Fast Train
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Fast Train

[💸] Push Stuff to Get Rich!thisisanamethisisaname 998 views 346 executesUpdated Jan 28, 2026
2.5/ 5(2 votes)
1150% Positive
Lua Script•35 lines (1186 chars)
--- {settings} ---
local TrainPriority = 0 -- time to wait when binding stuff with runservice (priority = time to wait basically)
local EvenFasterTraining = false
--------------------------------------------------------------

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")

local CurrentWorld = Player["worlds"].currentworld

local Benchpress = nil
local CurrentMap = nil

for num, item in workspace.maps:GetChildren() do
	if item.Name:gsub("%D", "") == CurrentWorld.Value:gsub("%D", "") then
		CurrentMap = item
		Benchpress = CurrentMap.training.benchpress
	end
end

game.RunService:BindToRenderStep("FastTrain", TrainPriority, function()

local omginstance1 = Benchpress
local omgboolean2 = true

game:GetService("ReplicatedStorage").remotes.train:FireServer(omginstance1, omgboolean2)

local omginstance1 = Benchpress
local omgboolean2 = EvenFasterTraining

game:GetService("ReplicatedStorage").remotes.train:FireServer(omginstance1, omgboolean2)
end)

Features & Information

Allows you to train really (and I mean REALLY) fast, at a configurable rate.
#push#rich#slop#fast#op

Community Comments (1)

scott71long2970scott71long2970Jan 28, 2026

w