
Keyless

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Rate My Avatar GUI - 2024
-- Join the required game -👆
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Rate my Avatar GUI | made by | pyst", "BloodTheme")
local Tab = Window:NewTab("Booth")
local Section = Tab:NewSection("Normal Stuff")
Section:NewTextBox("Change Text", "Changes the text of the booth", function(txt)
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = txt,
["ImageId"] = txt1,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end)
Section:NewButton("Abandon Booth", "makes booth vanish", function()
local args = {
[1] = "Abandon",
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end)
local Section = Tab:NewSection("Booth Gifs")
Section:NewToggle("Yipe", "cryniz#5446 , noxu#0001", function(state)
if state then
yipeeCond = true
while yipeeCond==true do
local yipeeTab = {
"16973289759",
"9834224367",
"9834224378",
"9834224390",
"9834224358",
"9834224395",
"9834224420",
"9834224394",
"9834224333",
"9834224348",
"9834224386",
"9834224368",
"9834224407",
}
for _,v in pairs(yipeeTab) do
local k={[1]="Update",[2]={["DescriptionText"]="Yipee",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if yipeeCond==false then
break
end
wait(.1)
end
end
else
yipeeCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Spongebob fish", "cryniz#5446 , noxu#0001", function(state)
if state then
wysiCond = true
while wysiCond==true do
local wysiTab = {
"9888816960",
"9888816536",
"9888810253",
"9888810067",
"9888810067",
"9888809922",
"9888809324",
"9888809324",
"9888803341",
"9888802915",
"9888802721",
"9888802431",
"9888795511",
"9888795328",
}
for _,v in pairs(wysiTab) do
local k={[1]="Update",[2]={["DescriptionText"]="Spongebob",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if wysiCond==false then
break
end
wait(.1)
end
end
else
wysiCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Dancing Cat", "cryniz#5446 , noxu#0001", function(state)
if state then
happyCatCond = true
wait(0.1)
while happyCatCond==true do
local happyCatTab = {
"9835002079",
"9835002136",
"9835002131",
"9835002084",
"9835002080",
"9835002086",
"9835002078",
"9835002086",
"9835002115",
"9835002120",
"9835002096",
"9835002129",
"9835002100",
"9835002112",
"9835002098",
}
for _,v in pairs(happyCatTab) do
local k={[1]="Update",[2]={["DescriptionText"]=":D",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if happyCatCond==false then
break
end
wait(.1)
end
end
else
happyCatCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Spinning Rat", "cryniz#5446 , noxu#0001", function(state)
if state then
spinningRatCond = true
wait(0.2)
while spinningRatCond==true do
local spinningRatTab = {
"9835143999",
"9835144007",
"9835144021",
"9835144008",
"9835144032",
"9835144027",
"9835144015",
"9835144038",
"9835144026",
"9835144019",
"9835144033",
"9835144035",
"9835144036",
"9835144031",
"9835144061",
"9835144037",
}
for _,v in pairs(spinningRatTab) do
local k={[1]="Update",[2]={["DescriptionText"]="🐀",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if spinningRatCond==false then
break
end
wait(.1)
end
end
else
spinningRatCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Capybara Car", "cryniz#5446 , noxu#0001", function(state)
if state then
capybaraCarCond = true
wait(0.2)
while capybaraCarCond==true do
local capybaraCarTab = {
"9835192311",
"9835192318",
"9835192328",
"9835192332",
"9835192342",
"9835192343",
"9835192356",
"9835192354",
"9835192340",
"9835192409",
"9835192407",
}
for _,v in pairs(capybaraCarTab) do
local k={[1]="Update",[2]={["DescriptionText"]="okay i pull up",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if capybaraCarCond==false then
break
end
wait(.1)
end
end
else
capybaraCarCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Skull Explode", "cryniz#5446 , noxu#0001", function(state)
if state then
skullExplodeCond = true
wait(0.2)
while skullExplodeCond==true do
local skullExplodeTab = {
"9835255720",
"9835255646",
"9835255659",
"9835255657",
"9835255675",
"9835255686",
"9835255688",
"9835255685",
"9835255683",
}
for _,v in pairs(skullExplodeTab) do
local k={[1]="Update",[2]={["DescriptionText"]="Ain't no way💀",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if skullExplodeCond==false then
break
end
wait(.1)
end
end
else
skullExplodeCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Skull Impload", "cryniz#5446 , noxu#0001", function(state)
if state then
skullImploadCond = true
wait(0.2)
while skullImploadCond==true do
local skullImploadTab = {
"9835255683",
"9835255685",
"9835255688",
"9835255686",
"9835255675",
"9835255657",
"9835255659",
"9835255646",
"9835255720",
}
for _,v in pairs(skullImploadTab) do
local k={[1]="Update",[2]={["DescriptionText"]="Ah ok I understand now",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if skullImploadCond==false then
break
end
wait(.1)
end
end
else
skullImploadCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("RIP Cat", "cryniz#5446 , noxu#0001", function(state)
if state then
ripCatCond = true
wait(0.2)
while ripCatCond==true do
local ripCatTab = {
"9835316720",
"9835316733",
"9835316781",
"9835316773",
"9835316740",
"9835316736",
"9835316743",
"9835316749",
"9835316754",
"9835316761",
"9835316780",
"9835316785",
"9835316787",
"9835316775",
}
for _,v in pairs(ripCatTab) do
local k={[1]="Update",[2]={["DescriptionText"]=":(",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if ripCatCond==false then
break
end
wait(.1)
end
end
else
ripCatCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Water Cat", "cryniz#5446 , noxu#0001", function(state)
if state then
waterCatCond = true
wait(0.2)
while waterCatCond==true do
local waterCatTab = {
"9835462423",
"9835462430",
"9835462441",
"9835462438",
"9835462440",
"9835462448",
"9835462445",
"9835462435",
}
for _,v in pairs(waterCatTab) do
local k={[1]="Update",[2]={["DescriptionText"]="💦💦💦😺",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if waterCatCond==false then
break
end
wait(.1)
end
end
else
waterCatCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
Section:NewToggle("Mewing", "cryniz#5446 , noxu#0001", function(state)
if state then
pugCond = true
wait(0.2)
while pugCond==true do
local pugTab = {
"16973289759",
"16973294330",
"16973299268",
"16973337737",
"16973344773",
"16973348964",
"16973354610",
"16973359646",
"16973367266",
"16973379573",
"16973389577",
"16973394976",
"16973402586",
"16973406811",
"16973410625",
"16973420450",
"16973428930",
"16973428930",
"16973428930",
"16973428930",
}
for _,v in pairs(pugTab) do
local k={[1]="Update",[2]={["DescriptionText"]="🤫🧏♂️",["ImageId"]=v}}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(k))
if pugCond==false then
break
end
wait(.1)
end
end
else
pugCond = false
local args = {
[1] = "Update",
[2] = {
["DescriptionText"] = "DID YOU PRAY TODAY?",
["ImageId"] = 16972782320,
},
}
game:GetService("ReplicatedStorage").CustomiseBooth:FireServer(unpack(args))
end
end)
local Section = Tab:NewSection("Booth Sniper")
Section:NewButton("SOON!", "soon", function()
print("soon")
end)
local Tab = Window:NewTab("Teleports")
local Section = Tab:NewSection("PLayer Teleports")
Section:NewTextBox("Player Name", "TextboxInfo", function(txt)
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local pl2 = txt
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = game.Players[pl2].Character.HumanoidRootPart.CFrame
end)
local Section = Tab:NewSection("Locations")
Section:NewButton("Shop", "TPS for shop", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-62, 3, 55)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Spawn", "TPS to spawn", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-8, 3, 6)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Stage", "TPS to stage", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-86, 7, 6)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Top Rated Sign", "Tps on top of the Top rated sign", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-71, 19, -40)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Tree", "TPS to tree", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(60, 37, -65)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Other Tree", "TPS to the other tree", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(56, 38, 72)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Shop Sign", "TPS to the shop sign", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-76, 19, 50)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("Premium Lounge", "i like these", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-5900, -54, 23)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
Section:NewButton("PC", "six", function()
local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
local location = CFrame.new(-88, 3, 38)
local humanoid = game.Players.LocalPlayer.Character.Humanoid
task.wait()
pl.CFrame = location
end)
local Tab = Window:NewTab("Text Sign")
local Section = Tab:NewSection("Text Sign (GAMEPASS REQUIRED)")
Section:NewButton("Get Text Sign", "gives u text sign", function()
local args = {
[1] = 17291420,
}
game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(unpack(args))
end)
Section:NewToggle("Loop give text sign", "loop gives text sign", function(state)
if state then
cond = true
while cond==true do
game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(17291420)
wait(.7)
end
else
cond = false
print("no more text sign")
end
end)
local Section = Tab:NewSection("Animations (SOON)")
Section:NewToggle("ToggleText", "ToggleInfo", function(state)
if state then
print("Toggle On")
else
print("Toggle Off")
end
end)
local Tab = Window:NewTab("Image Sign")
local Section = Tab:NewSection("Image Sign (GAMEPASS REQUIRED)")
Section:NewButton("Get Image Sign", "gives u image sign", function()
local args = {
[1] = 17291427,
}
game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(unpack(args))
end)
Section:NewToggle("Loop give image sign", "loop gives image sign", function(state)
if state then
cond = true
while cond==true do
game:GetService("ReplicatedStorage").RequestGamepassTool:FireServer(17291427)
wait(.7)
end
else
cond = false
print("no more image sign")
end
end)
local Section = Tab:NewSection("Animations (SOON)")
Section:NewToggle("Spongebob Fish", "ok", function(state)
if state then
Cond = true
task.wait(.1)
while Cond==true do
local Tab = {
"9888816960",
"9888816536",
"9888816224",
"9888810253",
"9888810067",
"9888809922",
"9888809764",
"9888809324",
"9888803341",
"9888802915",
"9888802721",
"9888802431",
"9888795511",
"9888795328",
}
for _,v in pairs(Tab) do
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
if Cond==false then
break
end
task.wait(.1)
end
end
else
Cond = false
task.wait(.1)
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
end
end)
Section:NewToggle("Happy Monkey Circle", "ok", function(state)
if state then
Cond = true
task.wait(.1)
while Cond==true do
local Tab = {
"9888794477",
"9888788087",
"9888787850",
"9888787557",
"9888787334",
"9888787028",
"9888786790",
"9888786611",
"9888786410",
}
for _,v in pairs(Tab) do
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
if Cond==false then
break
end
task.wait(.1)
end
end
else
Cond = false
task.wait(.1)
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
end
end)
Section:NewToggle("L spin", "ok", function(state)
if state then
Cond = true
task.wait(.1)
while Cond==true do
local Tab = {
"9888779946",
"9888779767",
"9888779598",
"9888779457",
"9888779287",
"9888779114",
"9888778967",
"9888778758",
"9888778538",
"9888778309",
"9888778086",
}
for _,v in pairs(Tab) do
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
if Cond==false then
break
end
task.wait(.1)
end
end
else
Cond = false
task.wait(.1)
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
end
end)
Section:NewToggle("The rock eyebrow", "ok", function(state)
if state then
Cond = true
task.wait(.1)
while Cond==true do
local Tab = {
"9888770515",
"9888770296",
"9888769916",
"9888769634",
"9888769284",
"9888769008",
"9888768794",
"9888768523",
"9888763095",
"9888762892",
"9888762699",
"9888762367",
"9888762114",
"9888761941",
"9888761689",
"9888761246",
}
for _,v in pairs(Tab) do
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
if Cond==false then
break
end
task.wait(.1)
end
end
else
Cond = false
task.wait(.1)
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
end
end)
Section:NewToggle("skeleton running", "ok", function(state)
if state then
Cond = true
task.wait(.1)
while Cond==true do
local Tab = {
"9888761068",
"9888760854",
"9888754640",
"9888754491",
"9888754373",
"9888754246",
"9888754109",
"9888753970",
"9888753820",
}
for _,v in pairs(Tab) do
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','rbxassetid://'..tostring(v))
if Cond==false then
break
end
task.wait(.1)
end
end
else
Cond = false
task.wait(.1)
game:GetService("ReplicatedStorage").UpdateSign:FireServer('Decal','')
end
end)
local Tab = Window:NewTab("Knight")
local Section = Tab:NewSection("Knight")
Section:NewButton("Get Knight", "get knight lmfoaoaoaa", function()
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
local gobackto = hrp.CFrame
local target = game:GetService("Workspace").JewelleryStand
if target.Transparency ~= 1 then
hrp.CFrame = CFrame.new(target.Position)
wait(0.4)
fireproximityprompt(target.ProximityPrompt)
wait()
hrp.CFrame = gobackto
end
end)
Section:NewButton("Get sword", "get sword lmfoaoaoaa", function()
local args = {
[1] = "ClassicSword",
}
game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(args))
end)
Section:NewToggle("Loop give sword", "loop gives sword", function(state)
if state then
cond = true
while cond==true do
local args = {
[1] = "ClassicSword",
}
game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(args))
wait(.7)
end
else
cond = false
print("no more sword")
end
end)
Section:NewToggle("auto claim knight", "claims knight when availabale", function(state)
if state then
cond = true
while cond==true do
wait(.1)
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
local gobackto = hrp.CFrame
local target = game:GetService("Workspace").JewelleryStand
if target.Transparency ~= 1 then
hrp.CFrame = CFrame.new(target.Position)
wait(0.4)
fireproximityprompt(target.ProximityPrompt)
wait()
hrp.CFrame = gobackto
end
end
else
cond = false
print("no more sword")
end
end)
local Section = Tab:NewSection("Sword Misc")
Section:NewTextBox("Type Radius", "type radisu of sword circle", function(txt)
local Origin = Vector3.new(0, 0, -5)
local Radius = txt
local X,Y=0,0
local n=1
spawn(function()
for i = 1, math.pi*100000, 0.03 do
X = Origin.X + (Radius * math.cos(i))
Y = Origin.Y + (Radius * math.sin(i))
task.wait()
end
end)
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
if v.Name=='ClassicSword'then
n+=0.01
v.GripPos=Vector3.new(X-1,Y+1.5)
v.Parent=game.Players.LocalPlayer.Character
task.wait()
end
end
end)
Section:NewToggle("Dupe Sword", "dupes swords", function(state)
if state then
local G=game
local TweenService=G:GetService("TweenService")
local Players=G:GetService("Players")
local LocalPlayer=Players.LocalPlayer
local StarterGui=G.StarterGui
local StarterPack=G.StarterPack
local StarterPlayer=G.StarterPlayer
local StarterCharacterScripts=StarterPlayer.StarterCharacterScripts
local StarterPlayerScripts=StarterPlayer.StarterPlayerScripts
local ReplicatedFirst=G:GetService("ReplicatedFirst")
local ReplicatedStorage=G:GetService("ReplicatedStorage")
local ServerScriptService=G:GetService("ServerScriptService")
local ServerStorage=G:GetService("ServerStorage")
local Lighting=G:GetService("Lighting")
local SoundService=G:GetService("SoundService")
local Teams=G:GetService("Teams")
local RunService=G:GetService('RunService')
local Heartbeat=RunService.Heartbeat
local RenderStepped=RunService.RenderStepped
local Stepped=RunService.Stepped
local In=Instance.new
local CFn=CFrame.new
local V3n=Vector3.new
local LRn=NumberRange.new
local TIn=TweenInfo.new
local CSKn=ColorSequenceKeypoint.new
--math
local inf=math.huge
local rng=math.random
local mr=math.round
local mce=math.ceil
local mf=math.floor
local pi=math.pi
local ab=math.abs
local mco=math.cos
local ma=math.acos
local ml=math.log
_G.e=true
_G.maxswr=false
_G.blocktool=false
_G.equiptool=true
local con;
con=RenderStepped:connect(function()
if _G.maxswr==true then
local cout=0
for _,v in pairs(LocalPlayer.Character:GetChildren())do
if v:IsA("Tool")then
if v.Name=="ClassicSword"then
cout+=1
end
end
end
if cout>=2000 then con:Disconnect() end
end
if _G.e==false then con:Disconnect() end
if _G.equiptool==true then
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
if v:IsA("Tool") and v.Name=="ClassicSword"then
local han=v:FindFirstChild("Handle")
if han then
han.Massless=true;han.CanCollide=false;han.CanTouch=false;han.CanQuery=false
if _G.blocktool==true then
local mesh=han:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
mesh:Remove()
end
end
v.Parent=game.Players.LocalPlayer.Character
end
end
end
end
local n={[1]="ClassicSword"}
game:GetService("ReplicatedStorage").RequestTool:FireServer(unpack(n))
end)
else
_G.e=false
print("no more swords")
end
end)
local Tab = Window:NewTab("Other Scripts")
local Section = Tab:NewSection("Scripts:")
Section:NewButton("Simple Spy v0.8", "ayo", function()
loadstring(game:HttpGet("https://pastebin.com/raw/GE6Yii93", true))()
end)
Section:NewButton("CMD X", "ayo", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/CMD-X/CMD-X/master/Source", true))()
end)
Section:NewButton("Domain X", "ayo", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/shlexware/DomainX/main/source",true))()
end)
Section:NewButton("Infinite Yield", "ayo", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source", true))()
end)
Section:NewButton("Fates Admin", "ayo", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/fatesc/fates-admin/main/main.lua", true))()
end)
local Tab = Window:NewTab("Rate")
local Section = Tab:NewSection("Soon!")
local Tab = Window:NewTab("Blacklist")
local Section = Tab:NewSection("Soon!")
local Tab = Window:NewTab("Notifications")
local Section = Tab:NewSection("Soon :)")
local Tab = Window:NewTab("Others")
local Section = Tab:NewSection("idk what to put here")
Section:NewButton("Rejoin", "rejoins same server", function()
local ts = game:GetService("TeleportService")
local p = game:GetService("Players").LocalPlayer
ts:Teleport(game.PlaceId, p)
end)
Section:NewButton("Server Hop", "joins diffrent server", function()
local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")()
module:Teleport(game.PlaceId)
end)
Section:NewKeybind("Open/Close GUI", "six", Enum.KeyCode.G, function()
Library:ToggleUI()
end)
Bro took the picture with a phone xDD
just screen shot lol