
Key Required

local game = game
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character
local playerGui = localPlayer.PlayerGui
local teleportService = game:GetService("TeleportService")
local userInputService = game:GetService("UserInputService")
local virtualInputManager = game:GetService("VirtualInputManager")
local runService = game:GetService("RunService")
local replicatedStorage = game:GetService("ReplicatedStorage")
local guiService = game:GetService("GuiService")
local tweenService = game:GetService("TweenService")
local httpService = game:GetService("HttpService")
local placeId = game.PlaceId
local coreGui = game:GetService("CoreGui")
local currentCamera = workspace.CurrentCamera
local keyCode = Enum.KeyCode
local instanceNew = Instance.new
local uDim2New = UDim2.new
local vector2New = Vector2.new
local vector3New = Vector3.new
local color3New = Color3.new
local cFrameNew = CFrame.new
runService.RenderStepped:Connect(function(delta)
character = localPlayer.Character
for _,v in workspace:GetChildren() do
if v:FindFirstChild("MineHuman") and not players:FindFirstChild(v.Name) and character:FindFirstChild("Scrap Pickaxe")then
character["Scrap Pickaxe"].RemoteFunction:InvokeServer("hit",{v.MineHuman,1000000000000})
end
end
end)No comments yet for this script.

