visual hats blocks
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visual hats blocks

🐰 RetroStudio 🔨Silver234Silver234 20.5K views 134 executesUpdated Nov 8, 2024
5.0/ 5(2 votes)
20100% Positive
Lua Script•21 lines (695 chars)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()

local function turnHatsIntoBlocks()
    for _, accessory in pairs(character:GetChildren()) do
        if accessory:IsA("Accessory") then
            local handle = accessory:FindFirstChild("Handle")
            if handle then
                local originalSize = handle.Size
                local mesh = handle:FindFirstChildOfClass("SpecialMesh")
                if mesh then
                    mesh:Destroy()
                end
                handle.Size = originalSize
                handle.Shape = Enum.PartType.Block
            end
        end
    end
end

turnHatsIntoBlocks()

Features & Information

First execute then Press = and enquip more hats at catalog Subscribe to team c00lkidd 16 on youtube (Update) the devs trying to fix lol they add something like when you drop hats dispears

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