
Keyless

local clans = {
['Legendary'] = {'Kocho', 'Shinazugawa'},
['Mythic'] = {'Tomioka'},
['Supreme'] = {'Kamado', 'Agatsuma'}
}
local Wanted = 'Supreme'
_G.CD = 0
--[[
You can put a genre, or clan name in Wanted.
Example 1: local Wanted = 'Supreme'
Example 2: local Wanted = 'Kamado'
]]
while wait(_G.CD) do
local x, y = game.ReplicatedStorage.Remotes.To_Server.Handle_Initiate_S_:InvokeServer('check_can_spin')
if clans[Wanted] then
local data;
for i,v in pairs(clans[Wanted]) do
if v:lower() == y:lower() then
data = true;
break
end
end
if data then
break;
end
else
if y:lower() == Wanted:lower() then
break
end
end
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