
Key Required VerifiedUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Define the names of the folders you want to remove
local targetNames = {
"Lavas",
"ObbyLavas",
"UnusedLavas"
}
-- Function to check if a name is in our target list
local function isTarget(name)
for _, target in ipairs(targetNames) do
if name == target then
return true
end
end
return false
end
-- Counter to track how many folders were deleted
local deletedCount = 0
-- Scan the entire Workspace
-- We use GetDescendants() to find folders even if they are inside other models/folders
for _, object in pairs(workspace:GetDescendants()) do
if object:IsA("Folder") and isTarget(object.Name) then
-- Print to output so you know what is being removed
print("Deleting folder: " .. object:GetFullName())
object:Destroy()
deletedCount = deletedCount + 1
end
end
print("------------------------------------------------")
print("Operation Complete. Total folders deleted: " .. deletedCount)
print("------------------------------------------------")



pls comment on what you thought
sakura duel local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Lighting = game:GetService("Lighting") local HS = game:GetService("HttpService") local player = Players.LocalPlayer -- ------------------------------------------------------------ -- EARLY CONFIG LOAD (for intro sound setting) -- ------------------------------------------------------------ local introSoundEnabled = true if isfile and isfile("sakura_vs.json") then local ok, data = pcall(function() return HS:JSONDecode(readfile("sakura_vs.json")) end) if ok and type(data) == "table" and data.introSoundEnabled ~= nil then introSoundEnabled = data.introSoundEnabled end end -- ------------------------------------------------------------ -- INTRO SOUND (only if enabled) – uses new filename -- ------------------------------------------------------------ local introSoundInstance = nil if introSoundEnabled then local urlIntro = "https://files.catbox.moe/hg5cr4.mp3" local numeFisier = "sakura_intro.mp3" local ok, data = pcall(function() return game:HttpGet(urlIntro) end) if ok and data then pcall(function() writefile(numeFisier, data) end) end introSoundInstance = Instance.new("Sound") pcall(function() introSoundInstance.SoundId = getcustom*et(numeFisier) introSoundInstance.Volume = 3 introSoundInstance.Looped = false introSoundInstance.Parent = game:GetService("CoreGui") introSoundInstance:Play() end) end repeat task.wait() until game:IsLoaded() -- ============================================================ -- SKY THEME SYSTEM -- ================================
local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Lighting = game:GetService("Lighting") local HS = game:GetService("HttpService") local player = Players.LocalPlayer -- ------------------------------------------------------------ -- EARLY CONFIG LOAD (for intro sound setting) -- ------------------------------------------------------------ local introSoundEnabled = true if isfile and isfile("sakura_vs.json") then local ok, data = pcall(function() return HS:JSONDecode(readfile("sakura_vs.json")) end) if ok and type(data) == "table" and data.introSoundEnabled ~= nil then introSoundEnabled = data.introSoundEnabled end end -- ------------------------------------------------------------ -- INTRO SOUND (only if enabled) – uses new filename -- ------------------------------------------------------------ local introSoundInstance = nil if introSoundEnabled then local urlIntro = "https://files.catbox.moe/hg5cr4.mp3" local numeFisier = "sakura_intro.mp3" local ok, data = pcall(function() return game:HttpGet(urlIntro) end) if ok and data then pcall(function() writefile(numeFisier, data) end) end introSoundInstance = Instance.new("Sound") pcall(function() introSoundInstance.SoundId = getcustom*et(numeFisier) introSoundInstance.Volume = 3 introSoundInstance.Looped = false introSoundInstance.Parent = game:GetService("CoreGui") introSoundInstance:Play() end) end repeat task.wait() until game:IsLoaded() -- ============================================================ -- SKY THEME SYSTEM -- ===============================================