
Key Required
Mchaezster grab v2
Lua Script•97 lines (2981 chars)
local player = game.Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Events = ReplicatedStorage:WaitForChild("Events")
_G.StoredBringButtonPos = _G.StoredBringButtonPos or UDim2.new(0.5, -25, 0.5, -25)
local function crearBoton()
local gui = player:WaitForChild("PlayerGui"):FindFirstChild("BringGui")
if not gui then
gui = Instance.new("ScreenGui")
gui.Name = "BringGui"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
end
if gui:FindFirstChild("BringButton") then return end
local button = Instance.new("TextButton")
button.Name = "BringButton"
button.Size = UDim2.new(0, 50, 0, 50)
button.Position = _G.StoredBringButtonPos
button.Text = "Grab 2"
button.Parent = gui
button.Draggable = true
button.BackgroundColor3 = Color3.fromRGB(0,0,0)
button.TextColor3 = Color3.fromRGB(255,255,255)
button:GetPropertyChangedSignal("Position"):Connect(function()
_G.StoredBringButtonPos = button.Position
end)
local function getNearestPlayer()
local nearestPlayer = nil
local shortestDistance = math.huge
local char = player.Character
if not char or not char:FindFirstChild("Torso") then return nil end
local myPos = char.Torso.Position
for _,v in pairs(game.Players:GetPlayers()) do
if v ~= player and v.Character and v.Character:FindFirstChild("Torso") then
local dist = (v.Character.Torso.Position - myPos).Magnitude
if dist < shortestDistance then
shortestDistance = dist
nearestPlayer = v
end
end
end
return nearestPlayer
end
button.MouseButton1Click:Connect(function()
local target = getNearestPlayer()
if target and target.Character and target.Character:FindFirstChild("Torso") then
local char = player.Character
local oldpos = char.Torso.Position
task.defer(function()
for i=1,0 do
char:MoveTo(target.Character.Torso.Position)
task.wait(0.0)
end
end)
task.wait(0.1)
local args = {
[1] = target.Character.Head,
[2] = "Grab",
[3] = Vector3.new(-532, 82, 502),
[4] = CFrame.new(-529.826904, 81.9734344, 495.294464, -0.448879391, -4.82714491e-08, -0.893592358, 1.72521251e-08, 1, -6.26858281e-08, 0.893592358, -4.3554742e-08, -0.448879391)
}
Events:WaitForChild("Grab"):FireServer(unpack(args))
task.wait(0.3)
char:MoveTo(char.Torso.Position)
else
print("No")
end
end)
end
crearBoton()
player.CharacterAdded:Connect(function()
task.wait(1)
crearBoton()
end)Features & Information
op for trolling it makes players dont see who are u carrying and avoids macro sit
Carry people simulator 3

it puts again the wrong game but idc