OP Money Autofarm
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OP Money Autofarm

RAGEBAIT and waddle awayimjustanaIienguyimjustanaIienguy 612 views 192 executesUpdated May 26, 2026
Unrated
00
Lua Script•127 lines (3444 chars)
local stands = workspace:WaitForChild("stands")
local player = game.Players.LocalPlayer
local remotes = game.ReplicatedStorage:WaitForChild("remotes")
local clientNPCaction = remotes:WaitForChild("clientNPCaction")
local respawn = remotes:WaitForChild("respawn")
local vim = game:GetService("VirtualInputManager")
local cam = workspace.CurrentCamera
local ts = game:GetService("TweenService")

local function getCharacter()
    return player.Character or player.CharacterAdded:Wait()
end

local function getHrp()
    local char = getCharacter()
    return char:WaitForChild("HumanoidRootPart")
end

local lemonadeStands = {}
for _, stand in ipairs(stands:GetChildren()) do
    local npc = stand:FindFirstChild("Lemonade man")
    if npc then
        local promptPart = npc:FindFirstChild("prompt") or stand:FindFirstChild("prompt")
        local prompt = promptPart and promptPart:FindFirstChildWhichIsA("ProximityPrompt")
        if prompt then
            table.insert(lemonadeStands, {
                stand = stand,
                npc = npc,
                prompt = prompt,
                promptPart = promptPart
            })
        end
    end
end

local function holdE(t)
    vim:SendKeyEvent(true, Enum.KeyCode.E, false, game)
    task.wait(t)
    vim:SendKeyEvent(false, Enum.KeyCode.E, false, game)
end

local function tweenTo(hrp, pos)
    local tween = ts:Create(hrp, TweenInfo.new(3, Enum.EasingStyle.Linear), {CFrame = CFrame.new(pos)})
    tween:Play()
    tween.Completed:Wait()
end

local function lookAt(pos)
    local cframe = CFrame.new(cam.CFrame.Position, pos)
    cam.CFrame = cframe
end

local function canSeePrompt(promptPart)
    local origin = cam.CFrame.Position
    local direction = (promptPart.Position - origin).Unit
    local ray = Ray.new(origin, direction * 100)
    local hit, pos = workspace:FindPartOnRay(ray, player.Character)
    if hit then
        local distance = (pos - promptPart.Position).Magnitude
        return distance < 1
    end
    return false
end

local function getGlueLabel()
    local gui = player.PlayerGui:FindFirstChild("RunTIme")
    if gui then
        return gui:FindFirstChild("glued")
    end
    return nil
end

local function waitForGlueLabel()
    local label
    repeat
        label = getGlueLabel()
        task.wait(0.1)
    until label and label.Visible == true
end

local corners = {
    Vector3.new(-254, 2, 254),
    Vector3.new(254, 2, 254),
    Vector3.new(254, 2, -254),
    Vector3.new(-254, 2, -254)
}

while true do
    local data = lemonadeStands[math.random(1, #lemonadeStands)]
    clientNPCaction:FireServer("instantSwitch", data.npc)
    task.wait(0.3)

    local hrp = getHrp()
    local head = data.npc:FindFirstChild("Head")
    if head then
        hrp.CFrame = CFrame.new(head.Position)
        task.wait(0.2)
    end
    
    if data.promptPart then
        for i = 1, 10 do
            lookAt(data.promptPart.Position)
            task.wait(0.1)
            if canSeePrompt(data.promptPart) then
                break
            end
            hrp.CFrame = hrp.CFrame + (data.promptPart.Position - hrp.Position).Unit * 2
        end
    end

    task.wait(0.5)
    holdE(0.5)

    local start = tick()
    local i = 1

    while tick() - start < 60 do
        hrp = getHrp()
        tweenTo(hrp, corners[i])
        i = i + 1
        if i > #corners then i = 1 end
    end

    waitForGlueLabel()
    respawn:FireServer()
    task.wait(5)
end

Features & Information

Auto farms money for you by triggering the lemonade stands and auto farming for you.

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