silent aim
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silent aim

Project Deltasametexesametexe 4.4K views 153 executesUpdated Nov 9, 2024
0.0/ 5(1 votes)
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Lua Script•56 lines (1597 chars)
--// Made by samet.exe on discord

local Players = game:GetService("Players");
local RunService = game:GetService("RunService");
local UserInputService = game:GetService("UserInputService");
local Workspace = game:GetService("Workspace");

local LocalPlayer = Players.LocalPlayer;
local Camera = Workspace.CurrentCamera;

local BulletModule;
local Closest;

for i,v in getloadedmodules() do
    if v.Name == "Bullet" then
        BulletModule = require(v);
    end;
end;

local GetClosestPlayer = function()
    local ClosestDistance = math.huge;
    local Player = nil;

    for Index, Value in Players:GetPlayers() do
        if (Value ~= LocalPlayer) then
            local Character = Value.Character;
            local Root = Character and Character:FindFirstChild("HumanoidRootPart");

            if not Root then continue end;

            local Position, Visible = Camera:WorldToViewportPoint(Root.Position);
            local Distance = (Vector2.new(Position.X, Position.Y) - UserInputService:GetMouseLocation()).Magnitude;

            if not Visible then continue end;

            if Distance < ClosestDistance then
                ClosestDistance = Distance;
                Player = Value;
            end;
        end;
    end;

    return Player;
end;

RunService.Heartbeat:Connect(function()
    Closest = GetClosestPlayer();
end)

local OldHook; OldHook = hookfunction(BulletModule.CreateBullet, function(...)
    local Arguements = {...};

    Arguements[9].CFrame = CFrame.lookAt(Arguements[9].CFrame.Position, Closest.Character.Head.Position);

    return OldHook(...);
end);

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shit silent

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