Silent Aim OPENSOURCE
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Silent Aim OPENSOURCE

RIVALSsome11some11 1.8K views 79 executesUpdated Jun 15, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•14 lines (597 chars)
local Replicated_Storage = game:GetService("ReplicatedStorage")

local Utility = require(Replicated_Storage.Modules.Utility)

local Old; Old = hookfunction(Utility.Raycast, function(...)
    local Traceback = debug.traceback()
    local Args = {...}
    if Traceback:find("ClientFighter") and Traceback:find("StartShooting") and Traceback:find("Gun") and not Traceback:find("ReplicatedController") and not Traceback:find("Tracers") then
        if Args[4] == 999 then
            --Args[3] = Vector3.zero -- change this to your target position
        end
    end
    return Old(unpack(Args))
end)

Features & Information

make own function to get target for silent aim 💕

Community Comments (1)

pandpandJun 17, 2026

ya tvoi fanat

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