
Keyless

local StarterGui = game:GetService("StarterGui")
local RunService = game:GetService("RunService")
local function forceEnableReset()
pcall(function()
StarterGui:SetCore("ResetButtonCallback", true)
end)
end
RunService.RenderStepped:Connect(forceEnableReset)
task.spawn(function()
while true do
forceEnableReset()
task.wait(0.001)
end
end)
forceEnableReset()
Using loops can stop the player from executing the script too much. I used loops bcuz i thought ppl would hate it to execute when they are tazed.