
Key Required
Gothbreach hub 8:20 pm
Lua Script•629 lines (22819 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local startupSound = Instance.new("Sound")
startupSound.SoundId = "rbxassetid://1543562414"
startupSound.Volume = 1
startupSound.Parent = player:WaitForChild("PlayerGui")
startupSound:Play()
game.Debris:AddItem(startupSound, 3)
local defaultAmbient = Lighting.Ambient
local defaultBrightness = Lighting.Brightness
local defaultGlobalShadows = Lighting.GlobalShadows
local defaultOutdoorAmbient = Lighting.OutdoorAmbient
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "WallDestroyer"
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.DisplayOrder = 99999
screenGui.IgnoreGuiInset = true
local mainFrame = Instance.new("Frame")
mainFrame.Name = "Main"
mainFrame.Size = UDim2.new(0, 50, 0, 50)
mainFrame.Position = UDim2.new(0.5, -25, 0.8, -25)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.ClipsDescendants = true
mainFrame.Visible = false
mainFrame.Parent = screenGui
local mainCorner = Instance.new("UICorner")
mainCorner.CornerRadius = UDim.new(1, 0)
mainCorner.Parent = mainFrame
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 25)
titleBar.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleText = Instance.new("TextLabel")
titleText.Size = UDim2.new(1, -30, 1, 0)
titleText.Position = UDim2.new(0, 10, 0, 0)
titleText.Text = "Gothbreach Hub"
titleText.TextColor3 = Color3.fromRGB(255, 255, 255)
titleText.BackgroundTransparency = 1
titleText.Font = Enum.Font.Code
titleText.TextSize = 13
titleText.TextXAlignment = Enum.TextXAlignment.Left
titleText.Parent = titleBar
local closeButton = Instance.new("TextButton")
closeButton.Size = UDim2.new(0, 25, 0, 25)
closeButton.Position = UDim2.new(1, -25, 0, 0)
closeButton.Text = "X"
closeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
closeButton.Font = Enum.Font.Code
closeButton.TextSize = 14
closeButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
closeButton.BorderSizePixel = 0
closeButton.Parent = titleBar
Instance.new("UICorner", closeButton).CornerRadius = UDim.new(0, 6)
local tabBar = Instance.new("Frame")
tabBar.Size = UDim2.new(1, 0, 0, 28)
tabBar.Position = UDim2.new(0, 0, 0, 28)
tabBar.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
tabBar.BorderSizePixel = 0
tabBar.Parent = mainFrame
local tabNames = {"Main", "Teleport", "Clear", "ESP", "AutoClick"}
local tabButtons = {}
local tabPages = {}
for i, name in ipairs(tabNames) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1/5, -3, 1, -4)
btn.Position = UDim2.new((i-1)/5, 2, 0, 2)
btn.Text = name
btn.TextColor3 = Color3.fromRGB(180, 180, 180)
btn.Font = Enum.Font.Code
btn.TextSize = 8
btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
btn.BorderSizePixel = 0
btn.AutoButtonColor = false
btn.Parent = tabBar
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 4)
table.insert(tabButtons, btn)
local page = Instance.new("Frame")
page.Size = UDim2.new(1, 0, 1, -58)
page.Position = UDim2.new(0, 0, 0, 58)
page.BackgroundTransparency = 1
page.Visible = (i == 1)
page.Parent = mainFrame
table.insert(tabPages, page)
end
for i, btn in ipairs(tabButtons) do
btn.MouseButton1Click:Connect(function()
for j, b in ipairs(tabButtons) do
b.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
b.TextColor3 = Color3.fromRGB(180, 180, 180)
tabPages[j].Visible = false
end
btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
tabPages[i].Visible = true
end)
end
tabButtons[1].BackgroundColor3 = Color3.fromRGB(60, 60, 60)
tabButtons[1].TextColor3 = Color3.fromRGB(255, 255, 255)
local mainPage = tabPages[1]
local fullbrightButton = Instance.new("TextButton")
fullbrightButton.Size = UDim2.new(1, -16, 0, 36)
fullbrightButton.Position = UDim2.new(0, 8, 0, 15)
fullbrightButton.Text = "FULLBRIGHT: OFF"
fullbrightButton.TextColor3 = Color3.fromRGB(255, 255, 255)
fullbrightButton.Font = Enum.Font.Code
fullbrightButton.TextSize = 11
fullbrightButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
fullbrightButton.BorderSizePixel = 0
fullbrightButton.AutoButtonColor = false
fullbrightButton.Parent = mainPage
Instance.new("UICorner", fullbrightButton).CornerRadius = UDim.new(0, 4)
local teleportPage = tabPages[2]
local tpButton = Instance.new("TextButton")
tpButton.Size = UDim2.new(1, -16, 0, 36)
tpButton.Position = UDim2.new(0, 8, 0, 15)
tpButton.Text = "TELEPORT TO EXIT"
tpButton.TextColor3 = Color3.fromRGB(255, 255, 255)
tpButton.Font = Enum.Font.Code
tpButton.TextSize = 12
tpButton.BackgroundColor3 = Color3.fromRGB(50, 100, 200)
tpButton.BorderSizePixel = 0
tpButton.AutoButtonColor = false
tpButton.Parent = teleportPage
Instance.new("UICorner", tpButton).CornerRadius = UDim.new(0, 4)
local tpAltButton = Instance.new("TextButton")
tpAltButton.Size = UDim2.new(1, -16, 0, 36)
tpAltButton.Position = UDim2.new(0, 8, 0, 60)
tpAltButton.Text = "TP TO ALTERNATE EXIT"
tpAltButton.TextColor3 = Color3.fromRGB(255, 255, 255)
tpAltButton.Font = Enum.Font.Code
tpAltButton.TextSize = 11
tpAltButton.BackgroundColor3 = Color3.fromRGB(200, 130, 0)
tpAltButton.BorderSizePixel = 0
tpAltButton.AutoButtonColor = false
tpAltButton.Parent = teleportPage
Instance.new("UICorner", tpAltButton).CornerRadius = UDim.new(0, 4)
local clearPage = tabPages[3]
local toggleButton = Instance.new("TextButton")
toggleButton.Size = UDim2.new(1, -16, 0, 36)
toggleButton.Position = UDim2.new(0, 8, 0, 5)
toggleButton.Text = "DELETE WEAK WALLS: OFF"
toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleButton.Font = Enum.Font.Code
toggleButton.TextSize = 11
toggleButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
toggleButton.BorderSizePixel = 0
toggleButton.AutoButtonColor = false
toggleButton.Parent = clearPage
Instance.new("UICorner", toggleButton).CornerRadius = UDim.new(0, 4)
local wraithButton = Instance.new("TextButton")
wraithButton.Size = UDim2.new(1, -16, 0, 36)
wraithButton.Position = UDim2.new(0, 8, 0, 46)
wraithButton.Text = "CLEAR WRAITH OBJECTS: OFF"
wraithButton.TextColor3 = Color3.fromRGB(255, 255, 255)
wraithButton.Font = Enum.Font.Code
wraithButton.TextSize = 10
wraithButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
wraithButton.BorderSizePixel = 0
wraithButton.AutoButtonColor = false
wraithButton.Parent = clearPage
Instance.new("UICorner", wraithButton).CornerRadius = UDim.new(0, 4)
local espPage = tabPages[4]
local espWraithButton = Instance.new("TextButton")
espWraithButton.Size = UDim2.new(1, -16, 0, 36)
espWraithButton.Position = UDim2.new(0, 8, 0, 15)
espWraithButton.Text = "SHOW WRAITH OBJECTS: OFF"
espWraithButton.TextColor3 = Color3.fromRGB(255, 255, 255)
espWraithButton.Font = Enum.Font.Code
espWraithButton.TextSize = 10
espWraithButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
espWraithButton.BorderSizePixel = 0
espWraithButton.AutoButtonColor = false
espWraithButton.Parent = espPage
Instance.new("UICorner", espWraithButton).CornerRadius = UDim.new(0, 4)
local autoClickPage = tabPages[5]
local fastClickButton = Instance.new("TextButton")
fastClickButton.Size = UDim2.new(1, -16, 0, 36)
fastClickButton.Position = UDim2.new(0, 8, 0, 5)
fastClickButton.Text = "FAST CLICK BUTTONS: OFF"
fastClickButton.TextColor3 = Color3.fromRGB(255, 255, 255)
fastClickButton.Font = Enum.Font.Code
fastClickButton.TextSize = 10
fastClickButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
fastClickButton.BorderSizePixel = 0
fastClickButton.AutoButtonColor = false
fastClickButton.Parent = autoClickPage
Instance.new("UICorner", fastClickButton).CornerRadius = UDim.new(0, 4)
local instantClickButton = Instance.new("TextButton")
instantClickButton.Size = UDim2.new(1, -16, 0, 36)
instantClickButton.Position = UDim2.new(0, 8, 0, 46)
instantClickButton.Text = "INSTANT CLICK BUTTONS: OFF"
instantClickButton.TextColor3 = Color3.fromRGB(255, 255, 255)
instantClickButton.Font = Enum.Font.Code
instantClickButton.TextSize = 10
instantClickButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
instantClickButton.BorderSizePixel = 0
instantClickButton.AutoButtonColor = false
instantClickButton.Parent = autoClickPage
Instance.new("UICorner", instantClickButton).CornerRadius = UDim.new(0, 4)
local statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1, -16, 0, 18)
statusLabel.Position = UDim2.new(0, 8, 0, 0)
statusLabel.Text = ""
statusLabel.TextColor3 = Color3.fromRGB(150, 150, 150)
statusLabel.BackgroundTransparency = 1
statusLabel.Font = Enum.Font.Code
statusLabel.TextSize = 9
statusLabel.TextXAlignment = Enum.TextXAlignment.Left
statusLabel.TextWrapped = true
statusLabel.Parent = mainFrame
local openButton = Instance.new("TextButton")
openButton.Size = UDim2.new(0, 50, 0, 50)
openButton.Position = UDim2.new(0.5, -25, 0.8, -25)
openButton.Text = "GH"
openButton.TextColor3 = Color3.fromRGB(255, 255, 255)
openButton.Font = Enum.Font.Code
openButton.TextSize = 16
openButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
openButton.BorderSizePixel = 0
openButton.Visible = true
openButton.Active = true
openButton.Draggable = true
openButton.Parent = screenGui
Instance.new("UICorner", openButton).CornerRadius = UDim.new(1, 0)
local isOpen = false
local animating = false
local function openMenuAnimation()
if animating or isOpen then return end
animating = true
openButton.Visible = false
mainFrame.Size = UDim2.new(0, 50, 0, 50)
mainFrame.Position = openButton.Position
mainFrame.Visible = true
TweenService:Create(mainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {
Size = UDim2.new(0, 300, 0, 210),
Position = UDim2.new(0.5, -150, 0.5, -105)
}):Play()
TweenService:Create(mainCorner, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
CornerRadius = UDim.new(0, 6)
}):Play()
task.wait(0.3)
isOpen = true
animating = false
end
local function closeMenuAnimation()
if animating or not isOpen then return end
animating = true
TweenService:Create(mainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.In), {
Size = UDim2.new(0, 50, 0, 50),
Position = openButton.Position
}):Play()
TweenService:Create(mainCorner, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
CornerRadius = UDim.new(1, 0)
}):Play()
task.wait(0.3)
mainFrame.Visible = false
openButton.Visible = true
isOpen = false
animating = false
end
openButton.MouseButton1Click:Connect(openMenuAnimation)
closeButton.MouseButton1Click:Connect(closeMenuAnimation)
local wallNames = {"WeakWall", "WeakWalls", "WeakGlass", "WeakStaticWall", "WeakRustyWall", "FakeWall", "FakeSmile", "UncollideWall", "WeakWraithWall"}
local wallsEnabled = false
local wallsCount = 0
local function clearWalls()
local count = 0
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") or obj:IsA("Model") then
for _, name in ipairs(wallNames) do
if obj.Name == name then
pcall(function() obj:Destroy(); count += 1 end)
break
end
end
end
end
wallsCount += count
return count
end
local function wallsLoop()
while wallsEnabled do
clearWalls()
task.wait(1)
end
end
toggleButton.MouseButton1Click:Connect(function()
wallsEnabled = not wallsEnabled
if wallsEnabled then
toggleButton.Text = "DELETE WEAK WALLS: ON"
toggleButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
task.spawn(wallsLoop)
statusLabel.Text = "Deleting weak walls... Total: " .. wallsCount
else
toggleButton.Text = "DELETE WEAK WALLS: OFF"
toggleButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
statusLabel.Text = "Weak walls stopped. Total: " .. wallsCount
end
end)
local wraithEnabled = false
local wraithCount = 0
local function clearWeakWraithWalls()
local count = 0
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") or obj:IsA("Model") then
for i = 1, 8 do
if obj.Name == "WeakWraithWall" .. i then
pcall(function() obj:Destroy(); count += 1 end)
break
end
end
end
end
wraithCount += count
return count
end
local function wraithLoop()
while wraithEnabled do
clearWeakWraithWalls()
task.wait(1)
end
end
wraithButton.MouseButton1Click:Connect(function()
wraithEnabled = not wraithEnabled
if wraithEnabled then
wraithButton.Text = "CLEAR WRAITH OBJECTS: ON"
wraithButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
task.spawn(wraithLoop)
statusLabel.Text = "Clearing WeakWraithWall... Total: " .. wraithCount
else
wraithButton.Text = "CLEAR WRAITH OBJECTS: OFF"
wraithButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
statusLabel.Text = "Wraith stopped. Total: " .. wraithCount
end
end)
local fullbrightEnabled = false
local fullbrightConnection
local function applyFullbright()
Lighting.Ambient = Color3.fromRGB(180, 180, 180)
Lighting.Brightness = 1.5
Lighting.ClockTime = 14
Lighting.FogEnd = 99999
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.fromRGB(200, 200, 200)
end
local function removeFullbright()
Lighting.Ambient = defaultAmbient
Lighting.Brightness = defaultBrightness
Lighting.GlobalShadows = defaultGlobalShadows
Lighting.OutdoorAmbient = defaultOutdoorAmbient
end
fullbrightButton.MouseButton1Click:Connect(function()
fullbrightEnabled = not fullbrightEnabled
if fullbrightEnabled then
fullbrightButton.Text = "FULLBRIGHT: ON"
fullbrightButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
applyFullbright()
if fullbrightConnection then fullbrightConnection:Disconnect() end
fullbrightConnection = RunService.Heartbeat:Connect(function()
if fullbrightEnabled then applyFullbright() end
end)
statusLabel.Text = "Fullbright ON"
else
fullbrightButton.Text = "FULLBRIGHT: OFF"
fullbrightButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
if fullbrightConnection then fullbrightConnection:Disconnect(); fullbrightConnection = nil end
removeFullbright()
statusLabel.Text = "Fullbright OFF"
end
end)
player.CharacterAdded:Connect(function()
if fullbrightEnabled then applyFullbright() end
end)
local function findExit(findAlternate)
local exitNames = {"Exit", "ExitDoor", "ExitPortal", "Finish", "FinishLine", "Win", "WinPad", "End", "Goal"}
local blacklist = {"VendingMachine", "VendingMachineButton", "Lobby", "Spawn"}
local result = {}
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") then
local blacklisted = false
for _, b in ipairs(blacklist) do
if obj.Name:find(b) or (obj.Parent and obj.Parent.Name:find(b)) then blacklisted = true; break end
end
if blacklisted then continue end
local isAlt = false
local p = obj.Parent
while p do
if p.Name:lower():gsub("%s+",""):find("alternate") and p.Name:lower():find("exit") then isAlt = true; break end
p = p.Parent
end
local matched = false
for _, n in ipairs(exitNames) do if obj.Name == n then matched = true; break end end
if not matched then
local ln = obj.Name:lower()
if ln:find("exit") or ln:find("finish") or ln:find("goal") or ln:find("win") or ln:find("end") then matched = true end
end
if matched and isAlt == findAlternate then table.insert(result, obj) end
end
end
return result
end
local function tpToObj(found, label, btn)
local char = player.Character
if not char then statusLabel.Text = "No character!"; return end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then statusLabel.Text = "No root!"; return end
if not found then
statusLabel.Text = label .. " not found!"
btn.Text = "NOT FOUND"
task.wait(1.5)
btn.Text = label == "Exit" and "TELEPORT TO EXIT" or "TP TO ALTERNATE EXIT"
return
end
local tp = found.Position + Vector3.new(0,5,0)
local ray = workspace:Raycast(found.Position, Vector3.new(0,10,0), RaycastParams.new())
if ray then tp = ray.Position - Vector3.new(0,2,0) end
tp += found.CFrame.LookVector * 3
root.CFrame = CFrame.new(tp)
statusLabel.Text = "TP to: " .. found.Name
btn.Text = "TP: " .. found.Name
task.wait(1.5)
btn.Text = label == "Exit" and "TELEPORT TO EXIT" or "TP TO ALTERNATE EXIT"
end
tpButton.MouseButton1Click:Connect(function()
local exits = findExit(false)
tpToObj(#exits > 0 and exits[1] or nil, "Exit", tpButton)
end)
tpAltButton.MouseButton1Click:Connect(function()
local exits = findExit(true)
tpToObj(#exits > 0 and exits[1] or nil, "Alternate Exit", tpAltButton)
end)
local espWraithEnabled = false
local espWraithConnection
local espHighlights = {}
local originalProperties = {}
local function highlightGate(obj)
if not obj:IsA("BasePart") then return end
if obj.Name ~= "WraithGate" then return end
if obj.Transparency <= 0.5 then return end
if espHighlights[obj] then return end
originalProperties[obj] = obj.Transparency
obj.Transparency = 0.3
local highlight = Instance.new("Highlight")
highlight.FillColor = obj.Color
highlight.FillTransparency = 0.5
highlight.OutlineColor = Color3.fromRGB(200, 200, 200)
highlight.OutlineTransparency = 0.3
highlight.Enabled = true
highlight.DepthMode = Enum.HighlightDepthMode.Occluded
highlight.Parent = obj
espHighlights[obj] = highlight
end
local function onDescendantAdded(obj)
if espWraithEnabled then
highlightGate(obj)
end
end
local function clearAllHighlights()
for obj, highlight in pairs(espHighlights) do
if originalProperties[obj] then
pcall(function() obj.Transparency = originalProperties[obj] end)
originalProperties[obj] = nil
end
highlight:Destroy()
end
espHighlights = {}
end
espWraithButton.MouseButton1Click:Connect(function()
espWraithEnabled = not espWraithEnabled
if espWraithEnabled then
espWraithButton.Text = "SHOW WRAITH OBJECTS: ON"
espWraithButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
for _, obj in ipairs(workspace:GetDescendants()) do
highlightGate(obj)
end
espWraithConnection = workspace.DescendantAdded:Connect(onDescendantAdded)
statusLabel.Text = "ESP Wraith Objects active!"
else
espWraithButton.Text = "SHOW WRAITH OBJECTS: OFF"
espWraithButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
if espWraithConnection then espWraithConnection:Disconnect(); espWraithConnection = nil end
clearAllHighlights()
statusLabel.Text = "ESP Wraith stopped"
end
end)
local fastClickEnabled = false
local fastClickConnection
local instantClickEnabled = false
local instantClickConnection
local function isVisible(playerPos, targetPart)
local targetPos = targetPart.Position
local direction = targetPos - playerPos
local raycastParams = RaycastParams.new()
raycastParams.FilterType = Enum.RaycastFilterType.Exclude
raycastParams.FilterDescendantsInstances = {player.Character}
raycastParams.IgnoreWater = true
local raycastResult = workspace:Raycast(playerPos, direction, raycastParams)
if raycastResult then
if raycastResult.Instance == targetPart or raycastResult.Instance:IsDescendantOf(targetPart.Parent) then
return true
end
return false
end
return true
end
local function clickNearby()
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local playerPos = character.HumanoidRootPart.Position
for _, descendant in ipairs(workspace:GetDescendants()) do
if descendant:IsA("ClickDetector") then
local part = descendant.Parent
if part and part:IsA("BasePart") then
local distance = (playerPos - part.Position).Magnitude
if distance <= 10 then
if isVisible(playerPos, part) then
fireclickdetector(descendant, distance)
end
end
end
end
end
end
fastClickButton.MouseButton1Click:Connect(function()
fastClickEnabled = not fastClickEnabled
if fastClickEnabled then
fastClickButton.Text = "FAST CLICK BUTTONS: ON"
fastClickButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
fastClickConnection = RunService.RenderStepped:Connect(function()
pcall(clickNearby)
end)
statusLabel.Text = "Fast Click Buttons active!"
else
fastClickButton.Text = "FAST CLICK BUTTONS: OFF"
fastClickButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
if fastClickConnection then fastClickConnection:Disconnect(); fastClickConnection = nil end
statusLabel.Text = "Fast Click Buttons stopped"
end
end)
instantClickButton.MouseButton1Click:Connect(function()
instantClickEnabled = not instantClickEnabled
if instantClickEnabled then
instantClickButton.Text = "INSTANT CLICK BUTTONS: ON"
instantClickButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100)
instantClickConnection = RunService.Heartbeat:Connect(function()
pcall(clickNearby)
end)
statusLabel.Text = "Instant Click Buttons active!"
else
instantClickButton.Text = "INSTANT CLICK BUTTONS: OFF"
instantClickButton.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
if instantClickConnection then instantClickConnection:Disconnect(); instantClickConnection = nil end
statusLabel.Text = "Instant Click Buttons stopped"
end
end)Features & Information
It's keyless(no key) so run it by yourself and look at the features
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