
Key Required VerifiedUniversal
local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = nil
repeat wait(); character = workspace:FindFirstChild(localPlayer.Name) until character
local replicatedStorage = game:GetService("ReplicatedStorage")
local userInputService = game:GetService("UserInputService")
userInputService.InputBegan:Connect(function(input, gameprocessed)
if not gameprocessed then return end
if input.KeyCode == Enum.KeyCode.R then
for _,v in workspace.NPCS:GetChildren() do
if v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
replicatedStorage.Eventos.DanoInimigoLocal:FireServer(1000000,v.Humanoid)
end
end
end
end)
doesnt work
it does work, read the description, if it doesnt work then your executor isnt good
I can't use it on mobile
Doesnt work with delta
whats your executor, neutral?
It is not work
Pls add Mobile version