FULL AUTOFARM
Key Required

FULL AUTOFARM

Secure the Airportdumbo3435dumbo3435 8.5K views 1.3K executesUpdated Jun 29, 2026
3.3/ 5(12 votes)
8467% Positive
Lua Scriptβ€’44 lines (1614 chars)
local mode = "endless"
-- choose between "endless" mode or "story" mode

repeat task.wait() until game:IsLoaded()
repeat task.wait() until workspace:FindFirstChild("WorkspaceScriptable") or workspace:FindFirstChild("WorkplaceScriptable")

local player = game.Players.LocalPlayer

if workspace:FindFirstChild("Teleporters") then
repeat task.wait() until player.Character or player.CharacterAdded:Wait()
    while workspace:FindFirstChild("Teleporters") do
    for _, teleporter in workspace.Teleporters:GetChildren() do
        if teleporter.PartyOwner.Value == nil then
            firetouchinterest(player.Character:WaitForChild("HumanoidRootPart"), teleporter:WaitForChild("Hitbox"), 0)
            task.wait(1)
            if teleporter.PartyOwner.Value ~= player then continue
            else
                game:GetService("ReplicatedStorage").Remotes.Start:FireServer(
                    teleporter,
                    1,
                    mode
                )
                task.wait(9)
                end
            end
        end
    end
    else
        loadstring(game:HttpGet("https://raw.githubusercontent.com/dumbo3435/published-hax/refs/heads/main/Secure%20the%20Airport/Full%20Autofarm"))();
end

if getconnections then
	for _, connection in pairs(getconnections(player.Idled)) do
		if connection["Disable"] then
			connection["Disable"](connection)
		elseif connection["Disconnect"] then
			connection["Disconnect"](connection)
		end
	    end
	else player.Idled:Connect(function()
		Services.VirtualUser:CaptureController()
		Services.VirtualUser:ClickButton2(Vector2.new())
	end)
end

Features & Information

works on both story/endless. round 1 might have some criminals passing through but should work flawlessly/full speed after that
#autofarm#endless#story

Community Comments (18)

didididididididididiJun 29, 2026

πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»πŸ‘πŸ»

DaydreamingDaydreamingJun 29, 2026

good job, working on vel*city

HandigeHasanHandigeHasanJun 29, 2026

Works, but instead of being able to freely walk, it's keep me teleporting onto 1 spot, till it fires the next event. +1 Like from me.

Replying to @HandigeHasan
dumbo3435dumbo3435Jun 29, 2026

@HandigeHasan hello, this is by design. it's because the player needs to be close to the checkpoints to pass people through

romanceromanceJun 30, 2026

Not working https://imgur.com/a/oL4fKHX

Replying to @romance
dumbo3435dumbo3435Jun 30, 2026

@romance what executor are you using? needs to support firetouchinterest()

Replying to @dumbo3435
dumbo3435dumbo3435Jun 30, 2026

whoops i meant fireproximityprompt()

Replying to @dumbo3435
romanceromanceJun 30, 2026

@dumbo3435 All good, I changed the injector. I had xeno

1orwl1orwlJul 2, 2026

Not killing criminals

Replying to @1orwl
dumbo3435dumbo3435Jul 9, 2026

@1orwl i thought it was patched from the new update but i just spent 5 hours testing again and it worked the same. might be the executor you're using.

Delta80000000Delta80000000Jul 3, 2026

Doesn’t kill criminals

Replying to @Delta80000000
dumbo3435dumbo3435Jul 9, 2026

@Delta80000000 i thought it was patched from the new update but i just spent 5 hours testing again and it worked the same. might be the executor you're using.

LikeLyrebird631LikeLyrebird631Jul 4, 2026

βœ…οΈβœ…οΈDownload-> Codex.lol <-Codexβœ…οΈβœ…οΈ

ZegHubZegHubJul 13, 2026

πŸ‘ working fully

ScxptDevScxptDevJul 16, 2026

Don't work with xeno?

libertyjason12libertyjason12Jul 24, 2026

Actually work but there's still few criminal pass

KimaiKimaiAug 13, 2026

I use this script, but it dies in endless mode

KimaiKimaiAug 13, 2026

the criminal was not killed

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