Gun mod open source
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Gun mod open source

🎃 RIVALSdyxmydyxmy 1.1K views 529 executesUpdated Apr 11, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•22 lines (585 chars)
local ItemLibrary = require(game:GetService("ReplicatedStorage").Modules.ItemLibrary)

local weapons = {
    Sniper = {
        WalkSpeedMultiplier = 4
    }
}

for name, item in pairs(ItemLibrary.Items) do
    local mods = weapons[name]
    if mods then
        for key, value in pairs(mods) do
            if type(value) == "table" and type(item[key]) == "table" then
                for subKey, subValue in pairs(value) do
                    item[key][subKey] = subValue
                end
            else
                item[key] = value
            end
        end
    end
end

Features & Information

All weapons data (setting's): https://github.com/nymian6-glitch/Paradise/blob/main/rivals_weapons_dump.txt

Community Comments (4)

how would i use this for gun mods. can you give me some *istance?

@Ny01n ahhh ok thank you

ILoveHacks123ILoveHacks123Apr 11, 2026

Wait do I change the code or what

Replying to @ILoveHacks123
dyxmydyxmyApr 12, 2026

@ILoveHacks123 yes I did it more for other developers or like that

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