
Keyless

DebugX = true;
local v0 = loadstring(game:HttpGet("https://sirius.menu/rayfield"))();
local v1 = v0:CreateWindow({Name="Slendytubbies 2 beta",Icon=(0 + 0),LoadingTitle="Created using rayfield and lua",LoadingSubtitle="by someone25698fbe",Theme="Default",DisableRayfieldPrompts=false,DisableBuildWarnings=false,ConfigurationSaving={Enabled=true,FolderName="slendytubbies2",FileName="config"},Discord={Enabled=false,Invite="noinvitelink",RememberJoins=false},KeySystem=false,KeySettings={Title="Untitled",Subtitle="Key System",Note="No method of obtaining the key is provided",FileName="Key",SaveKey=true,GrabKeyFromSite=false,Key={"Hello"}}});
_G.NoFogEnabled = false;
_G.FlyEnabled = false;
_G.FlyAnimEnabled = false;
local v2 = false;
local v3 = nil;
if not _G.NormalLightingSettings then
_G.NormalLightingSettings = {Brightness=game:GetService("Lighting").Brightness,ClockTime=game:GetService("Lighting").ClockTime,FogEnd=game:GetService("Lighting").FogEnd,GlobalShadows=game:GetService("Lighting").GlobalShadows,Ambient=game:GetService("Lighting").Ambient};
end
local v4 = game:GetService("UserInputService");
local v5 = game:GetService("RunService");
local v6 = game:GetService("Players");
local v7 = v6.LocalPlayer;
local v8 = nil;
local function v9()
local v34 = 14 - (9 + 5);
local v35;
local v36;
while true do
if (v34 == (376 - (85 + 291))) then
local v100 = 1265 - (243 + 1022);
while true do
if (v100 == (0 - 0)) then
v35 = v7.Character or v7.CharacterAdded:Wait();
v36 = v35:WaitForChild("Humanoid");
v100 = 1 + 0;
end
if (v100 == (1181 - (1123 + 57))) then
v34 = 1 + 0;
break;
end
end
end
if (v34 == 1) then
if (v4:IsKeyDown(Enum.KeyCode.LeftShift) or v4:IsKeyDown(Enum.KeyCode.RightShift)) then
v36.WalkSpeed = _G.SprintSpeedValue;
else
v36.WalkSpeed = _G.WalkSpeedValue;
end
break;
end
end
end
v4.InputBegan:Connect(function(v37, v38)
if v38 then
return;
end
if ((v37.KeyCode == Enum.KeyCode.LeftShift) or (v37.KeyCode == Enum.KeyCode.RightShift)) then
v9();
end
end);
v4.InputEnded:Connect(function(v39)
if ((v39.KeyCode == Enum.KeyCode.LeftShift) or (v39.KeyCode == Enum.KeyCode.RightShift)) then
v9();
end
end);
local function v10()
local v40 = 1145 - (466 + 679);
local v41;
while true do
if (v40 == (254 - (163 + 91))) then
v41 = 1930 - (1869 + 61);
while true do
if (0 == v41) then
if v8 then
return;
end
v8 = v5.Stepped:Connect(function()
local v147 = 0 + 0;
local v148;
while true do
if (v147 == (0 + 0)) then
v148 = v7.Character;
if v148 then
for v192, v193 in ipairs(v148:GetDescendants()) do
if (v193:IsA("BasePart") and v193.CanCollide) then
v193.CanCollide = false;
end
end
end
break;
end
end
end);
break;
end
end
break;
end
end
end
local function v11()
local v42 = 0 + 0;
local v43;
while true do
if (v42 == (0 - 0)) then
if v8 then
local v122 = 0 - 0;
local v123;
while true do
if (v122 == (0 - 0)) then
v123 = 0;
while true do
if (v123 == (0 + 0)) then
v8:Disconnect();
v8 = nil;
break;
end
end
break;
end
end
end
v43 = v7.Character;
v42 = 585 - (57 + 527);
end
if (v42 == (1 - 0)) then
if v43 then
for v136, v137 in ipairs(v43:GetDescendants()) do
if (v137:IsA("BasePart") and (v137.Name ~= "HumanoidRootPart")) then
v137.CanCollide = true;
end
end
end
break;
end
end
end
local function v12()
local v44 = v7.Character or v7.CharacterAdded:Wait();
local v45 = v44:FindFirstChildOfClass("Humanoid");
local v46 = v44:FindFirstChild("HumanoidRootPart");
local v47 = workspace.CurrentCamera;
if not v46 then
return;
end
local v48 = Instance.new("BodyGyro", v46);
local v49 = Instance.new("BodyVelocity", v46);
v48.P = 84535 + 5465;
v48.MaxTorque = Vector3.new(9000000962 - (1329 + 145), 9000000459 - (140 + 831), 9000001338 - (1409 + 441));
v49.MaxForce = Vector3.new(8999999488 - 0, 8999999488 - 0, 9000000933 - (1290 + 155));
if v45 then
v45.PlatformStand = true;
end
v2 = true;
local v53 = require(v7.PlayerScripts:WaitForChild("PlayerModule"):WaitForChild("ControlModule"));
task.spawn(function()
local v93 = 0;
while true do
if (v93 == 2) then
if v3 then
local v138 = 718 - (15 + 703);
while true do
if (v138 == (0 + 0)) then
v3:Stop();
v3 = nil;
break;
end
end
end
break;
end
if (v93 == (438 - (262 + 176))) then
while v2 and _G.FlyEnabled and v44.Parent do
v5.RenderStepped:Wait();
local v124 = _G.FlySpeedValue;
local v125 = v53:GetMoveVector();
local v126 = (v47.CFrame.RightVector * v125.X) - (v47.CFrame.LookVector * v125.Z);
if (v126.Magnitude > (1721 - (345 + 1376))) then
v126 = v126.Unit * v124;
end
v49.Velocity = v126;
v48.CFrame = v47.CFrame;
end
v48:Destroy();
v93 = 689 - (198 + 490);
end
if (v93 == (4 - 3)) then
v49:Destroy();
if v45 then
v45.PlatformStand = false;
end
v93 = 2 + 0;
end
end
end);
end
local function v13()
local v54 = 0 - 0;
local v55;
local v56;
local v57;
while true do
if (v54 == (1207 - (696 + 510))) then
if not v56 then
return;
end
v57 = v56:FindFirstChildOfClass("Animator") or Instance.new("Animator", v56);
v54 = 1214 - (323 + 889);
end
if (v54 == (0 - 0)) then
v55 = v7.Character;
v56 = v55 and v55:FindFirstChildOfClass("Humanoid");
v54 = 1 - 0;
end
if (v54 == (1264 - (1091 + 171))) then
if v3 then
local v130 = 320 - (53 + 267);
local v131;
while true do
if (v130 == (0 + 0)) then
v131 = 0 - 0;
while true do
if (v131 == (982 - (18 + 964))) then
v3:Stop();
v3 = nil;
break;
end
end
break;
end
end
end
if (_G.FlyAnimEnabled and v2) then
local v132 = 0 - 0;
local v133;
while true do
if (v132 == (375 - (123 + 251))) then
v3.Priority = Enum.AnimationPriority.Action;
v3:Play();
break;
end
if (v132 == (0 + 0)) then
v133 = v55:WaitForChild("Animate"):WaitForChild("fall"):WaitForChild("FallAnim");
v3 = v57:LoadAnimation(v133);
v132 = 4 - 3;
end
end
end
break;
end
end
end
task.spawn(function()
while task.wait(699 - (208 + 490)) do
pcall(function()
local v95 = 850 - (20 + 830);
local v96;
while true do
if ((1 + 0) == v95) then
if _G.NoFogEnabled then
game:GetService("Lighting").FogEnd = 1000125 - (116 + 10);
end
break;
end
if (v95 == 0) then
v96 = v7.Character;
if v96 then
local v150 = 0 + 0;
local v151;
while true do
if (v150 == (738 - (542 + 196))) then
v151 = v96:FindFirstChildOfClass("Humanoid");
if v151 then
local v189 = 0;
local v190;
while true do
if (v189 == (0 - 0)) then
v190 = 0 + 0;
while true do
if (v190 == 1) then
if (not v2 and not v4:IsKeyDown(Enum.KeyCode.LeftShift) and not v4:IsKeyDown(Enum.KeyCode.RightShift)) then
v151.WalkSpeed = _G.WalkSpeedValue;
end
break;
end
if ((0 + 0) == v190) then
v151.UseJumpPower = true;
v151.JumpPower = _G.JumpPowerValue;
v190 = 837 - (660 + 176);
end
end
break;
end
end
end
break;
end
end
end
v95 = 1;
end
end
end);
end
end);
game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
if (_G.NoFogEnabled and (game:GetService("Lighting").FogEnd ~= (120144 + 879855))) then
game:GetService("Lighting").FogEnd = 1000201 - (14 + 188);
end
end);
local v14 = v1:CreateTab("Main", 72569180712128 - (534 + 141));
local v15 = v14:CreateSection("ESP");
local v16 = v14:CreateButton({Name="Custard ESP",Callback=function()
local v58 = 0 + 0;
local v59;
local v60;
local v61;
local v62;
local v63;
local v64;
local v65;
local v66;
while true do
if (v58 == (1552 - (1126 + 425))) then
v62 = 0.2 + 0;
v63 = workspace:WaitForChild("Collect"):WaitForChild("Custards");
v64 = {};
v58 = 2 + 0;
end
if (v58 == (0 - 0)) then
v59 = Color3.fromRGB(255, 166 - 61, 504 - 324);
v60 = Color3.fromRGB(255, 137 + 118, 255);
v61 = 0.4 + 0;
v58 = 397 - (115 + 281);
end
if ((9 - 5) == v58) then
v63.ChildRemoved:Connect(function(v104)
pcall(v66, v104);
end);
break;
end
if (v58 == (2 + 0)) then
v65 = nil;
function v65(v105)
local v106 = 0 - 0;
local v107;
while true do
if (v106 == (7 - 5)) then
v107.FillTransparency = v61;
v107.OutlineColor = v60;
v107.OutlineTransparency = v62;
v106 = 870 - (550 + 317);
end
if ((0 - 0) == v106) then
if ((v105.Name ~= "Custard") or v64[v105]) then
return;
end
v107 = Instance.new("Highlight");
v107.Name = "CustardESP";
v106 = 1 - 0;
end
if (v106 == 1) then
v107.Adornee = v105;
v107.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop;
v107.FillColor = v59;
v106 = 5 - 3;
end
if (v106 == (288 - (134 + 151))) then
v107.Parent = v105;
v64[v105] = v107;
break;
end
end
end
v66 = nil;
v58 = 2 + 1;
end
if (v58 == (1668 - (970 + 695))) then
function v66(v108)
if v64[v108] then
local v140 = 0 - 0;
while true do
if ((0 - 0) == v140) then
v64[v108]:Destroy();
v64[v108] = nil;
break;
end
end
end
end
for v109, v110 in ipairs(v63:GetChildren()) do
pcall(v65, v110);
end
v63.ChildAdded:Connect(function(v111)
pcall(v65, v111);
end);
v58 = 4;
end
end
end});
local v17 = v14:CreateButton({Name="AI ESP",Callback=function()
local v67 = 1990 - (582 + 1408);
local v68;
local v69;
local v70;
local v71;
local v72;
local v73;
local v74;
local v75;
while true do
if (v67 == (2 - 1)) then
v72 = workspace:WaitForChild("AIs");
v73 = {};
v74 = nil;
function v74(v112)
local v113 = 0 - 0;
local v114;
while true do
if (v113 == (2 - 0)) then
v114.FillTransparency = v70;
v114.OutlineColor = v69;
v114.OutlineTransparency = v71;
v113 = 14 - 11;
end
if (v113 == (3 - 2)) then
local v165 = 753 - (239 + 514);
while true do
if ((0 + 0) == v165) then
v114.Adornee = v112;
v114.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop;
v165 = 1330 - (797 + 532);
end
if (v165 == (1825 - (1195 + 629))) then
v114.FillColor = v68;
v113 = 2 - 0;
break;
end
end
end
if (v113 == (241 - (187 + 54))) then
if (not v112:IsA("Model") or v73[v112]) then
return;
end
v114 = Instance.new("Highlight");
v114.Name = "AiESP";
v113 = 781 - (162 + 618);
end
if (v113 == (3 + 0)) then
v114.Parent = v112;
v73[v112] = v114;
break;
end
end
end
v67 = 2 + 0;
end
if (v67 == (733 - (476 + 255))) then
v75 = nil;
function v75(v115)
if v73[v115] then
local v141 = 0 - 0;
while true do
if (v141 == 0) then
v73[v115]:Destroy();
v73[v115] = nil;
break;
end
end
end
end
for v116, v117 in ipairs(v72:GetChildren()) do
pcall(v74, v117);
end
v72.ChildAdded:Connect(function(v118)
pcall(v74, v118);
end);
v67 = 1133 - (369 + 761);
end
if (v67 == (4 - 1)) then
v72.ChildRemoved:Connect(function(v119)
pcall(v75, v119);
end);
break;
end
if (v67 == (0 + 0)) then
v68 = Color3.fromRGB(1891 - (1373 + 263), 0, 1000 - (451 + 549));
v69 = Color3.fromRGB(81 + 174, 493 - (64 + 174), 396 - 141);
v70 = 0.5;
v71 = 0.1 - 0;
v67 = 1;
end
end
end});
local v18 = v14:CreateButton({Name="Remove All AIs",Callback=function()
local v76 = 0 - 0;
local v77;
while true do
if (v76 == (1384 - (746 + 638))) then
v77 = workspace:FindFirstChild("AIs");
if v77 then
for v142, v143 in ipairs(v77:GetChildren()) do
if v143:IsA("Model") then
v143:Destroy();
end
end
v0:Notify({Title="Success",Content="All currently active AIs have been cleared!",Duration=(2 + 1),Image=72569180711453});
else
print("999");
end
break;
end
end
end});
local v19 = v14:CreateDivider();
local v20 = v14:CreateSection("Movement");
local v21 = v14:CreateSlider({Name="WalkSpeed",Range={16,(1731 - (1535 + 46))},Increment=(1 + 0),Suffix="Speed",CurrentValue=(3 + 13),Flag="WS_SliderKey",Callback=function(v78)
local v79 = 560 - (306 + 254);
while true do
if (v79 == (0 + 0)) then
_G.WalkSpeedValue = v78;
pcall(function()
if (v7.Character and v7.Character:FindFirstChildOfClass("Humanoid")) then
v7.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = v78;
end
end);
break;
end
end
end});
local v22 = v14:CreateSlider({Name="Jump Height / Power",Range={(0 - 0),(198 + 102)},Increment=(1 + 0),Suffix="Power",CurrentValue=(38 + 12),Flag="JH_SliderKey",Callback=function(v80)
local v81 = 0 - 0;
while true do
if (v81 == (603 - (268 + 335))) then
_G.JumpPowerValue = v80;
pcall(function()
if (v7.Character and v7.Character:FindFirstChildOfClass("Humanoid")) then
local v145 = 290 - (60 + 230);
local v146;
while true do
if (v145 == (573 - (426 + 146))) then
v146.JumpPower = v80;
break;
end
if (v145 == (0 + 0)) then
local v183 = 1456 - (282 + 1174);
while true do
if (v183 == (1661 - (1477 + 184))) then
v146 = v7.Character:FindFirstChildOfClass("Humanoid");
v146.UseJumpPower = true;
v183 = 812 - (569 + 242);
end
if (v183 == (2 - 1)) then
v145 = 1 + 0;
break;
end
end
end
end
end
end);
break;
end
end
end});
local v23 = v14:CreateDivider();
local v24 = v14:CreateToggle({Name="Noclip",CurrentValue=false,Flag="NoclipToggleKey",Callback=function(v82)
if v82 then
v10();
else
v11();
end
end});
local v25 = v14:CreateToggle({Name="Fly",CurrentValue=false,Flag="FlyToggleKey",Callback=function(v83)
local v84 = 1024 - (706 + 318);
while true do
if (v84 == 0) then
_G.FlyEnabled = v83;
if v83 then
local v135 = 0;
while true do
if (v135 == (0 + 0)) then
v12();
v13();
break;
end
end
else
v2 = false;
end
break;
end
end
end});
local v26 = v14:CreateToggle({Name="Fly Animation",CurrentValue=false,Flag="FlyAnimToggleKey",Callback=function(v85)
local v86 = 1251 - (721 + 530);
local v87;
while true do
if ((1271 - (945 + 326)) == v86) then
v87 = 0;
while true do
if (v87 == 0) then
_G.FlyAnimEnabled = v85;
v13();
break;
end
end
break;
end
end
end});
local v27 = v14:CreateSlider({Name="Fly Speed",Range={(24 - 14),(1000 - (271 + 429))},Increment=(5 + 0),Suffix="Studs",CurrentValue=(39 + 11),Flag="FlySpeedSliderKey",Callback=function(v88)
_G.FlySpeedValue = v88;
end});
local v28 = v1:CreateTab("Other", 98102316763745 - (1408 + 92));
local v29 = v28:CreateSection("Visibility");
local v30 = v28:CreateToggle({Name="Fullbright",CurrentValue=false,Flag="FullBrightToggleKey",Callback=function(v89)
local v90 = 1086 - (461 + 625);
local v91;
while true do
if (v90 == (1613 - (1565 + 48))) then
v91 = 1288 - (993 + 295);
while true do
if (v91 == (0 + 0)) then
_G.FullBrightEnabled = v89;
if _G.FullBrightEnabled then
game:GetService("Lighting").Brightness = 1;
game:GetService("Lighting").ClockTime = 1183 - (418 + 753);
game:GetService("Lighting").GlobalShadows = false;
game:GetService("Lighting").Ambient = Color3.fromRGB(1316 - (782 + 356), 68 + 110, 19 + 159);
else
game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness;
game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime;
game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows;
game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient;
end
break;
end
end
break;
end
end
end});
local v31 = v28:CreateToggle({Name="No Fog",CurrentValue=false,Flag="NoFogToggleKey",Callback=function(v92)
_G.NoFogEnabled = v92;
if _G.NoFogEnabled then
game:GetService("Lighting").FogEnd = 292483 + 707516;
else
game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd;
end
end});
local v32 = v28:CreateSection("Character Options");
local v33 = v28:CreateButton({Name="Reset Character",Callback=function()
pcall(function()
if (v7.Character and v7.Character:FindFirstChildOfClass("Humanoid")) then
v7.Character:FindFirstChildOfClass("Humanoid").Health = 0 + 0;
end
end);
end});
v0:LoadConfiguration();No comments yet for this script.