
KeylessUniversal

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local HttpService = game:GetService("HttpService")
local LP = Players.LocalPlayer
-- Desired stands you want, remove the one you are not looking for
local desiredBases = {
"The World Over Heaven",
"King Crimson",
"Whitesnake",
"The World, High Voltage",
"Wonder of U",
"C-Moon",
"The World",
"Made in Heaven",
"The Hand",
}
local running = true
local function antiAfk()
while running do
task.wait(1200)
pcall(function()
local char = LP.Character
if char and char:FindFirstChildOfClass("Humanoid") and char.Humanoid.Health > 0 then
if keypress and keyrelease then
keypress(0x57)
task.wait(0.5)
keyrelease(0x57)
else
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
local current = hrp.Position
char.Humanoid:MoveTo(current + Vector3.new(1,0,0))
task.wait(0.5)
char.Humanoid:MoveTo(current)
end
end
end
end)
end
end
task.spawn(antiAfk)
local function getStandData()
local slotData = LP:FindFirstChild("PlayerData") and LP.PlayerData:FindFirstChild("SlotData")
if not slotData then return nil end
local standVal = slotData:FindFirstChild("Stand")
if not standVal then return nil end
if standVal:IsA("StringValue") then
local ok, data = pcall(HttpService.JSONDecode, HttpService, standVal.Value)
if ok and data then return data end
elseif standVal:IsA("ModuleScript") then
local ok, data = pcall(require, standVal)
if ok and data then return data end
elseif standVal:IsA("Folder") or standVal:IsA("Configuration") then
local nameVal = standVal:FindFirstChild("Name")
if nameVal and nameVal:IsA("StringValue") then
return { Name = nameVal.Value }
end
end
return nil
end
local function isDesiredBase(name)
for _, d in ipairs(desiredBases) do
if name == d then return true end
end
return false
end
local remote = ReplicatedStorage:WaitForChild("requests"):WaitForChild("character"):WaitForChild("use_item")
while true do
remote:FireServer("Stand Arrow")
local start = tick()
local data = nil
while tick() - start < 10 do
data = getStandData()
if data then break end
task.wait(0.5)
end
if data then
local baseName = data.Name
local skin = data.Skin
if baseName then
if skin then
print("Stand obtained: " .. baseName .. " with skin: " .. skin)
else
print("Stand obtained: " .. baseName)
end
end
if baseName and isDesiredBase(baseName) then
print("SUCCESS! Desired base stand obtained: " .. baseName)
running = false
break
end
end
task.wait(3)
end
print("Script finished.")



Hey Do u have A discord or smth i want your help