
Keyless

while true do
for _, v in pairs(workspace:GetDescendants()) do
if v.Name == "RiotShieldPart" then
v:Destroy()
end
end
task.wait(2)
end
local player = game:GetService("Players").LocalPlayer
task.spawn(function()
while task.wait(0.5) do
local char = player.Character
if char then
local shield = char:FindFirstChild("RiotShieldPart")
if not shield then
local part = Instance.new("Part")
part.Name = "RiotShieldPart"
part.Size = Vector3.new(4,6,1)
part.CanCollide = true
part.Anchored = false
part.Parent = char
local weld = Instance.new("WeldConstraint")
weld.Part0 = part
weld.Part1 = char:FindFirstChild("HumanoidRootPart")
weld.Parent = part
end
end
end
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