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script Ro slayer
Lua Script•193 lines (6696 chars)
local library = loadstring(game:HttpGet("https://pastebin.com/raw/HYcfs6KC", true))()
local w = library:CreateWindow('Autofarm')
tween = true
walking = false
rm = false
clik = true
sped = 30
w:Section('Farm shit')
w:Dropdown('Mob name', {
location = shared,
list = {
"Weak Demon Slayer",
"Average Demon Slayer",
"Strong Demon Slayer",
"Super Strong Demon Slayer",
"Weak Demon",
"Average Demon",
"Strong Demon",
"Super Strong Demon",
}
}, function(n)
mob = tostring(n)
print(mob)
end)
dis = 5
w:Box('Distance from mob', {
type = 'number',
}, function(a)
dis = tonumber(a)
end)
w:Toggle('Autofarm', {flag = 'on'})
spawn(function()
while wait() do
if w.flags.on and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end
end)
spawn(function()
while wait() do
if w.flags.on then
for i,v in pairs(game.workspace:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and not v:FindFirstChild("Health") and not v:FindFirstChild("ClickDetector") then
if v.HumanoidRootPart:IsA("Part") and v.Name == mob then
repeat
if tween then
game:GetService("TweenService"):create(game.Players.LocalPlayer.Character.HumanoidRootPart,TweenInfo.new((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude/sped,Enum.EasingStyle.Quad), {CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,dis)}):Play()
--[[
spawn(function()
wait((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude/sped)
v.Humanoid.Health = 0
end
]]--
--[[
spawn(function()
if tween then
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
wait((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude/sped)
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
end
end)
]]--
--[[
elseif walking then
game.Players.LocalPlayer.Character.Humanoid:MoveTo(v.HumanoidRootPart.Position)
spawn(function()
while wait() do
if walking and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = sped
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
spawn(function()
wait((game.Players.LocalPlayer.Character.HumanoidRootPart.Position-v.HumanoidRootPart.Position).Magnitude/sped)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,dis)
end)
end
end
end)
]]--
end
wait()
until v.Humanoid.Health == 0 or not v.HumanoidRootPart or w.flags.on == false
end
end
end
end
end
end)
w:Toggle('Auto attack', {flag = 'on1'})
function findName()
local suc = nil
game:GetService("ReplicatedStorage").Remotes.E:FireServer(true)
wait(3)
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
suc = v.Name
end
return suc
end
local nam = findName()
warn(nam)
spawn(function()
while wait() do
if w.flags.on1 then
if clik then
game:GetService("VirtualUser"):ClickButton1(Vector2.new())
elseif rm then
for i,v in pairs(game:GetService("ReplicatedStorage").Weapon.Sword:GetChildren()) do
if v.Name ~= nam then
game:GetService("ReplicatedStorage").Remotes.Damage:FireServer("Click", v["Basic_Anim"]["dmg_p1"])
end
end
end
end
end
end)
spawn(function()
while wait() do
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
poopsock = v.Name
end
if poopsock ~= nam and w.flags.on1 then
print("fire remote")
game:GetService("ReplicatedStorage").Remotes.E:FireServer(true)
end
end
end)
w:Toggle('Hide name', {flag = 'on2'})
spawn(function()
while wait() do
if w.flags.on2 then
if game.Players.LocalPlayer.Character:FindFirstChild("Head") then
for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
if v:IsA("BillboardGui") then
v:Destroy()
end
end
end
end
end
end)
local w2 = library:CreateWindow('Options')
--[[
w2:Section('Tp Options')
w2:Dropdown('Options', {
location = shared,
list = {
"Tween",
"Walking",
}
}, function(n)
if n == "Tween" then
tween = true
walking = false
else
walking = true
tween = false
end
print(tween, walking)
end)
]]--
w2:Section('Attack Options')
w2:Dropdown('Options', {
location = shared,
list = {
"Remote",
"Click"
}
}, function(n)
if n == "Remote" then
rm = true
clik = false
else
clik = true
rm = false
end
end)
w2:Box('Speed', {
type = 'number',
}, function(n)
sped = tonumber(n)
end)
local w3 = library:CreateWindow('Kill Players')
w3:Section('Kill Player Options')
w3:Toggle('Kill Players', {flag = 'on69'})
spawn(function()
while wait() do
if w3.flags.on69 then
for i,v in pairs(game.Players:GetChildren()) do
if v.Character then
end
end
end
end
end)Features & Information
AUTO FARME
TP
AUTO GUEST

autofarm works for a while and then just stops