
Keyless

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local infstam = function(char)
local humanoid = char:WaitForChild("Humanoid")
UserInputService.JumpRequest:Connect(function()
if humanoid.FloorMaterial ~= Enum.Material.Air then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
end
if LocalPlayer and LocalPlayer.Character then
infstam(LocalPlayer.Character)
end
LocalPlayer.CharacterAdded:Connect(infstam)
game:GetService("Players").LocalPlayer.Character.AntiJump:Destroy()
game:GetService("StarterPlayer").StarterCharacterScripts.AntiJump:Destroy()No comments yet for this script.