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OP AUTO WIN
Lua Script•67 lines (1968 chars)
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Name = "AutoWinGui"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 140, 0, 50)
button.Position = UDim2.new(0.5, -70, 0.5, -25)
button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.Text = "auto win"
button.TextScaled = true
button.BorderSizePixel = 0
button.Parent = gui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = button
local dragging = false
local dragStart
local startPos
button.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = button.Position
end
end)
button.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
end)
UIS.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
button.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
button.MouseButton1Click:Connect(function()
task.spawn(function()
for i = 1, 121 do
game:GetService("ReplicatedStorage")
:WaitForChild("Remotes")
:WaitForChild("UseSkipRemote")
:FireServer()
task.wait(0.1)
end
end)
end)Features & Information
I don't know that to say
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