
Key Required

local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character
local runService = game:GetService("RunService")
local replicatedStorage = game:GetService("ReplicatedStorage")
local cd = 0
runService.RenderStepped:Connect(function(delta)
character = localPlayer.Character
local weapon = nil
local tool = character:FindFirstChildWhichIsA("Model")
if tool and replicatedStorage.BaseLibrary.Weapons:FindFirstChild(tool.Name) then
weapon = tool
end
if cd > 0.05 and weapon then
for _,v in workspace.Entity:GetChildren() do
if (character.HumanoidRootPart.CFrame.Position - v.Head.CFrame.Position).Magnitude < 50 and v:FindFirstChild("Zombie") and v.Zombie.Health > 0 and weapon then
replicatedStorage.Library.RemotesManager.PrimaryFire:FireServer(tool:GetAttribute("StorageItemId"), weapon, {["ShotPoint"] = character.HumanoidRootPart.CFrame.Position, ["Direction"] = Vector3.new(-0.008111195638775826, -0.058035194873809814, 0.9982815980911255), ["AmmoData"] = {["MaxAmmo"] = 0, ["Ammo"] = 0}, ["TracerColor"] = Color3.new(1, 1, 1), ["ShotId"] = 3, ["HitInfoList"] = {[1] = {["Normal"] = Vector3.new(0.20057007670402527, 0.038305096328258514, -0.9789303541183472), ["Part"] = v.Head, ["Index"] = 0, ["Position"] = v.Head.CFrame.Position}, [2] = {["Normal"] = Vector3.new(0.5810704827308655, 0.7930880784988403, -0.18266992270946503), ["Part"] = v.Head, ["Index"] = 0, ["Position"] = v.Head.CFrame.Position}}, ["ShotOrigin"] = weapon.Handle.BulletOrigin, ["Victims"] = {[1] = {["Humanoid"] = v.Zombie, ["Object"] = v.Head, ["Index"] = 0}, [2] = {["Humanoid"] = v.Zombie, ["Object"] = v.Head, ["Index"] = 0}}, ["TargetPoints"] = {[1] = v.Head.CFrame.Position}})
end
end
cd = 0
end
cd += delta
end)


@wolfopes @GoonJoe
tysm
<3 tysm
peak
yo js asking can you like do an menu where it does auto raid auto farm and etc if its possible tysm
btw, its not working with the flamethrower, tactical bow and dual p250
@NewbieLikeStewie same with bosses that aren't zombies like helicopter raid or human bosses
i dont have access to those weapons nor those bosses @NewbieLikeStewie @GoonJoe
would be nice to control the range of the kill aura