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scream

Scream And Run [VERITY]maricar672maricar672 3.9K views 35.4K executesUpdated Sep 13, 2026
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Lua Script•197 lines (7271 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")

local LocalPlayer = Players.LocalPlayer

-- Create Main GUI Container
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "ScreamAndRunMenu"
ScreenGui.ResetOnSpawn = false
-- Parent to CoreGui so it stays active and hidden from standard game scripts
ScreenGui.Parent = CoreGui 

-- State Variables
local playerEspEnabled = false
local catEspEnabled = false
local playerHighlights = {}
local catHighlights = {}

-- Create UI Elements
local MainFrame = Instance.new("Frame")
local UIListLayout = Instance.new("UIListLayout")
local TitleLabel = Instance.new("TextLabel")
local PlayerToggleButton = Instance.new("TextButton")
local CatToggleButton = Instance.new("TextButton")
local InstructionsLabel = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")

-- Styling the Main Menu Frame
MainFrame.Size = UDim2.new(0, 220, 0, 240)
MainFrame.Position = UDim2.new(0.05, 0, 0.3, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true -- Allows you to click and drag the menu around
MainFrame.Visible = true
MainFrame.Parent = ScreenGui

local frameCorner = UICorner:Clone()
frameCorner.CornerRadius = UDim.new(0, 8)
frameCorner.Parent = MainFrame

-- Layout settings
UIListLayout.Parent = MainFrame
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 10)
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center

-- Title
TitleLabel.Size = UDim2.new(1, 0, 0, 40)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "SCREAM & RUN GUI"
TitleLabel.TextColor3 = Color3.fromRGB(235, 64, 52) -- Crimson Red
TitleLabel.Font = Enum.Font.SourceSansBold
TitleLabel.TextSize = 20
TitleLabel.LayoutOrder = 1
TitleLabel.Parent = MainFrame

-- Player ESP Toggle Button
PlayerToggleButton.Size = UDim2.new(0, 180, 0, 40)
PlayerToggleButton.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
PlayerToggleButton.Text = "Player ESP: OFF"
PlayerToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
PlayerToggleButton.Font = Enum.Font.SourceSans
PlayerToggleButton.TextSize = 16
PlayerToggleButton.LayoutOrder = 2
PlayerToggleButton.Parent = MainFrame
local btnCorner1 = UICorner:Clone()
btnCorner1.Parent = PlayerToggleButton

-- Cat in the Hat ESP Toggle Button
CatToggleButton.Size = UDim2.new(0, 180, 0, 40)
CatToggleButton.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
CatToggleButton.Text = "Cat in the Hat ESP: OFF"
CatToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CatToggleButton.Font = Enum.Font.SourceSans
CatToggleButton.TextSize = 16
CatToggleButton.LayoutOrder = 3
CatToggleButton.Parent = MainFrame
local btnCorner2 = UICorner:Clone()
btnCorner2.Parent = CatToggleButton

-- Footer / Hotkey Reminder
InstructionsLabel.Size = UDim2.new(1, 0, 0, 30)
InstructionsLabel.BackgroundTransparency = 1
InstructionsLabel.Text = "Press 'V' to Hide/Show Menu"
InstructionsLabel.TextColor3 = Color3.fromRGB(150, 150, 150)
InstructionsLabel.Font = Enum.Font.SourceSansItalic
InstructionsLabel.TextSize = 14
InstructionsLabel.LayoutOrder = 4
InstructionsLabel.Parent = MainFrame

----------------------------------------------------------------
-- ESP Core Logic
----------------------------------------------------------------

-- Function to apply a glowing highlight to a model
local function applyHighlight(model, fillFolder, color)
    if not model:FindFirstChildOfClass("Highlight") then
        local highlight = Instance.new("Highlight")
        highlight.FillColor = color
        highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
        highlight.FillTransparency = 0.5
        highlight.OutlineTransparency = 0
        highlight.Adornee = model
        highlight.Parent = fillFolder
        return highlight
    end
end

-- Clear highlights helper
local function clearEspGroup(groupTable)
    for model, hl in pairs(groupTable) do
        if hl then hl:Destroy() end
        groupTable[model] = nil
    end
end

-- Loop to continuously scan and update ESP visual positions
RunService.RenderStepped:Connect(function()
    -- 1. Manage Player ESP
    if playerEspEnabled then
        for _, p in ipairs(Players:GetPlayers()) do
            if p ~= LocalPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
                if not playerHighlights[p.Character] then
                    -- Cyan glow for friendly players
                    playerHighlights[p.Character] = applyHighlight(p.Character, ScreenGui, Color3.fromRGB(0, 255, 255))
                end
            end
        end
    else
        clearEspGroup(playerHighlights)
    end

    -- 2. Manage Cat in the Hat Monster ESP
    if catEspEnabled then
        -- Scans workspace for anything matching the monster character setup
        for _, obj in ipairs(workspace:GetChildren()) do
            -- Checks for models containing 'Cat' or typical monster tags in Scream & Run
            if obj:IsA("Model") and (string.find(string.lower(obj.Name), "cat") or obj:FindFirstChild("Humanoid")) and obj ~= LocalPlayer.Character then
                if not Players:GetPlayerFromCharacter(obj) then -- Confirms it is an NPC, not a player
                    if not catHighlights[obj] then
                        -- Bright Red glow for danger
                        catHighlights[obj] = applyHighlight(obj, ScreenGui, Color3.fromRGB(255, 0, 0))
                    end
                end
            end
        end
    else
        clearEspGroup(catHighlights)
    end
end)

-- Remove dead/left player characters from tracking
Players.PlayerRemoving:Connect(function(player)
    if player.Character and playerHighlights[player.Character] then
        playerHighlights[player.Character]:Destroy()
        playerHighlights[player.Character] = nil
    end
end)

----------------------------------------------------------------
-- Interactive UI Logic
----------------------------------------------------------------

-- Toggle Player ESP Button Click
PlayerToggleButton.MouseButton1Click:Connect(function()
    playerEspEnabled = not playerEspEnabled
    if playerEspEnabled then
        PlayerToggleButton.Text = "Player ESP: ON"
        PlayerToggleButton.BackgroundColor3 = Color3.fromRGB(46, 204, 113) -- Green
    else
        PlayerToggleButton.Text = "Player ESP: OFF"
        PlayerToggleButton.BackgroundColor3 = Color3.fromRGB(45, 45, 45) -- Gray
    end
end)

-- Toggle Cat ESP Button Click
CatToggleButton.MouseButton1Click:Connect(function()
    catEspEnabled = not catEspEnabled
    if catEspEnabled then
        CatToggleButton.Text = "Cat ESP: ON"
        CatToggleButton.BackgroundColor3 = Color3.fromRGB(46, 204, 113) -- Green
    else
        CatToggleButton.Text = "Cat ESP: OFF"
        CatToggleButton.BackgroundColor3 = Color3.fromRGB(45, 45, 45) -- Gray
    end
end)

-- Keyboard Input to Open/Close Menu
UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if gameProcessed then return end
    if input.KeyCode == Enum.KeyCode.V then
        MainFrame.Visible = not MainFrame.Visible
    end
end)

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