fully automatic get plate script
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fully automatic get plate script

[UPDATE🛢️] Slap Battles👏applesauce42applesauce42 2.4K views 112 executesUpdated Feb 25, 2026
2.5/ 5(2 votes)
1150% Positive
Lua Script•60 lines (2133 chars)
--this script uses best practices that have been approved by the state of israel ✅✅✅✅✅✅✅✅✅✅✅✅✅

queue_on_teleport([[
	local Players = game:GetService('Players')
	local LocalPlayer = Players.LocalPlayer

	local waxfiretouchinterest = firetouchinterest
	local firetouchinterest
	do
		local test = Instance.new('Part')
		local s, r = pcall(waxfiretouchinterest, test, test, false) --good executor trust
		firetouchinterest = (not s and r:find('number expected')) and function(p1, p2, b) return waxfiretouchinterest(p1, p2, b and 1 or 0) end or waxfiretouchinterest
	end

	workspace:WaitForChild('Obstacles'):Destroy() --wow that was hard

	--for silly goyim who fall off (theres no obstacles so more like commit suicide willingly)
	do
		local pos = Vector3.new(-260, 0, -260)
		local plate = Instance.new('Part')
		plate.Anchored = true
		plate.Size = Vector3.new(4e4, 10, 4e4)
		plate.Transparency = 1
		plate.CanCollide = false
		plate.Position = pos+Vector3.new(0, workspace.FallenPartsDestroyHeight, 0)
		workspace.FallenPartsDestroyHeight = 0/0
		plate.Touched:Connect(function(v)
			if Players:GetPlayerFromCharacter(v:FindFirstAncestorWhichIsA('Model')) ~= LocalPlayer then
				return
			end
			LocalPlayer.Character:MoveTo(pos+Vector3.new(0, 3, 0))
		end)
		plate.Parent = workspace
	end

	--putted it on the grid award ✅
	workspace:GetAttributeChangedSignal('SpawnObstacles'):Once(function()
		local text = workspace:QueryDescendants('Part#Text >> TextLabel')[1]
		for i = workspace:GetAttribute('Duration'), 1, -1 do
			text.Text = tostring(i)
			task.wait(1)
		end
		text.Text = '✅'
	end)

	--get the glove sigma
	local hand = workspace:QueryDescendants('> Model > MeshPart#Hand')[1]
	hand:GetPropertyChangedSignal('Transparency'):Connect(function()
		if hand.Transparency ~= 0 then
			return
		end
		local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
		for _,v in char:QueryDescendants('BasePart') do
			firetouchinterest(v, hand, true)
			task.defer(firetouchinterest, v, hand, false)
		end
	end)
]])

game:GetService('TeleportService'):Teleport(106620300132058, game:GetService('Players').LocalPlayer)

Features & Information

run it anywhere where the teleport permissions are in order you dont have to do anything unlike the skidded script that PursuerDaCannibal2nd posted, its fully automatic just wait 2 minutes

Community Comments (6)

a_m_i_ra_m_i_rFeb 26, 2026

😭 "skidded" did I say it was mines??

Replying to @a_m_i_r
applesauce42applesauce42Feb 26, 2026

@PursuerDaCannibal2nd not yours still skidded tho

a_m_i_ra_m_i_rFeb 27, 2026

did u even make ts

Replying to @a_m_i_r
applesauce42applesauce42Feb 27, 2026

@PursuerDaCannibal2nd yes vro im not a skid did you think my friend made it or smt?

How do u paste it in delta cuz it dosent have a loadstring

Replying to @Ificommentineedhelp
applesauce42applesauce42Apr 1, 2026

@Ificommentineedhelp loadstring(game:HttpGet('https://pastebin.com/raw/rcjfS1fy'))()

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