
Keyless

-- Load Rayfield UI Library
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Players = game:GetService("Players")
local VirtualUser = game:GetService("VirtualUser")
local player = Players.LocalPlayer
-- State Management
local isAutoTeleportEnabled = false
local animationThread = nil
local antiAfkConnection = nil
-- Anti-AFK Setup
antiAfkConnection = player.Idled:Connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
print("Anti-AFK triggered to prevent kick.")
end)
-- Create Rayfield Window
local Window = Rayfield:CreateWindow({
Name = "Safety NOT required hub",
LoadingTitle = "Loading script...",
LoadingSubtitle = "by Anonymous",
ConfigurationSaving = {
Enabled = false
},
Discord = {
Enabled = false
},
KeySystem = false
})
-- Send Rayfield Native Notification
Rayfield:Notify({
Title = "Anti afk enabled",
Content = "Anti afk has been enabled, meaning you wont get kicked for being afk",
Duration = 5,
Image = 4483362458 -- Bell Icon
})
-- Fullscreen Black Overlay Setup
local overlayGui = Instance.new("ScreenGui")
overlayGui.Name = "AutofarmOverlay"
overlayGui.ResetOnSpawn = false
overlayGui.DisplayOrder = 9999
overlayGui.Parent = player:WaitForChild("PlayerGui")
local overlayFrame = Instance.new("Frame")
overlayFrame.Name = "OverlayFrame"
overlayFrame.Size = UDim2.new(1, 0, 1, 0)
overlayFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
overlayFrame.BorderSizePixel = 0
overlayFrame.Visible = false
overlayFrame.Parent = overlayGui
local statusText = Instance.new("TextLabel")
statusText.Name = "StatusText"
statusText.Size = UDim2.new(1, 0, 0, 100)
statusText.Position = UDim2.new(0, 0, 0.45, 0)
statusText.BackgroundTransparency = 1
statusText.TextColor3 = Color3.fromRGB(255, 255, 255)
statusText.Text = "Autofarming."
statusText.Font = Enum.Font.SourceSansBold
statusText.TextSize = 36
statusText.Parent = overlayFrame
-- Loading Dots Animation
local function startDotAnimation()
if animationThread then task.cancel(animationThread) end
animationThread = task.spawn(function()
local dots = 1
while isAutoTeleportEnabled do
statusText.Text = "Autofarming" .. string.rep(".", dots)
dots = (dots % 3) + 1
task.wait(0.5)
end
end)
end
-- Nearest Entity Search
local function findNearestCFrame(searchFunction)
local character = player.Character
if not character then return nil end
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return nil end
local entitiesFolder = workspace:FindFirstChild("map") and workspace.map:FindFirstChild("entities")
if not entitiesFolder then
warn("Could not find workspace.map.entities")
return nil
end
local nearestCFrame = nil
local shortestDistance = math.huge
for _, object in ipairs(entitiesFolder:GetDescendants()) do
if searchFunction(object) then
local targetCFrame = object:IsA("BasePart") and object.CFrame
or (object:IsA("Model") and object:GetPivot())
if targetCFrame then
local distance = (hrp.Position - targetCFrame.Position).Magnitude
if distance < shortestDistance then
shortestDistance = distance
nearestCFrame = targetCFrame
end
end
end
end
return nearestCFrame
end
-- Teleport Actions
local function teleportToBobux()
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local bobuxCFrame = findNearestCFrame(function(obj)
return obj.Name == "bobux"
end)
if bobuxCFrame then
hrp.CFrame = bobuxCFrame + Vector3.new(0, 3, 0)
print("Teleported to bobux!")
else
warn("No bobux found!")
end
end
local function teleportToExit()
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local exitCFrame = findNearestCFrame(function(obj)
return obj.Name == "spawn" and obj.Parent and obj.Parent.Name == "exit"
end)
if exitCFrame then
hrp.CFrame = exitCFrame + Vector3.new(0, 3, 0)
print("Teleported to exit spawn!")
else
warn("No exit.spawn found!")
end
end
local function runTeleportSequence()
teleportToBobux()
task.wait(0.2)
teleportToExit()
end
-- Respawn Listener
player.CharacterAdded:Connect(function(character)
if not isAutoTeleportEnabled then return end
character:WaitForChild("HumanoidRootPart")
task.wait(3)
if isAutoTeleportEnabled then
runTeleportSequence()
end
end)
-- Tabs
local FarmingTab = Window:CreateTab("Farming", "aperture")
local MiscTab = Window:CreateTab("Misc", "settings")
-- Farming Tab Controls
FarmingTab:CreateToggle({
Name = "Auto-Teleport",
CurrentValue = false,
Flag = "AutoTeleportToggle",
Callback = function(Value)
isAutoTeleportEnabled = Value
overlayFrame.Visible = Value
if Value then
startDotAnimation()
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
task.spawn(runTeleportSequence)
end
else
if animationThread then
task.cancel(animationThread)
animationThread = nil
end
end
end,
})
FarmingTab:CreateButton({
Name = "Get the bobux",
Callback = function()
teleportToBobux()
end,
})
FarmingTab:CreateButton({
Name = "Teleport to the exit",
Callback = function()
teleportToExit()
end,
})
FarmingTab:CreateButton({
Name = "Get bobux and exit",
Callback = function()
task.spawn(runTeleportSequence)
end,
})
-- Misc Tab Controls
MiscTab:CreateButton({
Name = "Close GUI",
Callback = function()
isAutoTeleportEnabled = false
if antiAfkConnection then
antiAfkConnection:Disconnect()
antiAfkConnection = nil
end
if animationThread then
task.cancel(animationThread)
animationThread = nil
end
overlayGui:Destroy()
Rayfield:Destroy()
print("Rayfield closed and Anti-AFK disabled.")
end,
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