
Key Required
Infectious Gamemode OP
Lua Script•150 lines (5077 chars)
local localplr = game.Players.LocalPlayer
local lib = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Lib-18698"))()
lib.makelib("Sanic Chase REMAKE")
local sanicparts = {}
local origstuff = {}
local nojumpcd = false
local autokill = false
local sanicpartsbool = false
local beartrapparts = {}
local sanicdamageparts = {}
local maintab = lib.maketab("Infection")
lib.makelabel("Sanic",maintab)
lib.maketoggle("No killfields for sanic",maintab,function(bool)
if bool then
for i,v in pairs(workspace.GameFolder.KillFields.KillField:GetChildren()) do
sanicdamageparts[v] = v.Transparency
v.CanTouch = false
v.Transparency = 1
end
for i,v in pairs(workspace:GetChildren()) do
if v.Name == "CampBarrier" then
sanicdamageparts[v] = v.Transparency
v.CanTouch = false
v.Transparency = 0.5
end
end
else
for i,v in pairs(sanicdamageparts) do
i.Transparency = v
i.CanTouch = true
end
end
end)
lib.makedropdown("Select what type of sanic to be",maintab,{"Normal","Majin","Super"},function(sel)
if localplr.Character and localplr.Character:FindFirstChild("HumanoidRootPart") then
local folder
if sel == "Normal" then
folder = workspace.GameFolder.InfectionPart.Weak
elseif sel == "Majin" then
folder = workspace.GameFolder.InfectionPart.Medium
else
folder = workspace.GameFolder.InfectionPart.Strong
end
local part = folder:FindFirstChild("TransfurPart")
if sanicpartsbool then
part.CanTouch = true
end
firetouchinterest(localplr.Character.HumanoidRootPart,part,0)
if sanicpartsbool then
part.CanTouch = false
end
end
end)
lib.maketoggle("Auto Kill",maintab,function(bool)
if bool then
if localplr.Character and localplr.Character:FindFirstChild("Humanoid") and localplr.Character:FindFirstChild("HumanoidRootPart") then
origstuff[1] = localplr.Character.Humanoid.HipHeight
origstuff[2] = localplr.Character.HumanoidRootPart.Size
localplr.Character.Humanoid.HipHeight = -6
localplr.Character.HumanoidRootPart.Size = Vector3.new(200,10,200)
end
else
if localplr.Character and localplr.Character:FindFirstChild("Humanoid") and localplr.Character:FindFirstChild("HumanoidRootPart") then
localplr.Character.Humanoid.HipHeight = origstuff[1]
localplr.Character.HumanoidRootPart.Size = origstuff[2]
end
end
end)
lib.makelabel("Human",maintab)
lib.maketoggle("No sanic parts work (including beartraps)",maintab,function(bool)
sanicpartsbool = bool
if bool then
for i,v in pairs(workspace.GameFolder.InfectionPart:GetChildren()) do
for i,v in pairs(v:GetChildren()) do
sanicparts[v] = v.Transparency
v.CanTouch = false
v.Transparency = 0.5
end
end
for i,v in pairs(workspace:GetDescendants()) do
if v.Name == "BearTrap" then
v.CanTouch = false
v.Transparency = 0.5
end
end
else
for i,v in pairs(sanicparts) do
i.Transparency = v
i.CanTouch = true
end
for i,v in pairs(beartrapparts) do
i.Transparency = v
i.CanTouch = true
end
end
end)
lib.makelabel("Both",maintab)
lib.maketoggle("No Jump Cooldown",maintab,function(bool)
nojumpcd = bool
if localplr.Character and localplr.Character:FindFirstChild("JumpCooldown") then
localplr.Character.JumpCooldown.Disabled = bool
end
end)
local workspacedescendants = workspace.DescendantAdded:Connect(function(thing)
if thing.Name == "BearTrap" then
beartrapparts[thing] = thing.Transparency
if sanicpartsbool then
thing.CanTouch = false
thing.Transparency = 0.5
end
elseif thing.Name == "JumpCooldown" and nojumpcd then
thing.Disabled = true
end
end)
lib.ondestroyedfunc = function()
workspacedescendants:Disconnect()
for i,v in pairs(sanicparts) do
i.Transparency = v
i.CanTouch = true
end
for i,v in pairs(sanicdamageparts) do
i.Transparency = v
i.CanTouch = true
end
for i,v in pairs(beartrapparts) do
if i then
i.Transparency = v
i.CanTouch = true
end
end
if localplr.Character and localplr.Character:FindFirstChild("JumpCooldown") then
localplr.Character.JumpCooldown.Enabled = true
end
if localplr.Character and localplr.Character:FindFirstChild("Humanoid") and localplr.Character:FindFirstChild("HumanoidRootPart") and origstuff[2] and origstuff[1] then
localplr.Character.Humanoid.HipHeight = origstuff[1]
localplr.Character.HumanoidRootPart.Size = origstuff[2]
end
endFeatures & Information
kill all humans
disable kill parts
choose sanic type
no jump cooldown
and more
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https://link-target.net/1262127/support-me
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