
Keyless

local rs = game:GetService("ReplicatedStorage")
local gui = Instance.new("ScreenGui")
gui.Parent = game.CoreGui
gui.Name = "BrainrotUI"
gui.ResetOnSpawn = false
local label = Instance.new("TextLabel")
label.Parent = gui
label.Size = UDim2.new(0, 160, 0, 28)
label.Position = UDim2.new(1, -170, 0, 10)
label.BackgroundColor3 = Color3.fromRGB(20,20,20)
label.BackgroundTransparency = 0.15
label.TextColor3 = Color3.fromRGB(255,255,255)
label.Font = Enum.Font.GothamSemibold
label.TextSize = 13
label.Text = "Brainrot: Waiting ⏳"
local c = Instance.new("UICorner", label)
c.CornerRadius = UDim.new(0,6)
local s = Instance.new("UIStroke", label)
s.Color = Color3.fromRGB(60,60,60)
s.Thickness = 1
local event = rs:WaitForChild("Packages")
:WaitForChild("_Index")
:WaitForChild("sleitnick_net@0.2.0")
:WaitForChild("net")
:WaitForChild("RE/LuckyBlockOpen")
local function reset()
task.delay(3, function()
if label then
label.Text = "Brainrot: Waiting ⏳"
end
end)
end
event.OnClientEvent:Connect(function(num, name)
local ok, err = pcall(function()
if typeof(name) == "string" and name ~= "" then
label.Text = "Brainrot: " .. name
else
label.Text = "Brainrot: Error occurred"
end
end)
if not ok then
label.Text = "Brainrot: Error occurred"
end
reset()
end)No comments yet for this script.



