"] = true,
["JasNiebieskii"] = true
}
-- ScreenGui Parent Helper
local function getGuiParent()
local success, coreGui = pcall(function() return game:GetService("CoreGui") end)
if success and coreGui then
return coreGui
end
return player:WaitForChild("PlayerGui")
end
-- ScreenGui Container
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "UltraCollectorGuiPro"
screenGui.ResetOnSpawn = false
screenGui.Parent = getGuiParent()
-- Main Panel Frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 270, 0, 520)
mainFrame.Position = UDim2.new(0.5, -135, 0.15, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 22)
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 14)
corner.Parent = mainFrame
local frameStroke = Instance.new("UIStroke")
frameStroke.Thickness = 2
frameStroke.Color = Color3.fromRGB(60, 60, 90)
frameStroke.Parent = mainFrame
-- Title Header Bar
local titleBar = Instance.new("Frame")
titleBar.Name = "TitleBar"
titleBar.Size = UDim2.new(1, 0, 0, 42)
titleBar.BackgroundColor3 = Color3.fromRGB(24, 24, 36)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 14)
titleCorner.Parent = titleBar
local titleText = Instance.new("TextLabel")
titleText.Size = UDim2.new(1, 0, 1, 0)
titleText.BackgroundTransparency = 1
titleText.Text = "⚡ AUTO COLLECTOR v3.0"
titleText.TextColor3 = Color3.fromRGB(255, 255, 255)
titleText.TextSize = 13
titleText.Font = Enum.Font.GothamBold
titleText.Parent = titleBar
-- Moderator Status Banner
local modBanner = Instance.new("TextLabel")
modBanner.Name = "ModBanner"
modBanner.Size = UDim2.new(0.9, 0, 0, 22)
modBanner.Position = UDim2.new(0.05, 0, 0, 46)
modBanner.BackgroundColor3 = Color3.fromRGB(25, 45, 30)
modBanner.Text = "MOD STATUS: SAFE"
modBanner.TextColor3 = Color3.fromRGB(0, 255, 120)
modBanner.TextSize = 10
modBanner.Font = Enum.Font.GothamBold
modBanner.Parent = mainFrame
local modBannerCorner = Instance.new("UICorner")
modBannerCorner.CornerRadius = UDim.new(0, 6)
modBannerCorner.Parent = modBanner
-- Dragging Mechanics
local dragging, dragStart, startPos = false, Vector3.new(), UDim2.new()
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
local connection
connection = input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
connection:Disconnect()
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
-- Button Layout Container
local container = Instance.new("Frame")
container.Name = "Container"
container.Size = UDim2.new(1, -20, 1, -80)
container.Position = UDim2.new(0, 10, 0, 74)
container.BackgroundTransparency = 1
container.Parent = mainFrame
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.Parent = container
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 6)
-- Animated Toggle Creation Helper
local function createToggle(text, layoutOrder)
local buttonFrame = Instance.new("Frame")
buttonFrame.Name = text .. "Frame"
buttonFrame.Size = UDim2.new(1, 0, 0, 46)
buttonFrame.BackgroundColor3 = Color3.fromRGB(24, 24, 34)
buttonFrame.LayoutOrder = layoutOrder
buttonFrame.Parent = container
local bCorner = Instance.new("UICorner")
bCorner.CornerRadius = UDim.new(0, 8)
bCorner.Parent = buttonFrame
local bStroke = Instance.new("UIStroke")
bStroke.Thickness = 1.5
bStroke.Color = Color3.fromRGB(220, 40, 40)
bStroke.Parent = buttonFrame
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0.6, 0, 1, 0)
label.Position = UDim2.new(0, 10, 0, 0)
label.BackgroundTransparency = 1
label.Text = text
label.TextColor3 = Color3.fromRGB(230, 230, 240)
label.TextSize = 12
label.Font = Enum.Font.GothamMedium
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = buttonFrame
local switchTrack = Instance.new("Frame")
switchTrack.Size = UDim2.new(0, 40, 0, 20)
switchTrack.Position = UDim2.new(1, -48, 0.5, -10)
switchTrack.BackgroundColor3 = Color3.fromRGB(45, 20, 25)
switchTrack.Parent = buttonFrame
local tCorner = Instance.new("UICorner")
tCorner.CornerRadius = UDim.new(1, 0)
tCorner.Parent = switchTrack
local tStroke = Instance.new("UIStroke")
tStroke.Thickness = 1
tStroke.Color = Color3.fromRGB(220, 40, 40)
tStroke.Parent = switchTrack
local switchBall = Instance.new("Frame")
switchBall.Size = UDim2.new(0, 14, 0, 14)
switchBall.Position = UDim2.new(0, 3, 0.5, -7)
switchBall.BackgroundColor3 = Color3.fromRGB(220, 40, 40)
switchBall.Parent = switchTrack
local ballCorner = Instance.new("UICorner")
ballCorner.CornerRadius = UDim.new(1, 0)
ballCorner.Parent = switchBall
local clickBtn = Instance.new("TextButton")
clickBtn.Size = UDim2.new(1, 0, 1, 0)
clickBtn.BackgroundTransparency = 1
clickBtn.Text = ""
clickBtn.Parent = buttonFrame
local enabled = false
local function toggle()
enabled = not enabled
local tweenInfo = TweenInfo.new(0.25, Enum.EasingStyle.Quart, Enum.EasingDirection.Out)
if enabled then
TweenService:Create(switchBall, tweenInfo, {Position = UDim2.new(1, -17, 0.5, -7), BackgroundColor3 = Color3.fromRGB(0, 255, 120)}):Play()
TweenService:Create(bStroke, tweenInfo, {Color = Color3.fromRGB(0, 255, 120)}):Play()
TweenService:Create(tStroke, tweenInfo, {Color = Color3.fromRGB(0, 255, 120)}):Play()
TweenService:Create(switchTrack, tweenInfo, {BackgroundColor3 = Color3.fromRGB(15, 45, 30)}):Play()
else
TweenService:Create(switchBall, tweenInfo, {Position = UDim2.new(0, 3, 0.5, -7), BackgroundColor3 = Color3.fromRGB(220, 40, 40)}):Play()
TweenService:Create(bStroke, tweenInfo, {Color = Color3.fromRGB(220, 40, 40)}):Play()
TweenService:Create(tStroke, tweenInfo, {Color = Color3.fromRGB(220, 40, 40)}):Play()
TweenService:Create(switchTrack, tweenInfo, {BackgroundColor3 = Color3.fromRGB(45, 20, 25)}):Play()
end
return enabled
end
return clickBtn, function() return enabled end, toggle
end
-- Initialize UI Toggles
local kaucjaBtn, isKaucja, toggleKaucja = createToggle("Collect Kaucja", 1)
local bottleBtn, isBottle, toggleBottle = createToggle("Collect Admin Bottle", 2)
local sellBtn, isSell, toggleSell = createToggle("Auto Sell", 3)
local rebirthBtn, isRebirth, toggleRebirth = createToggle("Auto Rebirth", 4)
local codeBtn, isCode, toggleCode = createToggle("Auto Redeem Codes", 5)
local sellKaucjaBtn, isSellKaucja, toggleSellKaucja = createToggle("Auto Sell Kaucja", 6)
local chatAiBtn, isChatAi, toggleChatAi = createToggle("AI Chatbot", 7)
local autoMoveBtn, isAutoMove, toggleAutoMove = createToggle("Auto Movement", 8)
kaucjaBtn.MouseButton1Click:Connect(toggleKaucja)
bottleBtn.MouseButton1Click:Connect(toggleBottle)
sellBtn.MouseButton1Click:Connect(toggleSell)
rebirthBtn.MouseButton1Click:Connect(toggleRebirth)
codeBtn.MouseButton1Click:Connect(toggleCode)
sellKaucjaBtn.MouseButton1Click:Connect(toggleSellKaucja)
chatAiBtn.MouseButton1Click:Connect(toggleChatAi)
autoMoveBtn.MouseButton1Click:Connect(toggleAutoMove)
-- System Control States
local isKaucjaBusy = false
local isModDetected = false
-- Moderator Detection Monitor
local function checkModerators()
local foundMod = false
for _, p in ipairs(Players:GetPlayers()) do
if MODERATORS[p.Name] then
foundMod = true
break
end
end
isModDetected = foundMod
if isModDetected then
modBanner.Text = "MOD DETECTED! ALL PAUSED"
modBanner.TextColor3 = Color3.fromRGB(255, 50, 50)
modBanner.BackgroundColor3 = Color3.fromRGB(60, 15, 20)
else
modBanner.Text = "MOD STATUS: SAFE"
modBanner.TextColor3 = Color3.fromRGB(0, 255, 120)
modBanner.BackgroundColor3 = Color3.fromRGB(25, 45, 30)
end
end
Players.PlayerAdded:Connect(checkModerators)
Players.PlayerRemoving:Connect(checkModerators)
task.spawn(function()
while true do
checkModerators()
task.wait(2)
end
end)
-- Screen Click Helper
local function clickAtScreenPos(x, y)
VirtualInputManager:SendMouseButtonEvent(x, y, 0, true, game, 0)
task.wait(0.05)
VirtualInputManager:SendMouseButtonEvent(x, y, 0, false, game, 0)
end
-- UI Search & Click System
local function clickOptionByText(targetPattern)
local pGui = player:FindFirstChild("PlayerGui")
if not pGui then return false end
for _, gui in ipairs(pGui:GetChildren()) do
if gui:IsA("ScreenGui") and gui.Enabled then
for _, obj in ipairs(gui:GetDescendants()) do
if (obj:IsA("TextButton") or obj:IsA("TextLabel")) and obj.Text then
local lowerText = string.lower(obj.Text)
if string.find(lowerText, targetPattern) then
if obj:IsA("TextButton") and getconnections then
for _, conn in ipairs(getconnections(obj.MouseButton1Click)) do conn:Fire() end
for _, conn in ipairs(getconnections(obj.Activated)) do conn:Fire() end
end
local absPos = obj.AbsolutePosition
local absSize = obj.AbsoluteSize
local clickX = absPos.X + (absSize.X / 2)
local clickY = absPos.Y + (absSize.Y / 2) + 36
clickAtScreenPos(clickX, clickY)
return true
end
end
end
end
end
return false
end
-- Teleport & Interaction Helper
local function tpAndInteract(npcName)
if isModDetected then return nil end
local npc = Workspace:FindFirstChild(npcName, true)
if not npc then return nil end
local char = player.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not root then return nil end
if npc:IsA("Model") then
root.CFrame = npc:GetPivot()
elseif npc:IsA("BasePart") then
root.CFrame = npc.CFrame
end
task.wait(0.3)
local prompt = npc:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt and fireproximityprompt then
fireproximityprompt(prompt)
end
if firekeyevent then
firekeyevent(Enum.KeyCode.E, true)
task.wait(0.1)
firekeyevent(Enum.KeyCode.E, false)
end
return npc
end
-- Automated Game Interactions
local function performAutoSell()
if isKaucjaBusy or isModDetected then return end
tpAndInteract("SellNPC")
task.wait(0.6)
clickOptionByText("sprzedać cały ekwipunek")
end
local function performAutoRebirth()
if isKaucjaBusy or isModDetected then return end
tpAndInteract("PrestigeNPC")
task.wait(0.6)
clickOptionByText("interfejs prestiżu")
task.wait(0.6)
clickOptionByText("odródź")
task.wait(0.4)
clickOptionByText("^x$")
end
local function findGameCodes()
local codes = {}
local checked = {}
for _, v in ipairs(game:GetDescendants()) do
if v:IsA("ModuleScript") or v:IsA("LocalScript") then
local ok, src = pcall(function() return decompile and decompile(v) or v.Source end)
if ok and src then
for code in string.gmatch(src, '["\'](%w+)["\']') do
if #code >= 3 and #code <= 20 and not checked[code] then
checked[code] = true
table.insert(codes, code)
end
end
end
end
end
return codes
end
local function performCodeRedeem()
if isKaucjaBusy or isModDetected then return end
tpAndInteract("JanuszNPC")
task.wait(0.6)
clickOptionByText("wykorzystać kod")
task.wait(0.6)
local foundCodes = findGameCodes()
local pGui = player:FindFirstChild("PlayerGui")
for _, code in ipairs(foundCodes) do
if not isCode() or isKaucjaBusy or isModDetected then break end
if pGui then
for _, desc in ipairs(pGui:GetDescendants()) do
if desc:IsA("TextBox") then
desc.Text = code
task.wait(0.2)
clickOptionByText("gotowe")
task.wait(0.4)
clickOptionByText("^x$")
break
end
end
end
task.wait(0.3)
end
end
local function performAutoSellKaucja()
if isModDetected then return end
isKaucjaBusy = true
local butelkomat = Workspace:FindFirstChild("Butelkomat", true)
if not butelkomat then
isKaucjaBusy = false
return
end
local char = player.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not root then
isKaucjaBusy = false
return
end
local successClicked = false
local attempts = 0
while not successClicked and attempts < 10 and isSellKaucja() and not isModDetected do
attempts = attempts + 1
if butelkomat:IsA("Model") then
root.CFrame = butelkomat:GetPivot()
elseif butelkomat:IsA("BasePart") then
root.CFrame = butelkomat.CFrame
end
task.wait(0.2)
local prompt = butelkomat:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt and fireproximityprompt then
fireproximityprompt(prompt)
successClicked = true
else
if firekeyevent then
firekeyevent(Enum.KeyCode.E, true)
task.wait(0.1)
firekeyevent(Enum.KeyCode.E, false)
successClicked = true
end
end
task.wait(0.3)
end
task.wait(30)
isKaucjaBusy = false
end
-- Chatbot System
local chatPhrases = {
"siema co tam",
"siemka ziomal",
"ile masz kasy?",
"ez game haha",
"robisz cos fajnego?",
"siema mordo",
"co tam porabiasz?",
"ale dzisiaj spoko dzien",
"ktoś chce pohandlować?",
"zaraz wbijam wyższy poziom",
"gdzie jest najwięcej kasy?",
"bruh xd",
"fajna gierka ogólnie"
}
local function sendChatMessage(msg)
pcall(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
if textChannels and textChannels:FindFirstChild("RBXGeneral") then
textChannels.RBXGeneral:SendAsync(msg)
else
local defaultEvents = game:GetService("ReplicatedStorage"):FindFirstChild("DefaultChatSystemChatEvents")
if defaultEvents and defaultEvents:FindFirstChild("SayMessageRequest") then
defaultEvents.SayMessageRequest:FireServer(msg, "All")
end
end
end)
end
local function performChatAi()
if isModDetected then return end
local otherPlayers = {}
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
table.insert(otherPlayers, p)
end
end
local chosenMsg = chatPhrases[math.random(1, #chatPhrases)]
if #otherPlayers > 0 and math.random(1, 2) == 1 then
local target = otherPlayers[math.random(1, #otherPlayers)]
local char = player.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
local targetRoot = target.Character:FindFirstChild("HumanoidRootPart")
if root and targetRoot then
root.CFrame = targetRoot.CFrame * CFrame.new(math.random(-4, 4), 0, math.random(-4, 4))
task.wait(0.5)
end
end
sendChatMessage(chosenMsg)
end
-- Auto Movement
local function performAutoMove()
if isModDetected or isKaucjaBusy then return end
local char = player.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")
local root = char and char:FindFirstChild("HumanoidRootPart")
if hum and root then
local randomOffset = Vector3.new(math.random(-30, 30), 0, math.random(-30, 30))
hum:MoveTo(root.Position + randomOffset)
end
end
-- Item Teleport Helpers
local function getItemsByName(itemName)
local items = {}
for _, obj in ipairs(Workspace:GetDescendants()) do
if obj.Name == itemName then
table.insert(items, obj)
end
end
return items
end
local function tpToItem(item)
if not item or isModDetected then return end
local character = player.Character
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if not rootPart then return end
if item:IsA("BasePart") then
rootPart.CFrame = item.CFrame
elseif item:IsA("Model") then
rootPart.CFrame = item:GetPivot()
end
end
-- Task Loops
-- Auto Sell Loop (30s interval)
task.spawn(function()
local timer = 0
while true do
task.wait(1)
if isSell() and not isKaucjaBusy and not isModDetected then
timer = timer + 1
if timer >= 30 then
timer = 0
performAutoSell()
end
else
timer = 0
end
end
end)
-- Auto Rebirth Loop (78s interval)
task.spawn(function()
local timer = 0
while true do
task.wait(1)
if isRebirth() and not isKaucjaBusy and not isModDetected then
timer = timer + 1
if timer >= 78 then
timer = 0
performAutoRebirth()
end
else
timer = 0
end
end
end)
-- Auto Redeem Codes Loop
task.spawn(function()
while true do
if isCode() and not isKaucjaBusy and not isModDetected then
performCodeRedeem()
task.wait(10)
else
task.wait(0.5)
end
end
end)
-- Auto Sell Kaucja Trigger Loop
task.spawn(function()
while true do
if isSellKaucja() and not isKaucjaBusy and not isModDetected then
performAutoSellKaucja()
else
task.wait(1)
end
end
end)
-- AI Chatbot Loop (Runs strictly every 30 seconds)
task.spawn(function()
while true do
task.wait(30)
if isChatAi() and not isModDetected then
performChatAi()
end
end
end)
-- Auto Movement Loop
task.spawn(function()
while true do
if isAutoMove() and not isKaucjaBusy and not isModDetected then
performAutoMove()
task.wait(math.random(4, 8))
else
task.wait(1)
end
end
end)
-- Collector Item Teleport Loop
task.spawn(function()
local kIndex = 1
local bIndex = 1
while true do
if isKaucjaBusy or isModDetected then
task.wait(0.5)
elseif isKaucja() and isBottle() then
local kaucjaItems = getItemsByName("Kaucja")
local bottleItems = getItemsByName("AdminBottle")
if #kaucjaItems > 0 then
if kIndex > #kaucjaItems then kIndex = 1 end
tpToItem(kaucjaItems[kIndex])
kIndex = kIndex + 1
end
task.wait(0.25)
if isKaucja() and isBottle() and not isKaucjaBusy and not isModDetected then
if #bottleItems > 0 then
if bIndex > #bottleItems then bIndex = 1 end
tpToItem(bottleItems[bIndex])
bIndex = bIndex + 1
end
task.wait(0.25)
end
elseif isKaucja() then
local kaucjaItems = getItemsByName("Kaucja")
if #kaucjaItems > 0 then
if kIndex > #kaucjaItems then kIndex = 1 end
tpToItem(kaucjaItems[kIndex])
kIndex = kIndex + 1
end
task.wait(0.5)
elseif isBottle() then
local bottleItems = getItemsByName("AdminBottle")
if #bottleItems > 0 then
if bIndex > #bottleItems then bIndex = 1 end
tpToItem(bottleItems[bIndex])
bIndex = bIndex + 1
end
task.wait(0.5)
else
kIndex = 1
bIndex = 1
task.wait(0.2)
end
end
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