Something Evill Will Happen script
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Something Evill Will Happen script

[🔮] 2omething evil will happenvittellevittelle 11.3K views 113 executesUpdated Jun 17, 2025
3.0/ 5(5 votes)
3260% Positive
Lua Script•110 lines (3885 chars)
-- Passive Adonis Anti-Cheat Bypass (always enabled, no UI)
local getinfo = getinfo or debug.getinfo
local DEBUG = false
local Hooked = {}

local Detected, Kill

if setthreadidentity then setthreadidentity(2) end

for i, v in getgc(true) do
    if typeof(v) == "table" then
        local DetectFunc = rawget(v, "Detected")
        local KillFunc = rawget(v, "Kill")

        if typeof(DetectFunc) == "function" and not Detected then
            Detected = DetectFunc
            local Old; Old = hookfunction(Detected, function(Action, Info, NoCrash)
                if Action ~= "_" then
                    if DEBUG then
                        warn(`Adonis AntiCheat flagged\nMethod: {Action}\nInfo: {Info}`)
                    end
                end
                return true
            end)
            table.insert(Hooked, Detected)
        end

        if rawget(v, "Variables") and rawget(v, "Process") and typeof(KillFunc) == "function" and not Kill then
            Kill = KillFunc
            local Old; Old = hookfunction(Kill, function(Info)
                if DEBUG then
                    warn(`Adonis AntiCheat tried to kill (fallback): {Info}`)
                end
            end)
            table.insert(Hooked, Kill)
        end
    end
end

local Old; Old = hookfunction(getrenv().debug.info, newcclosure(function(...)
    local LevelOrFunc, Info = ...
    if Detected and LevelOrFunc == Detected then
        if DEBUG then
            warn(`zins | adonis bypassed`)
        end
        return coroutine.yield(coroutine.running())
    end
    return Old(...)
end))

if setthreadidentity then setthreadidentity(7) end

-- UI with title "S.E.W.H"
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/random%202"))()
local win = library:Window("S.E.W.H")

-- Infinite Stamina dependencies
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("ReplicatedStorage").Resources.Client.SprintHandler
local closureName = "startSprint"
local closureConstants = {
    [1] = "MoveDirection",
    [2] = "Magnitude",
    [3] = 0.2,
    [4] = "Play",
    [5] = "DestroyIdentifier",
    [6] = "BaseRegen"
}
local closure1 = aux.searchClosure(scriptPath, closureName, 10, closureConstants)
local closure2 = aux.searchClosure(scriptPath, closureName, 4, closureConstants)

-- Infinite Stamina toggle
win:Toggle("Infinite Stamina", function(state)
    if closure1 then
        debug.getupvalue(closure1, 10)["MaxStamina"] = state and 1e308 or 100
    end
    if closure2 then
        debug.setupvalue(closure2, 4, state and 1e308 or 100)
    end
end)

-- Semi God Mode (toggle)
local semiGodActive = false
local semiGodHook
win:Toggle("Semi God Mode", function(state)
    if state and not semiGodActive then
        if hookmetamethod then
            semiGodHook = hookmetamethod(game, "__namecall", function(self, ...)
                local args = {...}
                local method = getnamecallmethod()
                if method == "FireServer" and self.Name == "Asynchronous" then
                    if args[1] == "HurtSelf" then
                        args[3] = 0.001 -- nearly zero damage
                    elseif args[1] == "CharHit" then
                        args[4] = "Humanoid"
                    end
                    return semiGodHook(self, unpack(args))
                end
                return semiGodHook(self, ...)
            end)
            semiGodActive = true
        else
            game:GetService("Players").LocalPlayer:Kick("Exploit not supported!")
        end
    elseif not state and semiGodActive then
        -- Can't unhook in Roblox Lua; tell user to rejoin to disable
        print("You must rejoin to fully disable Semi God Mode.")
        semiGodActive = false
    end
end)

Features & Information

Functions: INF Stamina, Godmode

Community Comments (6)

CatBoyCatBoyJun 17, 2025

you can add a check in the hookfunction if semi god mode is enable if it isnt it wont change the arguments.

dagapanis0dagapanis0Jun 17, 2025

Bro should have been credited me for this 😭, Oh well. Lesson for the future. Always put your work hidden.

seiryufukumotooseiryufukumotooJun 18, 2025

whats the supported exec>

vittellevittelleJun 19, 2025

delta

dagapanis0dagapanis0Jun 20, 2025

If you kept stealing scripts, Bro. I will report this script. Your happy your gaining alot than me.

dagapanis0dagapanis0Jun 20, 2025

Posting scripts that have already been posted onsite, especially if they were not made by you. Bro, I'm getting this script banned

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