OPEN SOURCE FE Loop Remove All Vehicles
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OPEN SOURCE FE Loop Remove All Vehicles

[🎃EVENT] Ride Stormbuild_failedbuild_failed 3.6K views 10.6K executesUpdated Dec 10, 2025
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Lua Script•24 lines (524 chars)
-- @build-failed
-- loop remove all vehicles

local getservice, findfirstchild = game.GetService, game.FindFirstChild

local args = {
	"StandUp",
	0/0,
	0/0,
	0/0,
	0/0,
	true
}

while task.wait(0.03) do
    for _, vehicle in workspace:GetChildren() do
        if not vehicle then continue end
        if not vehicle:IsA("Model") then continue end
        local KickstandEvent = findfirstchild(vehicle, "Kickstand")
        if not KickstandEvent then continue end

        KickstandEvent:FireServer(unpack(args))
    end
end

Features & Information

Loop Remove All Vehicles
#FE#Remove All Vehicles

Community Comments (3)

Toxic_in_todayToxic_in_todayDec 10, 2025

Не работает :(

Replying to @Toxic_in_today
build_failedbuild_failedDec 10, 2025

@Toxic_in_today can you try the script again? It should work now.

JaksksksJaksksksDec 12, 2025

Plzzzzz make one where u can get the bikes

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