
Key Required

local character = game:GetService("Players").LocalPlayer.Character
local humanoid = character.Humanoid
local hrp = character.HumanoidRootPart
local openTrade = game:GetService("ReplicatedStorage").GameEvents.OpenTradeMenu
local purchase = game:GetService("ReplicatedStorage").GameFunctions.PurchaseGoods
game:GetService("GuiService"):SetGameplayPausedNotificationEnabled(false)
function walkTo(location)
game:GetService("ReplicatedStorage").GameEvents.PathfindRequest:FireServer(
location
)
task.wait(0.8)
humanoid.WalkSpeed = 250
repeat task.wait(0.1)
until game:GetService("Players").LocalPlayer.PlayerGui.SilkRoad.MainHUDFrame.TopInfo.BannerLower.Location.Text == location
end
function sellInventory(npc)
for i=1, 29 do
game:GetService("ReplicatedStorage").GameFunctions.SellGoods:InvokeServer(npc, 1)
task.wait(0.1)
end
end
while task.wait() do
walkTo("Antioch")
hrp.Anchored = true
hrp.CFrame = CFrame.new(workspace.NPCs.Antioch.AntiochTrader_Crafts:GetPivot().Position + Vector3.new(0, 3, 0))
task.wait(0.2)
openTrade:FireServer(
workspace.NPCs.Antioch.AntiochTrader_Crafts
)
task.wait(1)
sellInventory(workspace.NPCs.Antioch.AntiochTrader_Crafts)
purchase:InvokeServer(
workspace.NPCs.Antioch.AntiochTrader_Crafts,
"Books",
29
)
task.wait(0.3)
hrp.Anchored = false
hrp.CFrame = CFrame.new(Vector3.new(4426, 59, -660))
task.wait(0.2)
walkTo("Tyre")
hrp.Anchored = true
hrp.CFrame = CFrame.new(workspace.NPCs.Tyre.TyreTrader_Crafts:GetPivot().Position + Vector3.new(0, 3, 0))
task.wait(0.2)
openTrade:FireServer(
workspace.NPCs.Tyre.TyreTrader_Crafts
)
task.wait(1)
sellInventory(workspace.NPCs.Tyre.TyreTrader_Crafts)
purchase:InvokeServer(
workspace.NPCs.Tyre.TyreTrader_Crafts,
"Candles",
29
)
hrp.Anchored = false
task.wait(0.2)
hrp.CFrame = CFrame.new(-147, -43, -1440)
end
tf is this game im crine
@STING3R idk my friend showed me it