Some units Too lazy
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Some units Too lazy

SQUID GAME 2 X Toilet Tower Empire Defensehoxionsevenhoxionseven 5.1K views 4 executesUpdated Jan 25, 2025
Unrated
00
Lua Script•160 lines (4739 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/ZeianRussell/Kavo-UI-Library/main/Movable.source.lua"))()
local Window = Library.CreateLib("Tower defense empire (Made by Linzy)", "DarkTheme")
 
local Tab = Window:NewTab("Units")
local Section = Tab:NewSection("all Units")
 
 

Section:NewButton("Speakerman (100)", "ButtonInfo", function()
 local args = {
    [1] = "Normal_SpeakerMan",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Cameraman (100)", "ButtonInfo", function()
 local args = {
    [1] = "Normal_Cam_man",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Scientist_Cameraman (200)", "ButtonInfo", function()
 local args = {
    [1] = "Scientist_Cameraman",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)
 

Section:NewButton("Scientist_Speackerman (200)", "ButtonInfo", function()
 local args = {
    [1] = "Scientist_SpeackerMan",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Camerawoman (100)", "ButtonInfo", function()
 local args = {
    [1] = "cam_Women",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Plunger (100)", "ButtonInfo", function()
 local args = {
    [1] = "Plunger_man",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Titan Speaker (300)", "ButtonInfo", function()
 local args = {
    [1] = "Titan_SpeackerMan",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Titan Cam (300)", "ButtonInfo", function()
 local args = {
    [1] = "Titan_CameraMan",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Titan Speakerman (1000)", "ButtonInfo", function()
 local args = {
    [1] = "Titan_SpeackerMan_2_0",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("FLC (2500)", "ButtonInfo", function()
 local args = {
    [1] = "Future_Large_Clockman",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Tv daddy (900)", "ButtonInfo", function()
 local args = {
    [1] = "Energized_TV_Man",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)

Section:NewButton("Officer Squid game", "ButtonInfo", function()
 local args = {
    [1] = "squid_Soilder_Black_LMTD",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))

Section:NewButton("Frontman(300)", "ButtonInfo", function()
 local args = {
    [1] = "squid_FrontMan_LMTD",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)


Section:NewButton("Salesman(200)", "ButtonInfo", function()
 local args = {
    [1] = "squid_SalsMan_LMTD",
    [2] =
CFrame.new(game.Players.LocalPlayer.Character.Head.Position)
}

game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("SpawnUnits"):FireServer(unpack(args))
end)

Features & Information

Most units (I will add more later)

Community Comments (3)

jkp73141jkp73141Jan 25, 2025(edited)

How do you use it?

kefirkefirJan 25, 2025(edited)

@goju this is don't work

hoxionsevenhoxionsevenJan 26, 2025(edited)

Some guy snitched and this is patched now

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