
Key Required

local Players = game:GetService("Players")
local player = Players.LocalPlayer
if not player.Character or not player.Character.Parent then
player.CharacterAdded:Wait()
end
local ws = game.Workspace
local prt = player.Character:WaitForChild("HumanoidRootPart")
local function fireTouch(p)
for _, d in ipairs(p:GetDescendants()) do
if d:IsA("TouchTransmitter") then
local pp = d.Parent
if pp:IsA("BasePart") then
firetouchinterest(prt, pp, 0)
firetouchinterest(prt, pp, 1)
end
end
end
end
while wait(0.1) do
fireTouch(ws:WaitForChild("SpawnLocations"))
fireTouch(ws:WaitForChild("BossChests"))
end



Thanks work perfectly fine