loadstring(game:HttpGet("https://raw.githubusercontent.com/alizeja/scp-demo-gui-script/refs/heads/main/main.lua"))()
Features & Information
SCP Demo GUI
INSTRUCTIONS:
Execute AFTER EVERYTHING IS LOADED
See if all menu buttons are available, then execute.
MAIN
-Aimbot (Silent) (BUGGY)
-Disable Angering SCP-096
-Faster SCP-106 Door Movement
-Disable Fall Damage
-Contain 106 Immediately
-Toggle, Cancel, and Activate Nuke Immediately
-See Nuke Info and Time
VISUAL
-Player Esp
-Item Esp
-Reticle
-Checkpoints, Elevators, and Gates ESP
-Disable Flashbang Effects
-Fullbright
-Debug View
TEAM/SHOP
-See your Credits
-See your currently Queued team
-See all team's timers.
PLAYER
-Walk Speed and Jump Height
SHORTCUTS
-Quick Use Medkit Keybind (H)
-Quick Use SCP-018 Ball Keybind (B)
DEBUG
-Infinite Yield
-Rejoin
-Reset
-Panic/Destroy Gui
-Reload Script
#scp#scp demo#scp demonstration
doesnt work
@kntkontor ? What executor are you using, and send me the console logs
all work but so need esp players
@sklmak666 actually yknow what sure, esp ADDED!
Hello Aliz! Our company AKYLIST MARDERES SCRIPT see your script. We ask you make our script with server-sided script. How i see - you know lua, and if you disagree make out script, then i will req a more functions how Teleport to escape Teleport to Random scp Auto kill (farm) Better aim and make sure you make a fov!
Aliz can you give me Discord? I can help you rlly
its OP script
another thing is that you are using direct dot-indexing and bracket-indexing for deep workspace paths (e.g., workspace["Heavy Containment Zone"].WarheadNonModular.Room...). if the map hasn't fully loaded, or if a specific room doesn't spawn in a round (which is rare for this game), this will instantly throw an attempt to index nil error and break the script. In Line 32: PlaceId, JobId = game.PlaceId, game.JobId You forgot the local keyword. This can cause problem with other scripts the user might run.
there are also some more memory leak problems but they arent that important
oh i realized you always open source your script so disregard my previous advice about obfuscating, overall, this is a very good script
@HellomynameisT Woah thanks for a lot of feedback, first time successfully making an aimbot so there's in fact some issues. I updated the script and I think I fixed some of these issues! I dont mind if there's skids!
@Aliz tested your new script, the get nuke info button is broken after the update, i will be looking into this
seems like the issue is a missing define, console yielded attempt to index nil with .Text
might have found the issue, at the top of your script, you declare local disabled, but inside getNukeVars(), you forgot to actually define it so the script attempts to read disabled.Text, which throws an "attempt to index nil with 'Text'" error
@HellomynameisT whoops! fixed!!
hmm, i will try to explore this game's structure, maybe i can find some fun features to add
pocket dimension escape esp might be possible, you can scan for the TPPart and highlight it
uhhh i dont really know the cause but cancel nuke and activate nuke is broken
OHHHH THIS IS A REALLY REALLY TINY TYPO
they seem to have updated from ButtonInteractables to ButtonInteractable
@Aliz you should update your ButtonInteractables to ButtonInteractable (both in cancel nuke and activate nuke, only update those because the others like coverinteractables are still intact)
@HellomynameisT :skull: alright