Kill aura And Speed
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Kill aura And Speed

Rumble QuestXpchloeXpchloe 603 views 1K executesUpdated Apr 11, 2026
5.0/ 5(4 votes)
40100% Positive
Lua Script•347 lines (11822 chars)
if not game.Players.LocalPlayer:WaitForChild("PlayerGui"):FindFirstChild("VBC_rg_gui") then
 
local nodoors=false
local walkspeed=false
local killaura=false
local weaponID
 
--Check Text
spawn(function()
	while true do
		if game.Players.LocalPlayer.PlayerGui.VBC_rg_gui.main.main.credits.text.Text~="Made by repxrd#0347" then
			game.Players.LocalPlayer.PlayerGui.VBC_rg_gui.main.main.credits.text.Text="Made by repxrd#0347"
		end
		wait(3)
	end
end)
 
--Get Weapon ID
local function getWID()
	for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
		if v.Name~="HumanoidRootPart" and v.Name~="LeftHand" and v.Name~="LeftLowerArm" and v.Name~="LeftUpperArm" and v.Name~="RightHand" and v.Name~="RightLowerArm" and v.Name~="RightUpperArm" and v.Name~="UpperTorso" and v.Name~="LeftFoot" and v.Name~="LeftLowerLeg" and v.Name~="LeftUpperLeg" and v.Name~="RightFoot" and v.Name~="RightLowerLeg" and v.Name~="RightUpperLeg" and v.Name~="LowerTorso" and v.Name~="Humanoid" and v.Name~="Head" and v.Name~="Health" and v.Name~="Animate" and v.Name~="ArmorHead" and v.Name~="ArmorTorso" and v.Name~="ArmorChest" and v.Name~="ArmorLegs" and v.Name~="PlayerOverheadGui" and v.ClassName=="Model" and v.ClassName~="Folder" and v.ClassName~="Part" and v.ClassName~="MeshPart" then
			weaponID=v.Name
		end
	end
end
 
--Rainbow text
local function rainbow(texts,sec,add)
	for i=255,0,-add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(255,i,i) end--(255,0,0)
		wait(sec) end
	for i=0,175,add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(255,i,0) end--(255,175,0)
		wait(sec) end
	for i=175,255,add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(255,i,0) end--(255,255,0)
		wait(sec) end
	for i=255,0,-add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(i,255,0) end--(0,255,0)
		wait(sec) end
	for i=0,255,add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(0,255,i) end--(0,255,255)
		wait(sec) end
	for i=255,0,-add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(0,i,255) end--(0,0,255)
		wait(sec) end
	for i=0,255,add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(i,0,255) end--(255,0,255)
		wait(sec) end
	for i=0,255,add do for i2,v in pairs(texts) do v.TextColor3 = Color3.fromRGB(255,i,255) end--(255,255,255)
		wait(sec) end
end
 
--No Doors
local function nodoors_f(state)
	if workspace.Terrain:FindFirstChild("DungeonBoss") then
		for i,v in pairs(workspace.Terrain:GetChildren()) do
			if v.Name=='DungeonPiece1' or v.Name=='DungeonPiece2' or v.Name=='DungeonPiece3' or v.Name=='DungeonPiece4' or v.Name=='DungeonPiece5' or v.Name=='DungeonPiece6' or v.Name=='DungeonPiece7' or v.Name=='DungeonBoss' then
				for i,v2 in pairs(v.Door:GetChildren()) do
					if v2:IsA("MeshPart") or v2:IsA("Part") then
						v2.CanCollide=state
					end
					if v2.Name=="Door1" or v.Name=="Door2" then
						for i,v3 in pairs(v2:GetChildren()) do
							if v3:IsA("Part") or v3:IsA("UnionOperation") or v3:IsA("MeshPart") then
								v3.CanCollide=state
							end
						end
					end
				end
			end
		end
	elseif not state then
		game.Players.LocalPlayer.PlayerGui.VBC_rg_gui.main.main.credits.text.Text="Error: You must join the dungeon!"
	end
end
 
--Create Gui
local screengui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
screengui.DisplayOrder = 999999999
screengui.Name = "VBC_rg_gui"
--
local main = Instance.new("Frame",screengui)
main.Name = "main"
main.BackgroundTransparency = 0.999
main.Size = UDim2.new(1,1,1,1)
main.ZIndex = 999999999
--top
local top = Instance.new("Frame",main)
top.Name = "top"
top.BackgroundColor3 = Color3.fromRGB(55,55,55)
top.BorderSizePixel = 0
top.Position = UDim2.new(0.188,0,0.102,0)
top.Size = UDim2.new(0.2,0,0.03,0)
top.ZIndex = 999999998
	--arrow
	local arrow = Instance.new("TextButton",top)
	arrow.Name = "arrow"
	arrow.BackgroundTransparency = 1
	arrow.Size = UDim2.new(0.991,1,1,1)
	arrow.Font = Enum.Font.GothamBold
	arrow.Text = "[T] <"
	arrow.TextColor3 = Color3.fromRGB(255,255,255)
	arrow.TextScaled = true
	arrow.ZIndex = 999999999
	arrow.TextXAlignment = Enum.TextXAlignment.Right
		--arrow script
		local function arrow_f()
			if arrow.Text=="[T] <" then
				arrow.Text="[T] X"
				arrow.Parent.Parent:FindFirstChild("main").Visible=true
			else
				arrow.Text="[T] <"
				arrow.Parent.Parent:FindFirstChild("main").Visible=false
			end
		end
		arrow.MouseButton1Click:Connect(arrow_f)
		game:GetService("UserInputService").InputBegan:Connect(function(key)
			if key.KeyCode==Enum.KeyCode.T then
				arrow_f()
			end
		end)
	--main
	local main_ = Instance.new("TextButton",top)
	main_.Name = "main"
	main_.BackgroundTransparency = 1
	main_.Position = UDim2.new(0.002,0,0,0)
	main_.Size = UDim2.new(0.9,1,1,1)
	main_.Font = Enum.Font.GothamBold
	main_.Text = "Main"
	main_.TextColor3 = Color3.fromRGB(255,255,255)
	main_.TextScaled = true
	main_.ZIndex = 999999999
	main_.TextXAlignment = Enum.TextXAlignment.Left
--main(2)
local main2 = Instance.new("Frame",main)
main2.Name = "main"
main2.BackgroundColor3 = Color3.fromRGB(74,74,74)
main2.BorderSizePixel = 0
main2.Position = UDim2.new(0.188,0,0.135,0)
main2.Size = UDim2.new(0.2,0,0.165,0)
main2.ZIndex = 999999997
main2.Visible = false
	--credits
	local credits = Instance.new("Frame",main2)
	credits.Name = "credits"
	credits.BackgroundTransparency = 1
	credits.Position = UDim2.new(0,0,0.595,0)
	credits.Size = UDim2.new(1,0,0.4,0)
	credits.ZIndex = 999999998
		--text
		local ctext = Instance.new("TextLabel",credits)
		ctext.Name = "text"
		ctext.BackgroundTransparency = 1
		ctext.Position = UDim2.new(0,0,0.444,0)
		ctext.Size = UDim2.new(1,1,0.426,1)
		ctext.Font = Enum.Font.SourceSansItalic
		ctext.Text = "Made by repxrd#0347"
		ctext.TextColor3 = Color3.fromRGB(158,158,158)
		ctext.TextScaled = true
		ctext.ZIndex = 999999999
	--walkspeed
	local walkspeed = Instance.new("Frame",main2)
	walkspeed.Name = "walkspeed"
	walkspeed.BackgroundTransparency = 1
	walkspeed.Position = UDim2.new(0,0,0.082,0)
	walkspeed.Size = UDim2.new(1,0,0.32,0)
	walkspeed.ZIndex = 999999998
		--text
		local text = Instance.new("TextLabel",walkspeed)
		text.Name = "text"
		text.BackgroundTransparency = 1
		text.Position = UDim2.new(0.027,0,0,0)
		text.Size = UDim2.new(0.5,1,0.763,1)
		text.Font = Enum.Font.GothamBold
		text.Text = "WalkSpeed [R]"
		text.TextColor3 = Color3.fromRGB(255,255,255)
		text.TextScaled = true
		text.ZIndex = 999999999
		--check
		local text_ = Instance.new("TextButton",walkspeed)
		text_.Name = "check"
		--text_.BackgroundTransparency = 1
		text_.BackgroundColor3 = Color3.fromRGB(65,65,65)
		text_.BorderSizePixel = 0
		text_.Position = UDim2.new(0.57,0,0,0)
		text_.Size = UDim2.new(0.42,0,0.7,0)
		text_.Font = Enum.Font.GothamBold
		text_.Text = "OFF"
		text_.TextColor3 = Color3.fromRGB(255,0,0)
		text_.TextScaled = true
		text_.ZIndex = 999999999
			--check script
			local function check()
				if text_.Text=="OFF" then
					text_.Text="ON"
					text_.TextColor3 = Color3.fromRGB(0,255,0)
					walkspeed=true
				else
					text_.Text="OFF"
					text_.TextColor3 = Color3.fromRGB(255,0,0)
					walkspeed=false
				end
			end
			text_.MouseButton1Click:Connect(check)
			game:GetService("UserInputService").InputBegan:Connect(function(key)
				if key.KeyCode==Enum.KeyCode.R then
					check()
				end
			end)
	--killaura
	local killaura = Instance.new("Frame",main2)
	killaura.Name = "killaura"
	killaura.BackgroundTransparency = 1
	killaura.Position = UDim2.new(0,0,0.082,0)
	killaura.Size = UDim2.new(1,0,0.32,0)
	killaura.ZIndex = 999999998
		--text
		local text = Instance.new("TextLabel",killaura)
		text.Name = "text"
		text.BackgroundTransparency = 1
		text.Position = UDim2.new(0.027,0,0.698,0)
		text.Size = UDim2.new(0.5,1,0.763,1)
		text.Font = Enum.Font.GothamBold
		text.Text = "Kill-Aura [F]"
		text.TextColor3 = Color3.fromRGB(255,255,255)
		text.TextScaled = true
		text.ZIndex = 999999999
		--check
		local text_2 = Instance.new("TextButton",killaura)
		text_2.Name = "check"
		--text_2.BackgroundTransparency = 1
		text_2.BackgroundColor3 = Color3.fromRGB(65,65,65)
		text_2.BorderSizePixel = 0
		text_2.Position = UDim2.new(0.57,0,0.721,0)
		text_2.Size = UDim2.new(0.42,0,0.7,0)
		text_2.Font = Enum.Font.GothamBold
		text_2.Text = "OFF"
		text_2.TextColor3 = Color3.fromRGB(255,0,0)
		text_2.TextScaled = true
		text_2.ZIndex = 999999999
			--check script
			local function check_()
				if text_2.Text=="OFF" then
					text_2.Text="ON"
					text_2.TextColor3 = Color3.fromRGB(0,255,0)
					killaura=true
				else
					text_2.Text="OFF"
					text_2.TextColor3 = Color3.fromRGB(255,0,0)
					killaura=false
				end
			end
			text_2.MouseButton1Click:Connect(check_)
			game:GetService("UserInputService").InputBegan:Connect(function(key)
				if key.KeyCode==Enum.KeyCode.F then
					check_()
				end
			end)
	--cc doors
	local ccdoors = Instance.new("Frame",main2)
	ccdoors.Name = "ccdoors"
	ccdoors.BackgroundTransparency = 1
	ccdoors.Position = UDim2.new(0,0,0.082,0)
	ccdoors.Size = UDim2.new(1,0,0.32,0)
	ccdoors.ZIndex = 999999998
		--text
		local text = Instance.new("TextLabel",ccdoors)
		text.Name = "text"
		text.BackgroundTransparency = 1
		text.Position = UDim2.new(0.027,0,1.396,0)
		text.Size = UDim2.new(0.5,1,0.763,1)
		text.Font = Enum.Font.GothamBold
		text.Text = "CC-Doors [C]"
		text.TextColor3 = Color3.fromRGB(255,255,255)
		text.TextScaled = true
		text.ZIndex = 999999999
		--check
		local text_2 = Instance.new("TextButton",ccdoors)
		text_2.Name = "check"
		--text_2.BackgroundTransparency = 1
		text_2.BackgroundColor3 = Color3.fromRGB(65,65,65)
		text_2.BorderSizePixel = 0
		text_2.Position = UDim2.new(0.57,0,1.442,0)
		text_2.Size = UDim2.new(0.42,0,0.7,0)
		text_2.Font = Enum.Font.GothamBold
		text_2.Text = "OFF"
		text_2.TextColor3 = Color3.fromRGB(255,0,0)
		text_2.TextScaled = true
		text_2.ZIndex = 999999999
			--check script
			local function check_()
				if text_2.Text=="OFF" then
					text_2.Text="ON"
					text_2.TextColor3 = Color3.fromRGB(0,255,0)
					nodoors=true
					nodoors_f(false)
				else
					text_2.Text="OFF"
					text_2.TextColor3 = Color3.fromRGB(255,0,0)
					nodoors=false
					nodoors_f(true)
				end
			end
			text_2.MouseButton1Click:Connect(check_)
			game:GetService("UserInputService").InputBegan:Connect(function(key)
				if key.KeyCode==Enum.KeyCode.C then
					check_()
				end
			end)
--draggable
local mouse = game.Players.LocalPlayer:GetMouse()
local frame = main.top
local frame2 = main.main
main.top.main.MouseButton1Down:Connect(function()
	while game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do
		frame.Position = UDim2.new(0,mouse.X-200,0,mouse.Y-10)
		frame2.Position = frame.Position + UDim2.new(0,0,0.033,0)
		wait()
	end
end)
--rainbow
local sec = .00001
local add = 5
spawn(function()
	repeat
		rainbow({main_,ctext},sec,add)
	until false
end)
 
spawn(function()
	while true do 
		if walkspeed==true then
			if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed~=100 then
				game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=100
			end
		elseif game.Players.LocalPlayer.Character.Humanoid.WalkSpeed~=16 then
			game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=16
		end
		if killaura==true then
			getWID()
			for i,enemy in pairs(game.Workspace.Enemies:GetChildren()) do
				if (game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position-enemy:WaitForChild("HumanoidRootPart").Position).Magnitude<=100 then
					game.ReplicatedStorage.Modules.Network.RemoteEvent:FireServer("WeaponDamage",weaponID,enemy:WaitForChild("Humanoid"))
				end
			end
		end
		wait(.01)
	end
end)
 
else
	game.Players.LocalPlayer.PlayerGui.VBC_rg_gui.main.main.credits.text.Text="Error: GUI already injected"
end

Features & Information

Free script is activated in the dungeon not in the lobby

Community Comments (1)

flamenightyflamenightyOct 7, 2026

very good script. i recommend it if you play rumble

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