
KeylessUniversal

-- @build-failed
-- tp + kill aura
local getservice, findfirstchild, waitforchild, getattribute = game.GetService, game.FindFirstChild, game.WaitForChild, game.GetAttribute
local players, replicatedstorage, runservice = getservice(game, "Players"), getservice(game, "ReplicatedStorage"), getservice(game, "RunService")
local localplayer = players.LocalPlayer
local folders = {}
folders.Events = waitforchild(replicatedstorage, "Events")
local events = {}
events.HitEvent = waitforchild(folders.Events, "HitEvent")
events.CombatEvent = waitforchild(folders.Events, "CombatEvent")
local utils = {}
function utils.getClosestTarget()
local closestPlayer = nil
local closestDistance = math.huge
for _, player in players:GetPlayers() do
if not player or player == localplayer then continue end
local character = player.Character ; if not character then continue end
local humanoid = findfirstchild(character, "Humanoid") ; if not humanoid then continue end ; if humanoid.Health <= 0 then continue end
local forcefield = findfirstchild(character, "ForceField") ; if forcefield then continue end
local blocking = getattribute(character, "Blocking") ; if blocking then continue end
local localCharacter = localplayer.Character ; if not localCharacter then continue end
local targetRootPart = findfirstchild(character, "HumanoidRootPart") ; if not targetRootPart then continue end
local localRootPart = findfirstchild(localCharacter, "HumanoidRootPart") ; if not localRootPart then continue end
local targetDistance = (targetRootPart.Position - localRootPart.Position).Magnitude ; if targetDistance >= closestDistance then continue end
closestDistance = targetDistance
closestPlayer = player
end
return closestPlayer
end
function utils.Attack(attackPlayer)
if not attackPlayer then return end
local target = {}
target.player = attackPlayer ; if not target.player then return end
target.Character = target.player.Character ; if not target.Character then return end
events.CombatEvent:FireServer("Attack")
events.HitEvent:FireServer({target.Character})
end
---------- connections ----------
if getgenv().killAuraConn then getgenv().killAuraConn:Disconnect() ; getgenv().killAuraConn = nil end
getgenv().killAuraConn = runservice.Heartbeat:Connect(function()
local target = utils.getClosestTarget() ; if not target then return end
local targetCharacter = target.Character ; if not targetCharacter then return end
local targetRootpart = findfirstchild(targetCharacter, "HumanoidRootPart") ; if not targetRootpart then return end
local localCharacter = localplayer.Character ; if not localCharacter then return end
local localRootPart = findfirstchild(localCharacter, "HumanoidRootPart") ; if not localRootPart then return end
localRootPart.CFrame = targetRootpart.CFrame + Vector3.new(0, -8, 0)
utils.Attack(target)
end)
olleh ccdwn
@UnknowUser who TH u r
@UnknowUser why u block me bro
@UnknowUser bin.lat?
@build_failed My mobile phone number was stolen resulting in all my media and social media account p*words being changed
Hey, can you add auto-block to the script but make it look legit, not obvious cheating? Right now it goes straight at everyone. I’d prefer it to be more subtle so it doesn’t look su*ious—maybe auto-block and a bit more range or damage without teleporting.
@GhostGaming075 make your own.
@GhostGaming075 bro me enseñas a descargarlo