
Keyless

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local isRunning = true
-- Toggle on/off when pressing E
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.E then
isRunning = not isRunning
if isRunning then
print("Cookie Auto-Farm: RESUMED")
else
print("Cookie Auto-Farm: PAUSED")
end
end
end)
local function getRootPart()
local character = LocalPlayer.Character
return character and character:FindFirstChild("HumanoidRootPart")
end
local function collectCookie(cookie)
local rootPart = getRootPart()
if not rootPart then return end
local targetPart = nil
if cookie:IsA("Model") then
targetPart = cookie.PrimaryPart or cookie:FindFirstChildWhichIsA("BasePart", true)
elseif cookie:IsA("BasePart") then
targetPart = cookie
end
if targetPart then
rootPart.CFrame = targetPart.CFrame + Vector3.new(0, 3, 0)
local prompt = cookie:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt then
if fireproximityprompt then
fireproximityprompt(prompt)
else
prompt:InputHoldBegin()
task.wait(0.05)
prompt:InputHoldEnd()
end
end
task.wait(0.15)
end
end
-- Run auto-farm loop with toggle checks
task.spawn(function()
local map = Workspace:WaitForChild("Map", 5)
local functional = map and map:WaitForChild("Functional", 5)
local spawnedItems = functional and functional:WaitForChild("SpawnedItems", 5)
if not spawnedItems then
warn("Could not locate Workspace.Map.Functional.SpawnedItems")
return
end
print("Cookie Auto-Farm active! Press 'E' to pause/resume.")
while true do
if isRunning then
for _, item in ipairs(spawnedItems:GetChildren()) do
if not isRunning then break end -- Stop mid-loop if paused
if item.Name == "CookieObject" then
collectCookie(item)
end
end
end
task.wait(0.2)
end
end)
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