Autolock base script
Key Required

Autolock base script

STEAL AN OUTCOME MEMORY (V -0.4.5) [EVENT]voorvohvoorvoh 5.1K views 47 executesUpdated Oct 6, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•27 lines (1071 chars)
local value = game.Players.LocalPlayer:WaitForChild("Configuration").Base
local player = game.Players.LocalPlayer

for _, child in workspace.Bases:GetChildren() do
	if child:IsA("Model") then
		if child.Name == value.Value.Name then
		    print(child.Name)
		    local lockpos = child:WaitForChild("Lock").CFrame
		    print(lockpos)
		    local playerpos = game.Players.LocalPlayer.Character.Torso.CFrame
		    game.Players.LocalPlayer.Character.Torso.CFrame = lockpos
		    wait()
		    game.Players.LocalPlayer.Character.Torso.CFrame = playerpos
		    while task.wait() do
		        if child:WaitForChild("Lock").LockAttachment.LockGui.Time.Text == "0" then
		            print(child.Name)
		            local lockpos = child:WaitForChild("Lock").CFrame
		            print(lockpos)
		            local playerpos = game.Players.LocalPlayer.Character.Torso.CFrame
		            game.Players.LocalPlayer.Character.Torso.CFrame = lockpos
		            wait()
		            game.Players.LocalPlayer.Character.Torso.CFrame = playerpos
		        end
		    end
		end
	end
end

Features & Information

autolock your base so evil outcomes wont steal your memorys
#outcome memories#steal a#steal an#outcome#memories

Community Comments (2)

L0stVeilL0stVeilOct 6, 2025

nice

StewBradarStewBradarOct 9, 2025

grow an lord x

More Scripts for STEAL AN OUTCOME MEMORY (V -0.4.5) [EVENT]