Dice S*er [FE]
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Dice S*er [FE]

RonopolyRauwoRauwo 26.6K views 5.4K executesUpdated Jun 6, 2022
5.0/ 5(5 votes)
50100% Positive
Lua Script•8 lines (156 chars)
while true do 
local args = {
   [1] = false,
   [2] = 20
}

game:GetService("ReplicatedStorage").functionsAndEvents.rollDice:InvokeServer(unpack(args))
end

Features & Information

Infinitely spawn dices that lag the game and NORMALLY make players want to leave. Thus giving you the win and points! Not made by me, created by Unordinary - https://v3rmillion.net/member.php?action=profile&uid=5602. All credits go to them.
#ronopoly#spawner#dice#lag#win

Community Comments (13)

FreyaaFreyaaJun 6, 2022(edited)

what game?

EVilDragonEVilDragonJun 6, 2022(edited)

Nice script for trolling

EVilDragonEVilDragonJun 6, 2022(edited)

@Vulkar press on Play Game

nelliehaslam1971nelliehaslam1971Jun 6, 2022(edited)

works

fearlessmonarchfearlessmonarchJun 11, 2022(edited)

how to use

script_criticscript_criticJul 12, 2022(edited)

not server sided

RauwoRauwoadminJul 13, 2022(edited)

@script_critic it is...

script_criticscript_criticJul 14, 2022(edited)

@Rauwo serverside means it is infected with a backdoor meaning exploiters can insert and model they want into the game, for example serversides are the reason that we have require scripts, we load a model script into the game. What you may be thinking of is the script being compatible with FE, not being serverside. This script is compatible with FE, meaning people can see it, but this game is definitely not infected, and there is no serversides for it. hope ya liked my explanation.

hello_foxy165hello_foxy165Oct 9, 2022(edited)

@script_critic Dumbass not all serversides are require script your retarded minor

hello_foxy165hello_foxy165Oct 9, 2022(edited)

@script_critic and serverside do not ALWAYS mean the game is infected

script_criticscript_criticOct 9, 2022(edited)

@hello_foxy lmao my guy, a serverside is literally a game virus, which is a backdoor for exploiters. Please do research on serversides instead of assuming they are the opposite of client side

script_criticscript_criticOct 9, 2022(edited)

@hello_foxy examples of client executors are synapse x, krnl, scriptware, oxygen u, etc. ss exploits are exploits that whitelist you for backdoor scripts

script_criticscript_criticOct 9, 2022(edited)

@hello_foxy ill explain this in the most simplest way possible in a game, the server can do anything, and any changes it makes are replicated to all clients in the game, if you manage to get a backdoor in a serverscript,

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