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Sonic.EXE: RP - remakeShadowScriptsRblxShadowScriptsRblx 1.5K views 561 executesUpdated Jan 6, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•147 lines (5256 chars)
-- SONIC EXE: RP REMAKE SCRIPT 
local player = game:GetService("Players").LocalPlayer
local pGui = player:WaitForChild("PlayerGui")
local TweenService = game:GetService("TweenService")

-- Limpa execuções anteriores
if pGui:FindFirstChild("SonicRemakeSystem") then
    pGui:FindFirstChild("SonicRemakeSystem"):Destroy()
end

-- 1. Interface Principal
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SonicRemakeSystem"
screenGui.ResetOnSpawn = false
screenGui.Parent = pGui

-- BOTÃO PARA ABRIR E FECHAR
local toggleBtn = Instance.new("TextButton")
toggleBtn.Size = UDim2.new(0, 100, 0, 40)
toggleBtn.Position = UDim2.new(0, 10, 0.4, 0)
toggleBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
toggleBtn.Text = "ABRIR/FECHAR"
toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleBtn.Font = Enum.Font.SourceSansBold
toggleBtn.TextSize = 14
toggleBtn.Parent = screenGui
Instance.new("UICorner", toggleBtn).CornerRadius = UDim.new(0, 8)

-- JANELA PRINCIPAL (LARGURA REDUZIDA PARA NÃO SAIR DA TELA)
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 260, 0, 400) -- Largura de 260 (mais fina)
mainFrame.Position = UDim2.new(0.5, -130, 0.5, -200)
mainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
mainFrame.BorderSizePixel = 2
mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0)
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Visible = true 
mainFrame.Parent = screenGui

-- ROLAGEM (PARA CABER TUDO DENTRO DA GUI)
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, -10, 1, -10)
scroll.Position = UDim2.new(0, 5, 0, 5)
scroll.BackgroundTransparency = 1
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.ScrollBarThickness = 4
scroll.Parent = mainFrame

local layout = Instance.new("UIListLayout")
layout.Parent = scroll
layout.Padding = UDim.new(0, 8)
layout.HorizontalAlignment = Enum.HorizontalAlignment.Center

-- Lógica de fechar/abrir
toggleBtn.MouseButton1Click:Connect(function()
    mainFrame.Visible = not mainFrame.Visible
end)

-- --- FUNÇÕES ---

local function acharSpawn()
    local pastaGame = workspace:FindFirstChild("game")
    return (pastaGame and pastaGame:FindFirstChild("SpawnLocation")) 
        or workspace:FindFirstChild("SpawnLocation", true)
end

local function puxarParaLobby()
    local char = player.Character
    local spawnAlvo = acharSpawn()
    if char and char:FindFirstChild("HumanoidRootPart") and spawnAlvo then
        local info = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
        TweenService:Create(char.HumanoidRootPart, info, {CFrame = spawnAlvo.CFrame + Vector3.new(0, 7, 0)}):Play()
    end
end

local function criarBotao(nome, acao, cor)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(0.9, 0, 0, 55) -- Tamanho do botão continua bom
    btn.BackgroundColor3 = cor or Color3.fromRGB(30, 30, 30)
    btn.Text = nome
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.Font = Enum.Font.SourceSansBold
    btn.TextScaled = true
    btn.Parent = scroll
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
    btn.MouseButton1Click:Connect(acao)
end

-- --- CONTEÚDO ---

local titulo = Instance.new("TextLabel")
titulo.Size = UDim2.new(0.9, 0, 0, 50)
titulo.BackgroundTransparency = 1
titulo.Text = "SONIC EXE REMAKE"
titulo.TextColor3 = Color3.fromRGB(255, 0, 0)
titulo.Font = Enum.Font.SourceSansBold
titulo.TextScaled = true
titulo.Parent = scroll

criarBotao("Puxar para o Lobby", puxarParaLobby, Color3.fromRGB(60, 0, 0))

local instrucao = Instance.new("TextLabel")
instrucao.Size = UDim2.new(0.9, 0, 0, 40)
instrucao.BackgroundTransparency = 1
instrucao.Text = "use o puxar para o lobby quando você for teleportar para um morph"
instrucao.TextColor3 = Color3.fromRGB(200, 200, 200)
instrucao.Font = Enum.Font.SourceSansItalic
instrucao.TextScaled = true
instrucao.Parent = scroll

-- Tabelas para facilitar a criação
local mapas = {
    {N = "Teleport To: Green Hill", P = "GH"},
    {N = "Teleport To: Hide And Seek", P = "HAS"},
    {N = "Teleport To: HAS Act 2", P = "HAS2"},
    {N = "Teleport To: You Cant Run", P = "YCR"},
    {N = "Teleport To: Kind And Fair", P = "KAF"},
    {N = "Teleport To: Base", P = "Base"},
    {N = "Teleport To: ...", P = "DotDotDot"},
    {N = "Teleport To: Not Perfect", P = "NOTPERFECT"}
}

for _, m in pairs(mapas) do
    criarBotao(m.N, function()
        local target = workspace.game.ZoneTeleports.Teleports:FindFirstChild(m.P)
        if player.Character and target then
            player.Character.HumanoidRootPart.CFrame = target.CFrame + Vector3.new(0, 3, 0)
        end
    end)
end

local morphs = {
    {Nome = "Teleport To: Furnace Model", Alvo = "Furnace"},
    {Nome = "Teleport To: Rewrite Model", Alvo = "Rewrite"}
}

for _, info in pairs(morphs) do
    criarBotao(info.Nome, function()
        local model = workspace:FindFirstChild(info.Alvo, true)
        if model and player.Character then
            local pos = model:IsA("Model") and (model.PrimaryPart and model.PrimaryPart.CFrame or model:FindFirstChildWhichIsA("BasePart").CFrame) or model.CFrame
            player.Character.HumanoidRootPart.CFrame = pos + Vector3.new(0, 3, 0)
        end
    end)
end

Features & Information

Sonic.EXE: RP Remake Script Teleport To Maps,Teleport to Lobby and get Admin Characters!

Community Comments (3)

rewrite doesnt work

Replying to @idkwhatimdoing222

@idkwhatimdoing222 The rewrite does work, sometimes the game's morphing might not work because it's not reacting.

*ckkkk*ckkkkJan 8, 2026

Can't run as rewrite

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