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Useless script

Roller for Brainrots!98719871 953 views 236 executesUpdated Apr 29, 2026
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Lua Script•54 lines (1387 chars)
local rs = game:GetService("ReplicatedStorage")

local gui = Instance.new("ScreenGui")
gui.Parent = game.CoreGui
gui.Name = "BrainrotUI"
gui.ResetOnSpawn = false

local label = Instance.new("TextLabel")
label.Parent = gui
label.Size = UDim2.new(0, 160, 0, 28)
label.Position = UDim2.new(1, -170, 0, 10)
label.BackgroundColor3 = Color3.fromRGB(20,20,20)
label.BackgroundTransparency = 0.15
label.TextColor3 = Color3.fromRGB(255,255,255)
label.Font = Enum.Font.GothamSemibold
label.TextSize = 13
label.Text = "Brainrot: Waiting ⏳"

local c = Instance.new("UICorner", label)
c.CornerRadius = UDim.new(0,6)

local s = Instance.new("UIStroke", label)
s.Color = Color3.fromRGB(60,60,60)
s.Thickness = 1

local event = rs:WaitForChild("Packages")
    :WaitForChild("_Index")
    :WaitForChild("sleitnick_net@0.2.0")
    :WaitForChild("net")
    :WaitForChild("RE/LuckyBlockOpen")

local function reset()
    task.delay(3, function()
        if label then
            label.Text = "Brainrot: Waiting ⏳"
        end
    end)
end

event.OnClientEvent:Connect(function(num, name)
    local ok, err = pcall(function()
        if typeof(name) == "string" and name ~= "" then
            label.Text = "Brainrot: " .. name
        else
            label.Text = "Brainrot: Error occurred"
        end
    end)

    if not ok then
        label.Text = "Brainrot: Error occurred"
    end

    reset()
end)

Features & Information

Basic see brainrot before it fully open #effortpost
#effortpost#Roller for brainrots

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