loadstring(game:HttpGet("https://raw.githubusercontent.com/adulterar/lol123/refs/heads/main/projectlazarus.lua"))()
Features & Information
β Warning: Do not attack zombies in any way after activating the script. Any additional damage may result in removal from the game.
π Damage Loop HUB
Script with a simple graphical interface that automatically attacks nearby enemies.
Features:
On / Off toggle
Adjustable range
Option to hit more than one zombie per cycle (not fully tested)
Lightweight, draggable GUI
Status indicator (ON / OFF)
Shortcuts:
J β turn on / off
Insert β show / hide the GUI
Includes a rejoin server button and automatic mouse release when the GUI is open.
βΉ Note: The multi-zombie kill feature has not been fully tested yet. Proper testing requires reaching higher rounds during gameplay.
don't work
haha, good comment bro
Well, I updated the script and now it has a server rejoin system and you can theoretically control how many zombies die at the same time. I spent all day testing my script, and after round 90 it takes a long time to kill the zombies one by one.
It's detected. It's useless.
If you had read the script description pinned at the beginning, you would know that if you shoot the zombies, you will be kicked out of the game.
Hello, can i get the open source from the Range auto kill for Our script?
detected