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Something Evill Will Happen script
Lua Script•110 lines (3885 chars)
-- Passive Adonis Anti-Cheat Bypass (always enabled, no UI)
local getinfo = getinfo or debug.getinfo
local DEBUG = false
local Hooked = {}
local Detected, Kill
if setthreadidentity then setthreadidentity(2) end
for i, v in getgc(true) do
if typeof(v) == "table" then
local DetectFunc = rawget(v, "Detected")
local KillFunc = rawget(v, "Kill")
if typeof(DetectFunc) == "function" and not Detected then
Detected = DetectFunc
local Old; Old = hookfunction(Detected, function(Action, Info, NoCrash)
if Action ~= "_" then
if DEBUG then
warn(`Adonis AntiCheat flagged\nMethod: {Action}\nInfo: {Info}`)
end
end
return true
end)
table.insert(Hooked, Detected)
end
if rawget(v, "Variables") and rawget(v, "Process") and typeof(KillFunc) == "function" and not Kill then
Kill = KillFunc
local Old; Old = hookfunction(Kill, function(Info)
if DEBUG then
warn(`Adonis AntiCheat tried to kill (fallback): {Info}`)
end
end)
table.insert(Hooked, Kill)
end
end
end
local Old; Old = hookfunction(getrenv().debug.info, newcclosure(function(...)
local LevelOrFunc, Info = ...
if Detected and LevelOrFunc == Detected then
if DEBUG then
warn(`zins | adonis bypassed`)
end
return coroutine.yield(coroutine.running())
end
return Old(...)
end))
if setthreadidentity then setthreadidentity(7) end
-- UI with title "S.E.W.H"
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/random%202"))()
local win = library:Window("S.E.W.H")
-- Infinite Stamina dependencies
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("ReplicatedStorage").Resources.Client.SprintHandler
local closureName = "startSprint"
local closureConstants = {
[1] = "MoveDirection",
[2] = "Magnitude",
[3] = 0.2,
[4] = "Play",
[5] = "DestroyIdentifier",
[6] = "BaseRegen"
}
local closure1 = aux.searchClosure(scriptPath, closureName, 10, closureConstants)
local closure2 = aux.searchClosure(scriptPath, closureName, 4, closureConstants)
-- Infinite Stamina toggle
win:Toggle("Infinite Stamina", function(state)
if closure1 then
debug.getupvalue(closure1, 10)["MaxStamina"] = state and 1e308 or 100
end
if closure2 then
debug.setupvalue(closure2, 4, state and 1e308 or 100)
end
end)
-- Semi God Mode (toggle)
local semiGodActive = false
local semiGodHook
win:Toggle("Semi God Mode", function(state)
if state and not semiGodActive then
if hookmetamethod then
semiGodHook = hookmetamethod(game, "__namecall", function(self, ...)
local args = {...}
local method = getnamecallmethod()
if method == "FireServer" and self.Name == "Asynchronous" then
if args[1] == "HurtSelf" then
args[3] = 0.001 -- nearly zero damage
elseif args[1] == "CharHit" then
args[4] = "Humanoid"
end
return semiGodHook(self, unpack(args))
end
return semiGodHook(self, ...)
end)
semiGodActive = true
else
game:GetService("Players").LocalPlayer:Kick("Exploit not supported!")
end
elseif not state and semiGodActive then
-- Can't unhook in Roblox Lua; tell user to rejoin to disable
print("You must rejoin to fully disable Semi God Mode.")
semiGodActive = false
end
end)Features & Information
Functions: INF Stamina, Godmode

you can add a check in the hookfunction if semi god mode is enable if it isnt it wont change the arguments.
Bro should have been credited me for this 😭, Oh well. Lesson for the future. Always put your work hidden.
whats the supported exec>
delta
If you kept stealing scripts, Bro. I will report this script. Your happy your gaining alot than me.
Posting scripts that have already been posted onsite, especially if they were not made by you. Bro, I'm getting this script banned