ROTD kill all  for all weapons
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ROTD kill all for all weapons

Rise of the Deadneutralneutral 6.4K views 63 executesUpdated Jan 26, 2025
4.2/ 5(6 votes)
5183% Positive
Lua Script•24 lines (1873 chars)
local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character
local runService = game:GetService("RunService")
local replicatedStorage = game:GetService("ReplicatedStorage")
local cd = 0
runService.RenderStepped:Connect(function(delta)
    character = localPlayer.Character
    local weapon = nil
    local tool = character:FindFirstChildWhichIsA("Model")
    if tool and replicatedStorage.BaseLibrary.Weapons:FindFirstChild(tool.Name) then
        weapon = tool	
    end
    if cd > 0.05 and weapon then
        for _,v in workspace.Entity:GetChildren() do
            if (character.HumanoidRootPart.CFrame.Position - v.Head.CFrame.Position).Magnitude < 50 and v:FindFirstChild("Zombie") and v.Zombie.Health > 0 and weapon then
                replicatedStorage.Library.RemotesManager.PrimaryFire:FireServer(tool:GetAttribute("StorageItemId"), weapon, {["ShotPoint"] = character.HumanoidRootPart.CFrame.Position, ["Direction"] = Vector3.new(-0.008111195638775826, -0.058035194873809814, 0.9982815980911255), ["AmmoData"] = {["MaxAmmo"] = 0, ["Ammo"] = 0}, ["TracerColor"] = Color3.new(1, 1, 1), ["ShotId"] = 3, ["HitInfoList"] = {[1] = {["Normal"] = Vector3.new(0.20057007670402527, 0.038305096328258514, -0.9789303541183472), ["Part"] = v.Head, ["Index"] = 0, ["Position"] = v.Head.CFrame.Position}, [2] = {["Normal"] = Vector3.new(0.5810704827308655, 0.7930880784988403, -0.18266992270946503), ["Part"] = v.Head, ["Index"] = 0, ["Position"] = v.Head.CFrame.Position}}, ["ShotOrigin"] = weapon.Handle.BulletOrigin, ["Victims"] = {[1] = {["Humanoid"] = v.Zombie, ["Object"] = v.Head, ["Index"] = 0}, [2] = {["Humanoid"] = v.Zombie, ["Object"] = v.Head, ["Index"] = 0}}, ["TargetPoints"] = {[1] = v.Head.CFrame.Position}})
            end
        end
        cd = 0
    end
    cd += delta
end)

Features & Information

this should be a fully working version of the Rise of the dead kill all working with all weapons

Community Comments (9)

neutralneutralJan 26, 2025(edited)

@wolfopes @GoonJoe

wolfopeswolfopesJan 26, 2025(edited)

tysm

NewbieLikeStewieNewbieLikeStewieJan 27, 2025(edited)

<3 tysm

GoonJoeGoonJoeJan 27, 2025(edited)

peak

wolfopeswolfopesJan 29, 2025(edited)

yo js asking can you like do an menu where it does auto raid auto farm and etc if its possible tysm

NewbieLikeStewieNewbieLikeStewieJan 30, 2025(edited)

btw, its not working with the flamethrower, tactical bow and dual p250

GoonJoeGoonJoeFeb 3, 2025(edited)

@NewbieLikeStewie same with bosses that aren't zombies like helicopter raid or human bosses

neutralneutralFeb 3, 2025(edited)

i dont have access to those weapons nor those bosses @NewbieLikeStewie @GoonJoe

scriptrequestscriptrequestMay 25, 2025

would be nice to control the range of the kill aura

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