Silent Aim
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Silent Aim

Project DeltaHihiHubHihiHub 12.1K views 208 executesUpdated Jun 9, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•149 lines (3910 chars)
local v1 = game:GetService("RunService");
local v2 = game:GetService("UserInputService");
local v3 = game:GetService("ReplicatedStorage");
local v4 = game:GetService("Players");

local v5 = v4.LocalPlayer;
local v6 = workspace.CurrentCamera;
local v7 = workspace.AiZones;
local v8, v9 = pcall(require, v3.Modules.FPS.Bullet);

if not hookfunction then 
	return v5:Kick("Executor Doesn't Have hookfunction.");
end;

if not v8 then 
	return v5:Kick("Couldn't Require Bullet Module. Make Sure The Game Is Loaded");
end;

local z1 = {
	Enabled = true,
	WallCheck = true,
	HitPart = "Head",
	Prediction = true,
	Fov = {
		Visible = false,
		Radius = 600
	}
};

local function z2(p1)
	return p1 and p1.Character and p1.Character:FindFirstChild("HumanoidRootPart")
		and p1.Character:FindFirstChild("Humanoid") and p1.Character.Humanoid.Health > 0;
end;

local function z3(p2, p3, ...)
	local z4 = { v6, ... };
	if z2(v5) then 
		table.insert(z4, v5.Character);
	end;
	local z5 = workspace:FindPartOnRayWithIgnoreList(Ray.new(p2, p3.Position - p2), z4, false, true);
	return z5 and z5:IsDescendantOf(p3.Parent);
end;

local function z6()
	local z7 = {};
	for _, z8 in v7:GetChildren() do
		for _, z9 in z8:GetChildren() do
			table.insert(z7, z9);
		end;
	end;
	return z7;
end;

local function z10(...)
	local z11, z12 = nil, z1.Fov.Radius;

	for _, z13 in z6() do 
		if not z13:FindFirstChild("HumanoidRootPart") then continue end;
		local z14 = z13:FindFirstChild(z1.HitPart);
		if not z14 then continue end;
		if z1.WallCheck and not z3(v6.CFrame.Position, z14, ...) then continue end;
		local z15, z16 = v6:WorldToViewportPoint(z14.Position);
		if not z16 then continue end;
		local z17 = (Vector2.new(z15.X, z15.Y) - v6.ViewportSize / 2).Magnitude;
		if z17 < z12 then
			z12 = z17;
			z11 = z14;
		end;
	end;

	for i, z18 in v4:GetPlayers() do
		if z18 == v5 then continue end;
		if not z2(z18) then continue end;
		local z19 = z18.Character:FindFirstChild(z1.HitPart);
		if not z19 then continue end;
		if z1.WallCheck and not z3(v6.CFrame.Position, z19, ...) then continue end;
		local z20, z21 = v6:WorldToViewportPoint(z19.Position);
		if not z21 then continue end;
		local z22 = (Vector2.new(z20.X, z20.Y) - v6.ViewportSize / 2).Magnitude;
		if z22 < z12 then
			z12 = z22;
			z11 = z19;
		end;
	end;

	return z11;
end;

local function z23(a, b, c)
	local d = b^2 - 4 * a * c;
	if d < 0 then return nil, nil end;
	local sqrtD = math.sqrt(d);
	local r1 = (-b - sqrtD) / (2 * a);
	local r2 = (-b + sqrtD) / (2 * a);
	return r1, r2;
end;

local function z24(dir, grav, speed)
	local r1, r2 = z23(
		grav:Dot(grav) / 4,
		grav:Dot(dir) - speed^2,
		dir:Dot(dir)
	);
	if r1 and r2 then
		if r1 > 0 and r1 < r2 then return math.sqrt(r1) end;
		if r2 > 0 and r2 < r1 then return math.sqrt(r2) end;
	end;
	return 0;
end;

local function z25(o, t, spd, acc)
	local g = Vector3.yAxis * (acc * 2);
	local time = z24(t - o, g, spd);
	return 0.5 * g * time^2;
end;

local function z26(t, o, spd, acc)
	local g = Vector3.yAxis * (acc * 2);
	local time = z24(t.Position - o, g, spd);
	return t.Position + (t.Velocity * time);
end;

local z27;
z27 = hookfunction(v9.CreateBullet, function(a, b, c, d, aim, e, ammo, tickVal, recoil)
	if not z1.Enabled then
		return z27(a, b, c, d, aim, e, ammo, tickVal, recoil);
	end;

	local t = z10(b, c, d, aim);
	if t then
		local dat = v3.AmmoTypes:FindFirstChild(ammo);
		local acc = dat:GetAttribute("ProjectileDrop");
		local spd = dat:GetAttribute("MuzzleVelocity");

		dat:SetAttribute("Drag", 0); -- no drag

		local pred = (z1.Prediction and z26(t, aim.Position, spd, acc)) or t.Position;
		local drop = z25(aim.Position, pred, spd, acc);
		local newAim = {
			["CFrame"] = CFrame.new(aim.Position, pred + drop)
		};

		return z27(a, b, c, d, newAim, e, ammo, tickVal, recoil);
	end;

	return z27(a, b, c, d, aim, e, ammo, tickVal, recoil);
end);

warn("[SilentAim] Enabled.")

Features & Information

HihiHub
#HihiHub#Open Src

Community Comments (5)

tonymontana6118tonymontana6118Jun 9, 2025

@HihiHub does this script work on xeno?

tonymontana6118tonymontana6118Jun 9, 2025

script doesnt work

HihiHubHihiHubJun 10, 2025

work swift and bunni.lol and AWP AND IDK XD

ernestbogdanovicernestbogdanovicAug 10, 2025

how use script idk

ddbswdjxfw91ddbswdjxfw91Feb 22, 2026

自动提出服务器脚本

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