
Key Required VerifiedUniversal

local players = game:GetService("Players")
local replicatedstorage = game:GetService("ReplicatedStorage")
local uis = game:GetService("UserInputService")
local player = players.LocalPlayer
local character = player.Character
local guns = require(replicatedstorage.Data.Tools.Guns)
local meeles = require(replicatedstorage.Data.Tools.Melees)
local data = require(replicatedstorage.Data.Loot.Data)
local special = require(replicatedstorage.Data.Tools.Special)
for i, v in pairs(guns) do
v.maxRpm = math.huge
v.damage = math.huge
v.innacuracy = 0
v.progressiveReload = false
v.mode = "auto"
end
for i, v in pairs(meeles) do
v.hitsPerSecond = math.huge
v.damage = math.huge
v.destructibleDamage = math.huge
end
for i, v in pairs(data) do
v.Price = 0
v.Value = math.huge
end
for i, v in pairs(guns) do
v.maxRpm = math.huge
v.innacuracy = 0
end
if player.PlayerGui:FindFirstChild("Billboards") then
player.PlayerGui.Billboards:Destroy()
end
local billboards = Instance.new("Folder", player.PlayerGui)
billboards.Name="Billboards"
local vehicleproperty = workspace.Vehicles:FindFirstChild("VehicleProperty", true)
if vehicleproperty then
vehicleproperty:SetAttribute("Acceleration", math.huge)
vehicleproperty:SetAttribute("TopSpeedMPH", 110)
end
while task.wait(0) do
for _, v in pairs(workspace.Loot:GetChildren()) do
if v:FindFirstChild("Highlight") then
v.Highlight:Destroy()
end
local highlight = Instance.new("Highlight",v)
highlight.FillTransparency = 1
highlight.OutlineColor = Color3.fromRGB(255,255,255)
end
for _, v in pairs(workspace.Loot:GetChildren()) do
if billboards:FindFirstChild(v.Name) then
continue
end
local billboardgui = Instance.new("BillboardGui", billboards)
billboardgui.Name = v.Name
billboardgui.AlwaysOnTop = true
billboardgui.ResetOnSpawn = false
billboardgui.Adornee = v
billboardgui.StudsOffsetWorldSpace = Vector3.new(0,1.7,0)
billboardgui.Size = UDim2.new(4, 0,1, 0)
local nameesp = Instance.new("TextLabel", billboardgui)
nameesp.BackgroundTransparency = 1
nameesp.TextScaled=true
nameesp.Size = UDim2.new(1, 0,1, 0)
nameesp.TextColor3 = Color3.fromRGB(255,255,255)
nameesp.Text=v.Name
end
replicatedstorage.FastFlags.Defaults:SetAttribute("ConsumeFuel", false)
workspace.Vehicles.Claptima.gasLevel.Value=math.huge
for _, v in pairs(player.Backpack:GetChildren()) do
if v:GetAttribute("Ammo") then
v:SetAttribute("Ammo",math.huge)
end
end
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