
Key Required

local cim = require(game:GetService("Players").LocalPlayer.PlayerScripts.Modules.ClientReplicatedClasses.ClientFighter.ClientItem)
local inputFunc = cim.Input
local old; old = hookfunction(inputFunc, function(...)
local args = {...}
if type(args[1]) == "table" then
args[1].Info.ShootRecoil = 0
args[1].Info.ShootSpread = 0
args[1].Info.ProjectileSpeed = 99999999
args[1].Info.ShootCooldown = 0
args[1].Info.QuickShotCooldown = 0
end
return old(...)
end)



Lol
vouch
@vouch🧏🤫🤫🤫
wasnt this made by a guy on v3rm
already patched?