Rapid Fire (KeyLess)
Key Required

Rapid Fire (KeyLess)

RIVALSSriLangishSriLangish 2.4K views 14.7K executesUpdated Sep 30, 2026
Unrated
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Lua Script•42 lines (1536 chars)
loadstring([[
--!native
--!optimize 2

if game.GameId == 6035872082 then
    local Storage = game:GetService("ReplicatedStorage")
    local Items = require(Storage.Modules.ItemLibrary).Items

    -- ====================== FAST FIRE (Guns) ======================
    local gunExceptions = {
        ["Sniper"] = false,
        ["Crossbow"] = false,
        ["Bow"] = false,
        ["RPG"] = false,
    }

    for name, data in pairs(Items) do
        if typeof(data) == "table" and not gunExceptions[name] then
            if data.ShootSpread then data.ShootSpread = 0 end
            if data.ShootAccuracy then data.ShootAccuracy = 0 end
            if data.ShootRecoil then data.ShootRecoil = 0 end
            if data.ShootCooldown then data.ShootCooldown = 0.001 end
            if data.ShootBurstCooldown then data.ShootBurstCooldown = 0.001 end
        end
    end

    -- ====================== FAST MELEE ======================
    for name, data in pairs(Items) do
        if typeof(data) == "table" then
            -- Common melee cooldown properties in Rivals
            if data.AttackCooldown then data.AttackCooldown = 0.001 end
            if data.SwingCooldown then data.SwingCooldown = 0.001 end
            if data.MeleeCooldown then data.MeleeCooldown = 0.001 end
            if data.Cooldown then data.Cooldown = 0.001 end
            if data.RecoveryTime then data.RecoveryTime = 0.001 end
            if data.ResetTime then data.ResetTime = 0.001 end
        end
    end

    print("made by srilangish")
end
]])()

Features & Information

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