
Keyless

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "TeleportGui"
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 320, 0, 250)
frame.Position = UDim2.new(0.5, -160, 0.1, 0)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
frame.BorderSizePixel = 0
frame.Active = true
local closeBtn = Instance.new("TextButton", frame)
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -35, 0, 5)
closeBtn.Text = "❌"
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 20
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
local minBtn = Instance.new("TextButton", frame)
minBtn.Size = UDim2.new(0, 30, 0, 30)
minBtn.Position = UDim2.new(1, -70, 0, 5)
minBtn.Text = "-"
minBtn.Font = Enum.Font.SourceSansBold
minBtn.TextSize = 20
minBtn.TextColor3 = Color3.new(1, 1, 1)
minBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
local discord = Instance.new("TextLabel", frame)
discord.Size = UDim2.new(0, 120, 0, 30)
discord.Position = UDim2.new(0, 5, 0, 5)
discord.Font = Enum.Font.SourceSansBold
discord.TextSize = 16
discord.TextColor3 = Color3.new(1, 1, 1)
discord.BackgroundTransparency = 1
discord.TextXAlignment = Enum.TextXAlignment.Left
local teleportBtn = Instance.new("TextButton", frame)
teleportBtn.Size = UDim2.new(1, -40, 0, 40)
teleportBtn.Position = UDim2.new(0, 20, 0, 50)
teleportBtn.Font = Enum.Font.SourceSansBold
teleportBtn.TextSize = 18
teleportBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 180)
teleportBtn.TextColor3 = Color3.new(1, 1, 1)
local returnBtn = Instance.new("TextButton", frame)
returnBtn.Size = UDim2.new(1, -40, 0, 35)
returnBtn.Position = UDim2.new(0, 20, 0, 100)
returnBtn.Font = Enum.Font.SourceSansBold
returnBtn.TextSize = 16
returnBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
returnBtn.TextColor3 = Color3.new(1, 1, 1)
local afkBtn = Instance.new("TextButton", frame)
afkBtn.Size = UDim2.new(1, -40, 0, 35)
afkBtn.Position = UDim2.new(0, 20, 0, 145)
afkBtn.Font = Enum.Font.SourceSansBold
afkBtn.TextSize = 16
afkBtn.Text = "Anti AFK"
afkBtn.BackgroundColor3 = Color3.fromRGB(30, 100, 30)
afkBtn.TextColor3 = Color3.new(1, 1, 1)
local langBtn = Instance.new("TextButton", frame)
langBtn.Size = UDim2.new(1, -40, 0, 30)
langBtn.Position = UDim2.new(0, 20, 0, 190)
langBtn.Font = Enum.Font.SourceSansBold
langBtn.TextSize = 16
langBtn.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
langBtn.TextColor3 = Color3.new(1, 1, 1)
local currentLang = "ar"
local isMinimized = false
local contentList = {teleportBtn, returnBtn, afkBtn, langBtn, discord}
local translations = {
ar = {
teleport = "🔒 موقع أمان",
auto = "↩️ عودة",
lang = "English",
discord = "دسكورد 1w69"
},
en = {
teleport = "🔒 Safe Spot",
auto = "↩️ Return",
lang = "عربي",
discord = "Discord 1w69"
}
}
local function updateLang()
local t = translations[currentLang]
teleportBtn.Text = t.teleport
returnBtn.Text = t.auto
langBtn.Text = t.lang
discord.Text = t.discord
end
langBtn.MouseButton1Click:Connect(function()
currentLang = (currentLang == "ar") and "en" or "ar"
updateLang()
end)
teleportBtn.MouseButton1Click:Connect(function()
local part = workspace:FindFirstChild("Playground") and workspace.Playground:FindFirstChild("Model")
and workspace.Playground.Model:FindFirstChild("Floor")
and workspace.Playground.Model.Floor:FindFirstChild("Part")
if part and part:IsA("BasePart") then
local char = player.Character or player.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
if root then
root.CFrame = part.CFrame + Vector3.new(0, 5, 0)
end
end
end)
returnBtn.MouseButton1Click:Connect(function()
local part = workspace:FindFirstChild("CoreObjects") and workspace.CoreObjects:FindFirstChild("PowerupSpawns") and workspace.CoreObjects.PowerupSpawns:FindFirstChild("Part")
if part and part:IsA("BasePart") then
local char = player.Character or player.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
if root then
root.CFrame = part.CFrame + Vector3.new(0, 5, 0)
end
end
end)
afkBtn.MouseButton1Click:Connect(function()
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AntiAFK_UI"
screenGui.Parent = player:WaitForChild("PlayerGui")
local label = Instance.new("TextLabel")
label.Parent = screenGui
label.Size = UDim2.new(0, 120, 0, 16)
label.Position = UDim2.new(0, 5, 0, 5)
label.BackgroundTransparency = 1
label.Text = "ANTI-AFK: ON"
label.TextColor3 = Color3.new(1,1,1)
label.TextScaled = true
label.Font = Enum.Font.GothamSemibold
task.spawn(function()
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
while true do
task.wait(5)
if humanoid.MoveDirection.Magnitude == 0 then
humanoid:Move(Vector3.new(0,0,-1), true)
task.wait(0.3)
humanoid:Move(Vector3.new(0,0,0), true)
end
end
end)
end)
minBtn.MouseButton1Click:Connect(function()
local goal = {}
if isMinimized then
goal.Size = UDim2.new(0, 320, 0, 250)
for _, item in ipairs(contentList) do
item.Visible = true
end
else
goal.Size = UDim2.new(0, 320, 0, 35)
for _, item in ipairs(contentList) do
item.Visible = false
end
end
closeBtn.Visible = true
minBtn.Visible = true
isMinimized = not isMinimized
TweenService:Create(frame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), goal):Play()
end)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
-- Drag
local dragging, dragInput, dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
updateLang()
Hahaha you always make something good,that 1 make me teleport other place and ITS WORK
@remotecontrol I'm trying but my capabilities are limited, thank you ☺️