
Key Required

--feel free to use (THIS WAS MADE WITH CHATGPT)
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Loaded!";
Text = "Provided by xubs script! ";
Duration = 1.5;})
local Library = loadstring(game:HttpGet("https://pastebin.com/raw/GdN5iRbt"))()
local Window = Library.CreateLib("Drop the soap GUI", "DarkTheme")
local Tab1 = Window:NewTab("Main")
local Tab1Section = Tab1:NewSection("Configs")
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local playersService = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local function getAllPlayers()
local playerList = {}
local currentPlayer = playersService.LocalPlayer
for _, player in pairs(playersService:GetPlayers()) do
if player ~= currentPlayer then
table.insert(playerList, player)
end
end
return playerList
end
local function attackUntilDead(targetPlayer)
local currentPlayer = playersService.LocalPlayer
while targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("Humanoid") and targetPlayer.Character.Humanoid.Health > 0 do
-- Teleport to the target player
if currentPlayer and currentPlayer.Character and currentPlayer.Character:FindFirstChild("HumanoidRootPart") then
currentPlayer.Character.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame
end
-- Punch the target player
local args = {
[1] = targetPlayer
}
replicatedStorage:WaitForChild("meleeEvent"):FireServer(unpack(args))
wait(0.01) -- Small delay to avoid flooding the server
end
end
local function getInmates()
local inmates = {}
local localPlayer = Players.LocalPlayer
for _, player in pairs(Players:GetPlayers()) do
if player.Team and player.Team.Name == "Inmates" and player ~= localPlayer then
table.insert(inmates, player)
end
end
return inmates
end
local function punchUntilDead(target)
while target and target.Character and target.Character:FindFirstChild("Humanoid") and target.Character.Humanoid.Health > 0 do
local args = {
[1] = target
}
ReplicatedStorage:WaitForChild("meleeEvent"):FireServer(unpack(args))
wait(0.01) -- Small delay to avoid flooding the server
end
end
Tab1Section:NewButton("Kill all inmates", "askjdkasdasd", function()
local inmates = getInmates()
for i, target in ipairs(inmates) do
-- Teleport to the target
local player = Players.LocalPlayer
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
end
-- Punch the target until their health is 0
punchUntilDead(target)
end
end)
Tab1Section:NewButton("Kill all", "askjdkasdasd", function()
local allPlayers = getAllPlayers()
for _, targetPlayer in ipairs(allPlayers) do
attackUntilDead(targetPlayer)
end
end)
![[KEYLESS] Cool feature script](https://cdn.kocakz.me/images/94c1594025c36e7fd7185204e17a23ecbffb32a238873e9d652a41dc7c0bc829.webp)


๐คจ
๐
Do it work?